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Latest 30 Comments

News - Colossal Order and Paradox Interactive split with Cities: Skylines going to a new developer
By Klaas, 17 Nov 2025 at 6:10 pm UTC

Not that surprising. I'm still baffled how many people were crying for a sequel to fix all the issues of the first part (outdated graphics, horrible memory management, wonky mods, etc.). Whenever I saw that I thought that those people a) have no idea about development and b) underestimate the Paradox's greed. It's hard to develop a worthy sequel considering all the official content (bazillion DLCs) and huge number of mods that are considered essential. The first game is still a niche game, so obviously the sequel would have to be a bit more mainstream – which leads to mechanics like the automatic traffic fixing. Even with unlimited time and money it is very hard to start from scratch and have something comparable at release.

News - Mesa 25.3.0 released with lots of Linux graphics driver improvements
By Kithop, 17 Nov 2025 at 6:06 pm UTC

amdgpu: ring gfx_0.0.0 timeout, in vr when opening apps

Oh my gosh, is this the bug where the first time launching SteamVR with a newer AMD GPU causes a freeze and GPU reset? I thought that was a firmware / DisplayCore thing, and at least after that first crash & reset, it would work fine for subsequent launches that session.

Looks like I have something to test, later. emoji

News - Forestrike is a martial arts roguelite like no other where you see the future
By scaine, 17 Nov 2025 at 5:54 pm UTC

The concept reminds me of Tactical Breach Wizards, which is definitely in my (completely imaginary and ever-changing) Top Ten Games Of All Time list. It allows you to do mad experimentation that you wouldn't normally do in games, especially mid-run.

Might have to give this a go, although the real-time nature of it puts me off a little.

News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Jarmer, 17 Nov 2025 at 5:46 pm UTC

@supay you think a storage server like that would be better/cheaper than an off the shelf NAS device? (pretty much the same thing at the end of the day I guess)

News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Supay, 17 Nov 2025 at 5:14 pm UTC

It depends on where you want to house the storage unit. You can pick up secondhand either rack or tower storage servers for quite a decent price. Stuff that full of drives and shove in a corner somewhere, network it and just use it for storage. Advantage with a lot of them is that they also often come with multiple NICs so you can aggregate them as desired if needed, and CPUs for them are usually pretty cheap.

News - Wine 10.19 released as we head towards Wine 11
By mr-victory, 17 Nov 2025 at 3:32 pm UTC

Yep, anv still needs it. However no llvm for radv (and radeonsi too? Didn't know that) does make things easier.

News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Jarmer, 17 Nov 2025 at 3:15 pm UTC

I was just thinking: in 2 yrs my htpc will be 7 yrs old, so starting to show a little bit of age. I will probably look at replacing it around then. I have roughly 60tb of local storage that I use constantly (and I mean almost constantly with friends and family streaming stuff from my plex to them) and will probably want to upgrade that storage to around 100tb.

Right now my htpc is just a regular old gigantor pc case stuffed full of wd red spinning drives due to cost and a mid range gpu so my buddy and I can play couch games. That works fine with the current setup, but it really does require a humungo monstrous and loud case to house all the components.

What would a replacement look like that for this that could utilize the steam machine? I'd need some form of 100tb external enclosure? Locally connected via ... something? Or just networked as a nas? Would it suffer performance wise that way? I should research all this.

News - Colossal Order and Paradox Interactive split with Cities: Skylines going to a new developer
By Jarmer, 17 Nov 2025 at 3:08 pm UTC

welp, that's the end of the cities skylines franchise forever. Sadness. CS1 was so damn good. I played with a friend at his house, and it felt like we were back in 1995 with a crt and playing simcity releasing tornadoes everywhere LOL

I never did play cs2 because the launch was so miserable, I was waiting on the game to become in a more enjoyable less horrible state, and then just eventually gave up and stopped paying any attention. No idea what state the game is in now, but I guess by this news: still horrible?

Sad to see stuff like this happen.

News - Wine 10.19 released as we head towards Wine 11
By Shmerl, 17 Nov 2025 at 2:52 pm UTC

Well, it's only for AMD (radv / radeonsi + aco). I'd imagine llvm might be needed for other GPU drivers.

News - Colossal Order and Paradox Interactive split with Cities: Skylines going to a new developer
By Tethys84, 17 Nov 2025 at 2:11 pm UTC

So Colossal Order mismanaged Cities Skylines 2 so poorly they've been fired instead of shut down and our now self-employed. Got it. Will be surprised if they last very long. I feel like they've lost the trust of too many people to be successful.

News - Colossal Order and Paradox Interactive split with Cities: Skylines going to a new developer
By such, 17 Nov 2025 at 1:49 pm UTC

I don't doubt Colossal Order screwed up here, but I also have the feeling Paradox could have actually helped instead of releasing a broken, unfinished game and then letting it fester for 2 years before "parting ways" with the devs. Whether that was stepping in earlier in development to steer the project, growing the team or providing dev support, or doing whatever the issues called for when it wasn't too late.

I'm sure the new devs will look upon the code in horror and just pump out assets until there is nothing left to milk or until the game can no longer take more. Not their fault, naturally.

News - Colossal Order and Paradox Interactive split with Cities: Skylines going to a new developer
By pb, 17 Nov 2025 at 1:40 pm UTC

Wouldn't it be better news the other way round? I.e. the game remaining with the original devs but free from Paradox?

News - Colossal Order and Paradox Interactive split with Cities: Skylines going to a new developer
By Ehvis, 17 Nov 2025 at 1:37 pm UTC

Yeah, moving games to a new developer always turns out great. That's how we got the fantastic, Kerbal Space Program 2! Right?

News - Colossal Order and Paradox Interactive split with Cities: Skylines going to a new developer
By fizzyizzy05, 17 Nov 2025 at 1:18 pm UTC

Not really all that surprising something like this would happen after the mess that is Cities Skylines 2. Hopefully the new team can bring it into a better state and Colossal Order does better with their next project.

News - Anti-cheat will still be one of the biggest problems for the new Steam Machine
By LoudTechie, 17 Nov 2025 at 1:10 pm UTC

@1xok I assure you they won't let you run on "any shady Windows machine".
I tend to aggressively debloat Windows to keep it running on ancient hardware(part of my job) and gaming ability is one of the first things of consumer value you lose(full telemetry, ads and bloat are the first victims, but those you don't actually want).
Also many anti-cheat systems nowadays require TPM2.0 and although essentially all hardware, since 2008 supports it, activating it in BIOS is often required. Valorant even excludes itself from systems with old keyboards.

News - Nightdive recently showed off Outlaws + Handful of Missions: Remaster footage in a dev diary video
By Woodlandor, 17 Nov 2025 at 1:07 pm UTC

I had a lot of fun modding and making levels and mission expansions for this back in the day.
I remember a couple of developers at Lucas Arts taking time out of their day to answer questions via email regarding video codecs, coding, etc.

That was a different time emoji

News - Nightdive recently showed off Outlaws + Handful of Missions: Remaster footage in a dev diary video
By Petethegoat, 17 Nov 2025 at 12:33 pm UTC

this is a fantastic shooter, one of the all time greats to this day. highly recommend picking it up if you haven't played it before!

hopefully the videos will work without too much fuss in proton :)

Guide - How to install, update and see what graphics driver you have on Linux and SteamOS
By Eike, 17 Nov 2025 at 12:27 pm UTC

Added some notes for Debian.

Our wiki is bad.

Installing nvidia-drivers on Debian is basically
> apt install nvidia-driver

I made I video talking way too long for the easy task of installing Steam plus Nvidia drivers on a virgin Debian:
https://www.youtube.com/watch?v=aS6mXW7KPoU

News - Proton 10.0-3 released bringing lots of improvements for gaming on Linux, SteamOS, Steam Machine
By Liam Dawe, 17 Nov 2025 at 12:00 pm UTC

Strange. If it's an official stable version, odd that it's not listed as an available option on the Compatibility tab.
It's there for me. May require it to be installed, and to restart Steam so it's all properly picked up.

News - Assetto Corsa Rally has arrived in Early Access - should work well on Linux / Steam Deck
By hardpenguin, 17 Nov 2025 at 9:39 am UTC

It looks promising, but currently its more like a tech demo (..), will see when it gets more developed

I was about to say Xpander is already warming up their steering wheel 😄

News - Wine 10.19 released as we head towards Wine 11
By mr-victory, 17 Nov 2025 at 6:25 am UTC

No LLVM makes life so much easier when compiling for Android and/or Waydroid. If I don't disable LLVM, clang++ can't find certain headers and fails very quickly lol

News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Supay, 17 Nov 2025 at 12:25 am UTC

I have multiple friends and family who previously had no interest in the Deck and certainly no interest in Linux who are now planning to buy the Machine and some also interested in the Frame.

When I asked why, the Machine has really resonated with them. They've seen my Deck and think it's good but wasn't for them as they just didn't want a handheld and it is now a bit underpowered for their tastes. Most are gamers and either already have much older machines they were planning to relace and so this is still a upgrade for them, or they have a decent PC already but wanted something small and quiet in an HTPC style for their lounge or bedroom. They really like the small form factor, the decent but not power/thermal hungry specs, the resulting low noise factor, and the console ease of use of the device, while still allowing them flexibility as a PC for game modding and custom changes if they decide to.

A number of them were not exactly anti-Linux but they were definitely Windows first and generally shied away from Linux in any form. Seeing SteamOS over the last few years, even on a handheld they didn't want, has changed their minds.

News - Of course dbrand is doing a Steam Machine Companion Cube
By Renzatic Gear, 16 Nov 2025 at 11:58 pm UTC

Can someone please make a GabeCube startup video...

It's not exactly what you want, but it's close.

https://steamdeckrepo.com/post/YozvX/gabecube_startup_video

News - Of course dbrand is doing a Steam Machine Companion Cube
By ElectricPrism, 16 Nov 2025 at 11:25 pm UTC

Can someone please make a GabeCube startup video where all the cubes rolled look like companion cube colors edges when the cube jumps into place in the middle it becomes a heart.

That would be legit.

News - Wine 10.19 released as we head towards Wine 11
By Shmerl, 16 Nov 2025 at 10:15 pm UTC

yeah, meson is confusing with false vs disabled. disabled is probably fine for it.

News - Wine 10.19 released as we head towards Wine 11
By mrdeathjr, 16 Nov 2025 at 10:01 pm UTC

https://www.gamingonlinux.com/2025/11/wine-10-19-released-as-we-head-towards-wine-11/?comment_id=285780

thanks now appear this:

meson setup build64 --prefix=/usr --sysconfdir=/etc --localstatedir=/var --libdir=lib/x86_64-linux-gnu -Ddri-drivers-path=/usr/lib/x86_64-linux-gnu/dri -Dplatforms=x11,wayland -Dvulkan-drivers=amd -Dvulkan-layers=anti-lag,device-select,overlay -Dtools=drm-shim -Dglx-direct=true -Dgbm=enabled -Dgallium-extra-hud=true -Dlmsensors=enabled -Dllvm=disabled -Damd-use-llvm=false -Dgallium-va=enabled -Dvideo-codecs="all" -Dgallium-drivers=radeonsi,zink -Dbuildtype=release


mesa 26.0.0-devel

Directories
prefix : /usr
libdir : lib/x86_64-linux-gnu
includedir : include

Common C and C++ arguments
c_cpp_args : -mtls-dialect=gnu2

OpenGL
OpenGL : YES
ES1 : YES
ES2 : YES
GLVND : YES

DRI
Platform : drm
Driver dir : /usr/lib/x86_64-linux-gnu/dri

GLX
Enabled : YES
Provider : dri

EGL
Enabled : YES
Drivers : builtin:egl_dri2 builtin:egl_dri3
Platforms : x11 wayland surfaceless drm xcb

GBM
Enabled : YES
External libgbm : NO
Backends path : /usr/lib/x86_64-linux-gnu/gbm

Vulkan
Drivers : amd
Platforms : x11 wayland surfaceless drm xcb
ICD dir : share/vulkan/icd.d
Layers : anti-lag device-select overlay
Intel Ray tracing: NO

Video
Codecs : vc1dec h264dec h264enc h265dec h265enc av1dec av1enc vp9dec
APIs : va vulkan

LLVM
Required : disabled

Gallium
Enabled : YES
Drivers : radeonsi zink
Platforms : x11 wayland surfaceless drm xcb
Frontends : mesa va
HUD lm-sensors : YES

Perfetto
Enabled : NO

Teflon (TensorFlow Lite delegate)
Enabled : NO

User defined options
amd-use-llvm : false
buildtype : release
dri-drivers-path : /usr/lib/x86_64-linux-gnu/dri
gallium-drivers : radeonsi,zink
gallium-extra-hud: true
gallium-va : enabled
gbm : enabled
glx-direct : true
libdir : lib/x86_64-linux-gnu
llvm : disabled
lmsensors : enabled
localstatedir : /var
platforms : x11,wayland
prefix : /usr
sysconfdir : /etc
tools : drm-shim
video-codecs : all
vulkan-drivers : amd
vulkan-layers : anti-lag,device-select,overlay

Found ninja-1.12.1 at /usr/bin/ninja

Only need change -Dllvm=false to -Dllvm=disabled as suggest meson a minor thing

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