Latest 30 Comments
News - Sony to no longer bring PlayStation narrative single-player games to PC
By Phlebiac, 19 May 2026 at 7:41 am UTC
By Phlebiac, 19 May 2026 at 7:41 am UTC
There were some pretty big delays between the console releases and the PC releases, so I can't imagine it was hurting their sales. Maybe the negative reaction to forced PSN is what shut it down, if they were hoping to get new subscribers that way.
News - Sony to no longer bring PlayStation narrative single-player games to PC
By Arehandoro, 19 May 2026 at 7:40 am UTC
By Arehandoro, 19 May 2026 at 7:40 am UTC
There was an article recently, from Bloomberg talking about GTA VI and console-first release, stating that from multi-plataform game sales, around 50% came from PC, and I think these recent changes to stop releasing games on PC might come from that.
In my opinion, Sony and M$ lost this battle when they tried to have trimmed PCs as consoles. Valve saw the opportunity to blend together a console-like experience with a full-fledged OS instead, and people have responded to that. They've also seen the PC game market is fair-er(ish) that the console one, with true retro-compatibility, mod support, and better pricing.
In my opinion, Sony and M$ lost this battle when they tried to have trimmed PCs as consoles. Valve saw the opportunity to blend together a console-like experience with a full-fledged OS instead, and people have responded to that. They've also seen the PC game market is fair-er(ish) that the console one, with true retro-compatibility, mod support, and better pricing.
News - Sony to no longer bring PlayStation narrative single-player games to PC
By pb, 19 May 2026 at 7:39 am UTC
By pb, 19 May 2026 at 7:39 am UTC
As long as they don't start removing them...
News - Sony to no longer bring PlayStation narrative single-player games to PC
By GustyGhost, 19 May 2026 at 7:38 am UTC
By GustyGhost, 19 May 2026 at 7:38 am UTC
Imagine running a business where your value proposition is in putting up artificial barriers to access your goods/services.
News - Valve make adjustments to Steam tags, and they settled the Vampire Survivor-like argument with Bullet Heaven
By Johnologue, 19 May 2026 at 7:38 am UTC
By Johnologue, 19 May 2026 at 7:38 am UTC
Seems like a good list of changes to me.
News - Valve make adjustments to Steam tags, and they settled the Vampire Survivor-like argument with Bullet Heaven
By pb, 19 May 2026 at 7:34 am UTC
By pb, 19 May 2026 at 7:34 am UTC
They can arrange and rearrange all they want, at the end of the day the tags are applied by the community, so I will probably continue to find them thoroughly useless.
News - Sony to no longer bring PlayStation narrative single-player games to PC
By doragasu, 19 May 2026 at 7:20 am UTC
By doragasu, 19 May 2026 at 7:20 am UTC
It's a pity, but not having big exclusives is one of the main reasons causing the XBox decline. Sony must have been taking notes and don't want the same to happen to PlayStation.
News - Valve make adjustments to Steam tags, and they settled the Vampire Survivor-like argument with Bullet Heaven
By Liam Squires-Hand, 19 May 2026 at 7:19 am UTC
By Liam Squires-Hand, 19 May 2026 at 7:19 am UTC
Quoting: TheSHEEEPI don't quite understand some of them.I would assume because Warhammmer is not a genre, it's an IP.
For example: Why remove "Warhammer 40k" as a tag?
News - Valve make adjustments to Steam tags, and they settled the Vampire Survivor-like argument with Bullet Heaven
By TheSHEEEP, 19 May 2026 at 7:18 am UTC
By TheSHEEEP, 19 May 2026 at 7:18 am UTC
I don't quite understand some of them.
For example: Why remove "Warhammer 40k" as a tag?
For example: Why remove "Warhammer 40k" as a tag?
News - The PlayStation 5 Linux project has been upgraded to support more firmware
By mr-victory, 19 May 2026 at 4:39 am UTC
By mr-victory, 19 May 2026 at 4:39 am UTC
Quoting: WMan22I wish this was just a regular feature like OtherOS was on PS3, the value add this gives to consoles, especially surrounding matters of End of Life plans, is downright nuts.Being able to use steam on a console would make the console's native marketplace moot. Consoles (PS & Xbox, not Switch) are sold at a loss and recouped via online purchases, if customers could use Steam manufacturer suddenly can't make enough money. Or so i believe, considering more options using the console means more people buying it...
Like, Sony's pulling out of single player PC gaming because they want people to buy Playstations but if they just simply made this a feature, bringing PC to Playstation instead of Playstation to PC, they'd accomplish their goal with considerable efficiency. Hell, I'd buy a Playstation again if they did this.
News - Sunshine game streaming tool adds Vulkan encoding plus XDG, Pipewire, and KWin direct screencast capture
By mr-victory, 19 May 2026 at 4:34 am UTC
By mr-victory, 19 May 2026 at 4:34 am UTC
Quoting: SlayerTheChikkenI'll check it out though I prefer casting my actual display so I can start doing stuff remotely then continue locally. I use sunshine for streaming my DE instead of gamesQuoting: mr-victoryThere's also this [https://github.com/frostplexx/sunshine_virt_display](https://github.com/frostplexx/sunshine_virt_display)Added XDG, Pipewire, and KWin direct screencast capture on LinuxHuh, so I can actually shut off my display when using sunshine instead of setting an invalid input on the monitor so it is off but also "connected"
News - Heroic Games Launcher v2.22 brings library editing, big screen console mode improvements
By peterlopen, 19 May 2026 at 4:20 am UTC
By peterlopen, 19 May 2026 at 4:20 am UTC
Hm...out of nowhere Heroic lost/changed proton installation and switched all wine prefixes to shared empty one (on deck). All saves disappeared until I figured out what happened. Made kids unhappy until I did :(
News - Build a star-system wide factory in the incremental game Starvester
By Philadelphus, 19 May 2026 at 3:05 am UTC
By Philadelphus, 19 May 2026 at 3:05 am UTC
I gave the demo a try. I've never really gotten into these sorts of incremental games, so it was a new experience. I can sort of see the allure of number-go-up (I did end up playing it for almost two-and-a-half hours to get through everything the demo had), but also it just felt so…sterile. So curated, or on rails. The numbers go up, but it doesn't actually mean anything because everything's so balanced; whether you're making 2 or 2 billion fuel per second doesn't really have any effect, because the costs of everything scale up proportionally. There's no way to break the game, ultimately – you're just walking a path that's been laid out for you in advance.
And I feel like I'm coming off quite negatively, but that's not a bad thing necessarily. I guess maybe what I'm trying to say is that it feels like there's a very low skill ceiling – I'm doing lots of work, but it doesn't feel like I can meaningfully get better, or even do worse, at doing that work. I dunno. It's a well made game (the pixel art on the various celestial bodies orbiting around the system is delightful), just maybe I'm not really the target audience for incremental games.
And I feel like I'm coming off quite negatively, but that's not a bad thing necessarily. I guess maybe what I'm trying to say is that it feels like there's a very low skill ceiling – I'm doing lots of work, but it doesn't feel like I can meaningfully get better, or even do worse, at doing that work. I dunno. It's a well made game (the pixel art on the various celestial bodies orbiting around the system is delightful), just maybe I'm not really the target audience for incremental games.
News - KDE Plasma 6.7 Beta arrives with Plasma Bigscreen, new Union theme system
By WMan22, 19 May 2026 at 2:49 am UTC
By WMan22, 19 May 2026 at 2:49 am UTC
Frankly if this is fully 100% keyboard/controller/remote navigable this is like a dream come true, I use a tiny mini PC in place of a Roku device in my home so bigscreen is a feature after my own heart.
It *especially* makes sense in the context of Steam Deck docked mode.
It *especially* makes sense in the context of Steam Deck docked mode.
News - The PlayStation 5 Linux project has been upgraded to support more firmware
By WMan22, 19 May 2026 at 2:44 am UTC
By WMan22, 19 May 2026 at 2:44 am UTC
I wish this was just a regular feature like OtherOS was on PS3, the value add this gives to consoles, especially surrounding matters of End of Life plans, is downright nuts.
Like, Sony's pulling out of single player PC gaming because they want people to buy Playstations but if they just simply made this a feature, bringing PC to Playstation instead of Playstation to PC, they'd accomplish their goal with considerable efficiency. Hell, I'd buy a Playstation again if they did this.
Like, Sony's pulling out of single player PC gaming because they want people to buy Playstations but if they just simply made this a feature, bringing PC to Playstation instead of Playstation to PC, they'd accomplish their goal with considerable efficiency. Hell, I'd buy a Playstation again if they did this.
News - You think you've seen it all and then there's a Wayland Compositor inside Minecraft on Linux
By Siinamon, 19 May 2026 at 1:03 am UTC
By Siinamon, 19 May 2026 at 1:03 am UTC
This is really wonderful to see! I love creativity.
News - Heroic Games Launcher v2.22 brings library editing, big screen console mode improvements
By fearnflavio, 18 May 2026 at 11:03 pm UTC
By fearnflavio, 18 May 2026 at 11:03 pm UTC
Quoting: PhlebiacOn the (GOG) deals page, if you select wishlist only, and there are no results, you get stuck with no way to turn that off, other than by changing the region. I assume that wasn't intentional / is a bug.Yeah, unfortunately I just discovered that after the release. Not major but we will do a hotfix for that and other minor bugs we found.
News - Proton is getting some "horrible" workarounds for Forza Horizon 6 on Linux
By nobody9, 18 May 2026 at 10:19 pm UTC
By nobody9, 18 May 2026 at 10:19 pm UTC
Not surprised that such sloppily Microsoft-sloppy games have memory bugs.
News - You think you've seen it all and then there's a Wayland Compositor inside Minecraft on Linux
By walther von stolzing, 18 May 2026 at 9:56 pm UTC
Not sure about an emacs native wayland compositor, but emacs is already able to launch image buffers, satellite windows, etc.; so in that flimsy sense, emacs too can display Minecraft inside it.
... but the thing is that both Minecraft and emacs can *theoretically* 'run' each other as computers ... though it wouldn't be practical in the least. emacs still has a better chance of course, especially since it can have plugins written in C; but implementing at least a 32 bit computer using redstone inside Minecraft, etc. etc., that's a tall order.
By walther von stolzing, 18 May 2026 at 9:56 pm UTC
Quoting: Purple Library GuyI mean, strictly speaking this is 'displaying inside' as opposed to *running inside*; so that kind of recursion wouldn't be a big deal, not so different from the infinite tunnel you get when streaming the desktop with an OBS window inside it, etc.Quoting: walther von stolzingI've finally run emacs inside Minecraft ... fine; but I think what I really want to do is to run Minecraft inside emacs.In theory you would then be able to run emacs inside Minecraft inside emacs.
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Not sure about an emacs native wayland compositor, but emacs is already able to launch image buffers, satellite windows, etc.; so in that flimsy sense, emacs too can display Minecraft inside it.
... but the thing is that both Minecraft and emacs can *theoretically* 'run' each other as computers ... though it wouldn't be practical in the least. emacs still has a better chance of course, especially since it can have plugins written in C; but implementing at least a 32 bit computer using redstone inside Minecraft, etc. etc., that's a tall order.
News - The PlayStation 5 Linux project has been upgraded to support more firmware
By Mambo, 18 May 2026 at 8:51 pm UTC
By Mambo, 18 May 2026 at 8:51 pm UTC
I don't know anything about the PS5, but found these posts outlining firmware options:
https://www.reddit.com/r/PS5_Jailbreak/comments/1t3uooq/current_state_of_ps5_jailbreaking_in_early_mai/
https://gbatemp.net/threads/ps5-exploit-guide.613891/
Running Linux requires a hypervisor jailbreak that was patched in firmware 6.50, deployed in january 2023.
So you need a phat PS5 that hasn't been updated in a while. Users apparently are forced to update to play some newer games, and can't go back and downgrade.
https://www.reddit.com/r/PS5_Jailbreak/comments/1t3uooq/current_state_of_ps5_jailbreaking_in_early_mai/
https://gbatemp.net/threads/ps5-exploit-guide.613891/
Running Linux requires a hypervisor jailbreak that was patched in firmware 6.50, deployed in january 2023.
So you need a phat PS5 that hasn't been updated in a while. Users apparently are forced to update to play some newer games, and can't go back and downgrade.
News - Re-Logic celebrate 15 years of Terraria - 70 million sales, cross-play soon and more updates to come
By Kadath, 18 May 2026 at 8:10 pm UTC
By Kadath, 18 May 2026 at 8:10 pm UTC
It's been 15 years already? I know I am nearing 50 but, damn.
News - The PlayStation 5 Linux project has been upgraded to support more firmware
By elmapul, 18 May 2026 at 8:00 pm UTC
By elmapul, 18 May 2026 at 8:00 pm UTC
"6.00, 6.02 with M.2 support"
when that firmware versions were relased? and what is the current version number?
when that firmware versions were relased? and what is the current version number?
News - New "low_latency_layer" brings Reflex and Anti-Lag 2 to AMD and Intel GPUs on Linux
By Sakuretsu, 18 May 2026 at 7:46 pm UTC
By Sakuretsu, 18 May 2026 at 7:46 pm UTC
Really great!
Now I just need a version that doesn't require compiling.
Now I just need a version that doesn't require compiling.
News - Unreal Engine 5.8 adds experimental Steam Frame support, Qualcomm give the Steam Frame a dedicated page
By ScottCarammell, 18 May 2026 at 7:09 pm UTC
By ScottCarammell, 18 May 2026 at 7:09 pm UTC
implying unreal 5 can run on mobile hardware lol
News - Re-Logic celebrate 15 years of Terraria - 70 million sales, cross-play soon and more updates to come
By ScottCarammell, 18 May 2026 at 6:58 pm UTC
By ScottCarammell, 18 May 2026 at 6:58 pm UTC
I REALLY want to see what Re-Logic could do other than Terraria. They're clearly an immensely talented team and I wanna see what else they can do. Sure Terraria 2 made in a more modern engine would be neat and I'd spend 600 dollars on it and put a quarter trillion years of playtime into it, but damn what I wouldn't give to see them explore other genres too with the same level of quality.
News - Proton is getting some "horrible" workarounds for Forza Horizon 6 on Linux
By Jarmer, 18 May 2026 at 6:55 pm UTC
By Jarmer, 18 May 2026 at 6:55 pm UTC
Horizon 5 ran really well on linux when I played it, which was probably 2 yrs after release. I will probably do exactly the same here, and by then it'll be cheap(er?) and run completely fine. I have PLENTY of games in my backlog to go until then :)
News - You think you've seen it all and then there's a Wayland Compositor inside Minecraft on Linux
By Purple Library Guy, 18 May 2026 at 6:19 pm UTC
By Purple Library Guy, 18 May 2026 at 6:19 pm UTC
Quoting: walther von stolzingI've finally run emacs inside Minecraft ... fine; but I think what I really want to do is to run Minecraft inside emacs.In theory you would then be able to run emacs inside Minecraft inside emacs.
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News - Sunshine game streaming tool adds Vulkan encoding plus XDG, Pipewire, and KWin direct screencast capture
By SlayerTheChikken, 18 May 2026 at 6:15 pm UTC
By SlayerTheChikken, 18 May 2026 at 6:15 pm UTC
Quoting: mr-victoryThere's also this [https://github.com/frostplexx/sunshine_virt_display](https://github.com/frostplexx/sunshine_virt_display)Added XDG, Pipewire, and KWin direct screencast capture on LinuxHuh, so I can actually shut off my display when using sunshine instead of setting an invalid input on the monitor so it is off but also "connected"
News - Proton is getting some "horrible" workarounds for Forza Horizon 6 on Linux
By Purple Library Guy, 18 May 2026 at 6:09 pm UTC
I will never trust Microsoft. If anything, I am often surprised at the anti-Linux moves they fail to try these days, but I think it's more a matter of MS suffering from bureaucratic gridlock and inability to go after more than a few key objectives at a time than genuine lack of malevolence. But in this case, I really lean towards "The game was just coded lousy and they've barely managed to make their nonsense not crash it in Windows all the time, let alone Linux."
By Purple Library Guy, 18 May 2026 at 6:09 pm UTC
Quoting: cameronboschI know it sometimes seems like it, but Tim Sweeney does not actually work for Microsoft. Him being a scumbucket is not genuine evidence that Microsoft itself is doing shenanigans.Quoting: vic-bayIf microslop really wanted to prevent their games from running on Linux, they would just block it with some anticheat-like measure or straightly blocking it like genshin impact devs did.You do realize they did just that with Call of Duty Black Ops 7, right? Don't think for a second Microsoft actually "loves Linux", they do, but in the classic "[triple E](https://en.wikipedia.org/wiki/Embrace,_extend,_and_extinguish)" ways, even if they at first appear to be more adept at hiding it.
There's no other valid explanation at this point. The Steam Deck absolutely sold "millions of units", aka, what Tim Sweeney want for him to have Epic reenable EAC for Proton, which was intentionally disabled at first for "that reasoning". Of course, that turned out to be BS, and his settlements in the Google anti-trust lawsuits show it, as does him never suing Microsoft for the same reasons of a "monopoly", which with the whole Windows 8 Microsoft Store monopoly attempts, actually started Valve done the whole Linux route in the first place. While that attempt failed, Microsoft still keeps trying to make lock-in a thing, just like Google and Apple.
The real reason he won't allow for Fortnite on Linux it is because he, like Microsoft, sees Valve as competitors, and Linux gamers as too free from his control, and he can't be helping his competition, can he? (Even if it means burning millions of bridges and more in the long run!)
And in reality, any "code" that runs at ring 0 that isn't the OS itself or FOSS (so independent people can see what it's actually doing) and even more so if it can detect a VM and refuse to run should be treated as malware. Do not run it! And don't fall for that lock-in!
I will never trust Microsoft. If anything, I am often surprised at the anti-Linux moves they fail to try these days, but I think it's more a matter of MS suffering from bureaucratic gridlock and inability to go after more than a few key objectives at a time than genuine lack of malevolence. But in this case, I really lean towards "The game was just coded lousy and they've barely managed to make their nonsense not crash it in Windows all the time, let alone Linux."
News - Wine 11.9 released with ARM64 improvements, initial support for system threads
By mrdeathjr, 18 May 2026 at 4:53 pm UTC
By mrdeathjr, 18 May 2026 at 4:53 pm UTC
this wine version in my case work with lastest mesa 26.2-dev vulkan 1.4.350
also vulkan 1.4.350 benefit some nvidia cards with lastest dxvk git (this enable KHR_maintenance11)
https://github.com/doitsujin/dxvk/pull/5617
chrome in my case stay showing problems with phoronix (phoronix text editor related), solved with firefox
😀
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also vulkan 1.4.350 benefit some nvidia cards with lastest dxvk git (this enable KHR_maintenance11)
https://github.com/doitsujin/dxvk/pull/5617
chrome in my case stay showing problems with phoronix (phoronix text editor related), solved with firefox
😀
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