Latest 30 Comments

News - Narrative retro FPS DERELIKT looks awesome with inspiration from Alien Resurrection and System Shock
By ItsRainingSomewhere, 20 Jun 2025 at 11:05 pm UTC

Please let this be good, please let this be good, please let this be good...

News - Simon the Sorcerer Origins adventure game announced for release in October
By flesk, 20 Jun 2025 at 8:36 pm UTC

Loved the first game, the sequel was OK but rather cringeworthy, and the third was godawful. Hoping this prequel will be more like first game.

News - Net.Attack() is a very unique take on survivor-like roguelikes with programming your abilities
By andi, 20 Jun 2025 at 8:35 pm UTC

Oh no, another Survivors, Next Game wishlisted After the Nautical Survival. Too many Games to play

News - Godot 4.5 beta 1 brings Wayland improvements, shader baking, rendering improvements
By mattaraxia, 20 Jun 2025 at 7:08 pm UTC

If I may, what Oscar nominee would that be? I've never heard about this and that sounds really interesting.

Flow. Cool movie. Box office made something like $50 million on a $5 million budget too. Something like that, almost 10:1, which is crazy for a modern movie.

News - KDE Plasma 6.4 brings improvements for accessibility, colour rendering, tablet support and more
By jrepin, 20 Jun 2025 at 6:36 pm UTC

Yay it finally made it to openSUSE Tumbleweed. Installed on the rest of my PCs/laptops and also working just fine. Was also available before for KDE Neon and Fedora. And I hear Arch also already has it.

News - GOG now ask for donations when you buy games
By Caldathras, 20 Jun 2025 at 5:45 pm UTC

@kaiman
I first read the article headline "GOG now ask for donations when you buy games" and I am like "Hell no! Raise your prices if you don't make enough money!". But then the article states that it is for the game preservation program, and I think that's a legitimate cause.
I agree. The headline is misleading. I have no problem with GOG fundraising to support their Game Preservation project. These things cost money. If it is okay for game developers to fundraise through crowdfunding, why shouldn't it also be okay for game maintainers to do the same? It is a worthy project!

I wonder if it is possible to donate to the project without purchasing something?

News - Proton 10.0-2 gets a Release Candidate for gaming on Linux, SteamOS and Steam Deck
By R Daneel Olivaw, 20 Jun 2025 at 4:43 pm UTC

I've had everything on proton experimental for years now, and it runs wonderfully, no issues. So I'll keep it there. Feels like the perfect balance to me. Like I'm currently using 10 but it's not "officially released" yet. But still no issues!

And I'll pile on to the "it just works" group. I can remember probably around 2012/13/14 I tried linux full time and wasn't happy with it. I had to tinker with EVERYTHING. Had audio issues, drive formatting issues, games needed custom parameters, some games flat out wouldn't run at all, there weren't good replacements for windows apps I needed, etc etc.

Then sometime around 2020 I again made the switch full time because I was so sick and tired of the Microsoft garbage being forced down my throat and no ability to do anything about it. I really felt like microsoft owned my computer and allowed me to use it, but only exactly how they said. It was radically different. Everything just worked! No problems with games, no general os tinkering, replacement apps had come along really far, etc.

Now in 2025, it's like a no-brainer. I really honestly think for a personal computer at home, for all the "average" non-techy people out there (muggles) in your friends & family group, linux is totally an option.

If they're needing a new computer, you can get a framework13 (all amd) for $900 which is AMAZING. Put Mint on that, call it day. Tell them to text you if they need anything. I bet you won't get many texts!

News - Net.Attack() is a very unique take on survivor-like roguelikes with programming your abilities
By Liam Dawe, 20 Jun 2025 at 3:54 pm UTC

@Salvatos, that was the demo, it's out now.

@Nagezahn, it's node-based programming. But not "coding" in the traditional writing lines sense.

News - Small SteamOS update for Legion Go S, and faster Steam startup time if you have lots on non-Steam games
By Stella, 20 Jun 2025 at 3:42 pm UTC

I wish they would fix some of the actually jarring issues emojisuch as the low battery indicator not working and night mode causing severe stuttering every time.

News - Proton 10.0-2 gets a Release Candidate for gaming on Linux, SteamOS and Steam Deck
By Lamdarer, 20 Jun 2025 at 3:40 pm UTC

Gaming is just so stable on Linux now. Absolutley mind-blowing progress from just, say, 10 years ago when it felt like you constantly had to add tinker lines to Steam's launch parameters, or use Glorious Eggrolls version to get things working.
I would say from even 3-5 years ago. Absolutely insane how much development each of the last years has brought us 🚀

News - Steam Deck and SteamOS hit 20,000 playable games
By Purple Library Guy, 20 Jun 2025 at 3:03 pm UTC

But Linux is too niche. We live in capitalism, what makes money is king, few are going to target a platform that's at 1% out of sentiment. Some, but not that many.

And all your "for all intents and purposes" and what Valve "intends" and talk of Android seem to almost intentionally miss the point. SteamOS is Linux--there's no discussion about this, there's no "well in this way it is and in this way it isn't"--SteamOS is Gnu/Linux, software that runs on SteamOS runs on Linux (which is not true of Android). What's running on the metal is Linux. And at the rate things are going, Linux will not be too niche. When Linux is no longer too niche, native Linux titles will increase--I've never seen a credible counterargument. And this is happening because Proton dropped the barriers to adoption. That's just the way it is.

News - Net.Attack() is a very unique take on survivor-like roguelikes with programming your abilities
By Nagezahn, 20 Jun 2025 at 1:51 pm UTC

It says "Code" in the trailer, but I don't see any coding.

News - Here's 29 games to claim from Prime Gaming for Linux, SteamOS and Steam Deck
By Liam Dawe, 20 Jun 2025 at 1:41 pm UTC

I would go by the date listed on Prime Gaming directly. I think what they meant by that is simply that Prime Day starts July 8th, and these were added for extra in the lead up to it.

News - Net.Attack() is a very unique take on survivor-like roguelikes with programming your abilities
By Taros, 20 Jun 2025 at 1:22 pm UTC

Oh, thanks for reminding me. Saw this game at a german gaming event (Caggtus) in Leipzig.
But somehow forgot to set it on my wishlist. Not that I don't have enough to play anyway ^^

News - AMD announce the Radeon RX 9060 XT and a big FSR 4 'Redstone' upgrade
By alexleduc, 20 Jun 2025 at 1:19 pm UTC

There are already many games that struggle at 1080p with only 8GB of VRAM. Sure, if you play everything at low/medium settings, you might be fine for a few years, but who buys a new video card to play games at low settings?

The most scummy thing about this is that they named the 8GB and 16GB versions exactly the same.

News - Steam Next Fest - June 2025 edition is live with new demos
By Anza, 20 Jun 2025 at 1:10 pm UTC

I have been too playing demos. Some of them don't necessarily deserve a mention, but might mention them still if somebody else has reviewed them. Have been watching videos on Youtube with event overviews, which now and then have gems that I have missed.

Into the Grid (Native): Cyberpunk netrunning deckbuilder. Basically a dungeon crawl in neon, but it looks very nice. Plays well too. A bunch of different directions to build your deck and the card art is good. Recommended.
It's nice, but I didn't feel urge to get back. Hard to say what it was lacking.

Thysiastery (Native): Another "Linux" game that has no Linux executable. Runs with forced Proton. Legend of Grimlock style dungeon crawler with monochrome pixel art. Runs quite well and the vibes are immaculate. Some oldschool roguelike elements, randomly generated characters and maps, turn-based, and permadeath, but not things like mystery potions and the like. Closer than most in that regard. Recommend.
Somewhat unique world building, but again missing something that would pull me back into the game. Probably there wasn't anything that would indicate progress during my run. Might have been back luck.

Witchy Business (Native): Cute magic shop management sim. Surprisingly hectic as soon as the tutorial is over and generally needs balance, but otherwise fine. Cat character kind of annoying.
Cat indeed is realistic and demands treats all the time. Needs maybe bit more polish and balancing. For example potion brewing is very picky where you drag the ingredients from. Game like this needs to feel rewarding, but this feels bit too much like collection of repetitive tasks.

Wirelight (Native): Right away the music is a groove. Weird little puzzle dungeon crawler with a low-res pixel art aesthetic. For some reason movement is on arrow keys, but that does play into precise directions as a mechanic so I'll allow it. Very cute, puzzles are intuitive, and commands are always on the screen so you don't have to keep track of everything. Recommended.

There's some mechanical complexity in learning the moves. I still got bit bored and couldn't finish the demo. Might need some drastic changes like transforming it into rhythm game. It already kind of leans into that direction.

Growmancer (Steam Play): Kind of an incremental game, but not about automation. You play as this Groot-lookin' dude running around a desert, and grass springs up where you walk. The trick is you have to run over it a second time to turn the grass green, which in turn spawns flowers. Green grass and various kinds of flowers becomes your currency, and all the upgrades revolve around becoming better at growing stuff. Very short ~40 second runs, with upgrades that add fractions of a second onto that total. Recommended but it does get a bit old so restrict it to short playtimes.
I can agree on short playsessions. It's practically incremental game at heart and requires bit of grinding to unlock everything. There were some fire related upgrades, but couldn't see any mechanic that would burn things. Still, oddly satisfying.

MIO: Memories in Orbit (Steam Play): This one's really good. An action platformer where you play this tiny android exploring a gigantic spacecraft in ruins. Very Hollow Knight vibes in the sense that your opponents are other bots gone mad, but the style veers off in a much different direction of grandeur gone to ruin. The intro sequence is stylish as hell, and the attention to detail in environments and animations is amazing. Highly recommended.

I got stuck and gave up. Though what I was able to play was intriguing and world building alone was pushing me forward (once I was able to clear bit boring tutorial). Maybe I was supposed to die some more to feed the machine or something. But I guess it's usual metroidvania problem as the games don't tell you exactly what to do.

OFF Prologue (Steam Play): What can I say? A surreal classic that's inspired a wealth of other games, most notably Undertale/Deltarune. The story of The Batter and his holy mission to purify the land, and the weird things he encounters along the way. The demo is basically the tutorial and Zone 1, so a decent amount of content. And did I mention the music is ridiculously good? Recommended.
The tutorial had bit boring guess the sequence puzzles. Zone 1 at least pushed the world building forward, but I wasn't intrigued enough to finish it. Kind of almost there.

Isles & Tiles (Steam Play): Puzzle/City Builder where you draw cards that have a variety of resource costs to construct buildings, and create the land to put them on as well. Pretty frustrating early on because it's hard to get your industry running due to not having the resources that industry is meant to create. Also got a BAD case of that Unity jank, so be prepared for that. There's the bones of a good game in here, just needs a few tweaks here and there.
Don't remember the jank, though there is some learning curve at least. Buildings require certain kind of land and I think tutorial doesn't go through all the land types clearly enough. Seems like you're supposed to grind upgrades to solve the problems you're having, though demo ends before you get to utilize the terraforming cards properly.

Word Play:
Another form a word from letters roguelite. Simpler than Watchword and it seems to be a benefit. The upgraded letters were bit on the boring side, but full game at least has more of them. It has lot of hype factor from developer being bit famous already, but still would give it bit hesitant recommendation.

Cleared Hot
This one seems to scratch the itch for good followup for Desert Strike followup than Megacopter. Compared to original there's physics also. You can pick up enemies and throw them around or pick up objects and them ram then into enemies. There's also machine gun and missiles too. Demo has varied selection of missions, so it doesn't feel so it doesn't start to feel repetitive. Liam made a review about it maybe week a ago. Can't do proper link, but here's one anyway: https://www.gamingonlinux.com/2025/06/nostalgic-helicopter-shooter-cleared-hot-has-funny-physics-and-a-demo-worthy-of-your-time/

Probably fun for also people who are not familiar with Desert Strike.

CloverPit:

If Spinny Dungeon feels bit flat, CloverPit is in 3D. It leans on you actually being there, though restricted movement maybe isn't a good decision. Otherwise all the upgrade and odds manipulation systems are there. The upgrades are physically on the table and things start to look cluttered once you hit the limit. Having the odds visible is nice touch.

Tries to be it's own thing, though 2D variants are way more readable. Kind of hesitant recommend.

News - Nautical Survival is an overlooked naval-based roguelite auto-shooter gem
By Anza, 20 Jun 2025 at 11:55 am UTC

I tried the demo much earlier and back then the map was bit small (the shroud of mystery at beginning suggests something bigger and more dangerous). But there was clearly fun game in there and it sounds like it has only gotten better.

News - Get some musical games in the June Tunes Humble Bundle
By scaine, 20 Jun 2025 at 11:44 am UTC

Wandersong is absolutely phenomenal, and I can't recommend it enough. Absolutely joyous game.

News - Proton 10.0-2 gets a Release Candidate for gaming on Linux, SteamOS and Steam Deck
By scaine, 20 Jun 2025 at 11:43 am UTC

I've been playing on Proton Experimental since it became a thing, and it's been mostly fine, but I have been thinking that maybe it's time to choose a stable version and stick with it. I think I might try some of my games on Proton 10 and then just stick with 10's stable release when it's available. Experimental hasn't bitten me yet, but it's probably only a matter of time.

Gaming is just so stable on Linux now. Absolutley mind-blowing progress from just, say, 10 years ago when it felt like you constantly had to add tinker lines to Steam's launch parameters, or use Glorious Eggrolls version to get things working.

Not these days. Hit Install and hit Play. Madness.

News - Proton 10.0-2 gets a Release Candidate for gaming on Linux, SteamOS and Steam Deck
By Marlock, 20 Jun 2025 at 11:29 am UTC

Fixed Black Desert launcher rendering all black on Nvidia + Wayland setups.
i'm glad this bug got fixed along a ton other things, but it did seem kind of befitting emoji

ps:
i'll leave aside the usual "why do we even need another launcher" argument for a second to say this... why do game devs have such a hard time making well behaved launchers?! it's a windowed app folks, literally any app besides games got this right... it's really not rocket science! you're all embarassing yourselves in front of your customers before they even go into the game!

News - Here's 29 games to claim from Prime Gaming for Linux, SteamOS and Steam Deck
By ripper, 20 Jun 2025 at 11:25 am UTC

Do you think the extra Prime Day games added like Tomb Raider Remaster will really be available to the date published on their Prime Gaming profile page, e.g. Aug 1st for TRR? Because their announcement says:

tune in now through July 8 to claim the lead-up Prime Day deals

See:
https://primegaming.blog/celebrate-the-lead-up-to-prime-day-2025-with-six-bonus-pc-games-from-prime-gaming-8c1eb2b6cb3a

I'm not a native speaker but it seems all of those games need to be claimed before July 8th, or will disappear?

News - Serial Cleaner: Blood & Confetti DLC released and it's a challenge
By scaine, 20 Jun 2025 at 10:55 am UTC

The sequel looks like a very, very different game!!

News - Godot 4.5 beta 1 brings Wayland improvements, shader baking, rendering improvements
By Pyretic, 20 Jun 2025 at 9:33 am UTC

Godot switching to SDL3 is such a big move, I'm surprised nobody else is celebrating it. The amount of weird controller mappings I've had to sort through now being fixed, plus the future prospects of motion controls, makes this a huge update for me, especially when every other engine has already switched to SDL.

Now, if only they could improve their Input system.

News - Linux user share hits a multi-year high on Steam for May 2025
By benstor214, 20 Jun 2025 at 9:22 am UTC

@Lib0xFF00FFDude emoji
I believe to see a very slight acceleration after the release of the OLED version on the graph. And
I believe to foresee a higher acceleration after the release of the Steam Deck 2. emoji

News - AMD tease new gaming chips that combine "Ryzen and Radeon for consoles, handhelds" and more
By benstor214, 20 Jun 2025 at 9:15 am UTC

Isn't this about UDNA, AMD's unified architecture for Ryzen and Radeon?

News - GOG now ask for donations when you buy games
By Tuxee, 20 Jun 2025 at 9:04 am UTC

It's hard to justify donating extra to GOG when they are almost as bad as Steam.

What am I missing? In what way has GoG (or CD Project) contributed anything to the Linux world? How does this stack up against the contributions of Valve (which suppose you mean by "Steam")?

(And I don't care whether Valve's contributions are driven by selfishness - it's the result that counts.)

News - Please don’t bug me I’m trying to Cast n Chill
By scaine, 20 Jun 2025 at 8:53 am UTC

It's so crazy, because even though I don't really like boaty things in real life (fishing, houseboats, rafting, kayaking, etc etc etc) some of my favorite and most played games on the Deck have been boaty. Dredge, Sail Forth, Dave the Diver, this game .... So strange. Maybe the portable format just leads more to that type of game I guess.

Dave the Diver is absolutely incredible - the perfect Deck game. I couldn't imagine making time to play it on my main PC, but I played hours and hours on the Deck, while on holiday abroad, the year it came out. And the boat theme, on Deck? I'm in same boat (sorry) - I played hours of Dredge on Deck, and also spent a fair bit of time with Ship of Fools.