Latest 30 Comments
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By Slaxer, 8 Jun 2026 at 10:47 pm UTC
By Slaxer, 8 Jun 2026 at 10:47 pm UTC
I want my children's children to see Linux with a 25% desktop user share.
News - Crazy Taxi: World Tour announced and it's using generative AI
By scaine, 8 Jun 2026 at 10:30 pm UTC
One thing I do like about your analogy is this - if you give me, personally, a powersaw, I'll give you an absolutely shitty table because I have no idea about carpentry. And that's what we get with genAI - pure slop. It doesn't matter how much "artistic direction" you're going to fit into a prompt if you have no idea about art.
I'd prefer that creatives are given the freedom and time to not use the plagiarism machine and just create something that they're paid for and probably love doing, and we can enjoy that work without wondering how many households experienced brownouts and contaminated water to produce such shitty art.
I read a lot of fiction - mainly fantasy and sci-fi, right? I challenge you to ask anyone like me, "would you rather wait a year to read your favourite author's next book, or would you prefer to have genAI write a new book in the same style as that author, and you can read it next week?"
No-one - absolutely not a single reader - would choose genAI.
By scaine, 8 Jun 2026 at 10:30 pm UTC
Quoting: spymastermattSaying that a studio shouldn't use GenAI at all feels a bit to me like saying I won't buy furniture if the carpenter used a power sawAh, the "it's just a tool" argument. I'm not a fan of this. Powertools genuinely made very specific drudge work easier for skilled tradesmen, unlike genAI, which is more akin to robot automation taking jobs away from car factory workers. But the metaphor entirely breaks down when you realise that genAI isn't just taking jobs away, it's also spurring massive datacentre investment - which is impacting water and electricity supplies in the American (mostly) towns where they're being thrown up, while driving up prices of RAM and GPUs. It's spurring nuclear re-investment over a long term (25 years minimum). It's definitely ending jobs far faster than powertools ever could. And then there's the illegally obtained training data, the cost of training, the loss-leading pricing, the billionaire's and corpos funding all this, the top-heavy, bubble-like investment, the insane marketing, the force-fed product "enhancements" and everything else that's wrong with this car-crash tech.
I genuinely wouldn't be surprised if it's the very artists people are trying to protect, who wants to use GenAI for the same reason... Is does donkey work faster.
Imagine you're creating the new assets for a game and you want to trial some ideas. GenAI allows you to give it what you have and direct some tweaks, and the easily visualise that in multiple in-game contexts. And yes, the bottom line is that takes some work away from artists by making each artist able to work quicker, but so did power tools for the trades.
I also think a lot of people seem to view GenAI as "give it a sentence and it will draw whatever you need" but if you've ever actually used it to make something where you have a specific vision, you know how much of the artistic direction still comes from you. Again, the power saw does not make the table, but it sure makes it easier
One thing I do like about your analogy is this - if you give me, personally, a powersaw, I'll give you an absolutely shitty table because I have no idea about carpentry. And that's what we get with genAI - pure slop. It doesn't matter how much "artistic direction" you're going to fit into a prompt if you have no idea about art.
I'd prefer that creatives are given the freedom and time to not use the plagiarism machine and just create something that they're paid for and probably love doing, and we can enjoy that work without wondering how many households experienced brownouts and contaminated water to produce such shitty art.
I read a lot of fiction - mainly fantasy and sci-fi, right? I challenge you to ask anyone like me, "would you rather wait a year to read your favourite author's next book, or would you prefer to have genAI write a new book in the same style as that author, and you can read it next week?"
No-one - absolutely not a single reader - would choose genAI.
News - Valve continue working towards the Steam Frame with a new SteamVR Beta
By scaine, 8 Jun 2026 at 10:11 pm UTC
In fact, with the exception of Alyx, I was a bit underwhelmed with most FPS-like games. Superhot was pretty cool, and Space Pirate Trainer, but anything that required you to do a lot of movement left me a bit cold.
Then there's all the beat-based games: Beat Saber, Groove Gunner, Pistol Whip, BoxVR, and the rest. They're great and you get a bit of a workout while you're playing too, but they require a tiny bit of space to stand up in.
I loved my stint into VR. I'm very excited to see how Frame shapes up.
By scaine, 8 Jun 2026 at 10:11 pm UTC
Quoting: charles222100% this - Elite:Dangerous was an incredible upgrade on the pancake mode. Overload (a Descent-like) was superb too. As was Project Cars 2, although I'm not big on racing games, it was pretty amazing being to look around inside the cockpit as you drove.Quoting: PoliticsOfStarvingWhat kind of games do people play in VR? Is it basically just FPS?For me the best part of VR was flying games. You're sitting down so there's no worries about room space really, and being able to actually look around (especially over your shoulder for combat) rules. Driving games would probably rock too.
I never thought VR gaming would take off, but it seems people do want it. I guess when I think of VR I think of lame golf demos and lightsaber duels that my nephew showed me about 5 years ago.
In fact, with the exception of Alyx, I was a bit underwhelmed with most FPS-like games. Superhot was pretty cool, and Space Pirate Trainer, but anything that required you to do a lot of movement left me a bit cold.
Then there's all the beat-based games: Beat Saber, Groove Gunner, Pistol Whip, BoxVR, and the rest. They're great and you get a bit of a workout while you're playing too, but they require a tiny bit of space to stand up in.
I loved my stint into VR. I'm very excited to see how Frame shapes up.
News - Valve continue working towards the Steam Frame with a new SteamVR Beta
By charles222, 8 Jun 2026 at 9:08 pm UTC
By charles222, 8 Jun 2026 at 9:08 pm UTC
Quoting: PoliticsOfStarvingWhat kind of games do people play in VR? Is it basically just FPS?For me the best part of VR was flying games. You're sitting down so there's no worries about room space really, and being able to actually look around (especially over your shoulder for combat) rules. Driving games would probably rock too.
I never thought VR gaming would take off, but it seems people do want it. I guess when I think of VR I think of lame golf demos and lightsaber duels that my nephew showed me about 5 years ago.
News - Crazy Taxi: World Tour announced and it's using generative AI
By spymastermatt, 8 Jun 2026 at 9:07 pm UTC
By spymastermatt, 8 Jun 2026 at 9:07 pm UTC
Saying that a studio shouldn't use GenAI at all feels a bit to me like saying I won't buy furniture if the carpenter used a power saw
I genuinely wouldn't be surprised if it's the very artists people are trying to protect, who wants to use GenAI for the same reason... Is does donkey work faster.
Imagine you're creating the new assets for a game and you want to trial some ideas. GenAI allows you to give it what you have and direct some tweaks, and the easily visualise that in multiple in-game contexts. And yes, the bottom line is that takes some work away from artists by making each artist able to work quicker, but so did power tools for the trades.
I also think a lot of people seem to view GenAI as "give it a sentence and it will draw whatever you need" but if you've ever actually used it to make something where you have a specific vision, you know how much of the artistic direction still comes from you. Again, the power saw does not make the table, but it sure makes it easier
I genuinely wouldn't be surprised if it's the very artists people are trying to protect, who wants to use GenAI for the same reason... Is does donkey work faster.
Imagine you're creating the new assets for a game and you want to trial some ideas. GenAI allows you to give it what you have and direct some tweaks, and the easily visualise that in multiple in-game contexts. And yes, the bottom line is that takes some work away from artists by making each artist able to work quicker, but so did power tools for the trades.
I also think a lot of people seem to view GenAI as "give it a sentence and it will draw whatever you need" but if you've ever actually used it to make something where you have a specific vision, you know how much of the artistic direction still comes from you. Again, the power saw does not make the table, but it sure makes it easier
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By tpau, 8 Jun 2026 at 7:16 pm UTC
Otherwise it feels odd.
By tpau, 8 Jun 2026 at 7:16 pm UTC
Quoting: PaldinoXAs is typical with these kinds of remasters, I think the ultra HD textures and modern lighting on top of the low-poly environments make the game look significantly WORSE than the original.Yea i think if a game is too old, it needs to be done again from the ground up with a lot more polygons and fresh animations.
Otherwise it feels odd.
News - Summer Game Fest 2026 - the main show highlight announcements
By Jarmer, 8 Jun 2026 at 6:19 pm UTC
By Jarmer, 8 Jun 2026 at 6:19 pm UTC
definitely Star Wars Zero Company is the standout for me. The rest I have some interest in but oh man, if they get the game right for Zero Company it could be SO GOOD.
News - Colony builder Star Trek: Outposts Unknown revealed
By Caldathras, 8 Jun 2026 at 5:23 pm UTC
By Caldathras, 8 Jun 2026 at 5:23 pm UTC
Graphics: NVIDIA RTX 2060 (6GB) or AMD Radeon RX 5600 XT (8GB)Well, it isn't going to run on my laptop, so I guess it's a pass. Too bad, it actually looked interesting...
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By Caldathras, 8 Jun 2026 at 4:39 pm UTC
By Caldathras, 8 Jun 2026 at 4:39 pm UTC
I run the Steam client in both Linux and Windows. I don't think I have ever been asked to participate in the survey via the Windows client. Several times on Linux, though not recently. I'm offline a lot.
News - Crazy Taxi: World Tour announced and it's using generative AI
By Purple Library Guy, 8 Jun 2026 at 4:35 pm UTC
When people object to people refusing to buy games just because they have AI, or just because they have Denuvo, or just because some other thing people find annoying, I don't think they get it. There are gajillions of games. We don't need to compromise, hold our nose to get X specific game. We don't need a massive reason to make the tremendous sacrifice of not buying the remake of a game we vaguely remember enjoying once, or hear that other people kind of enjoyed once. We can strike lots of games from our list for the most trivial of reasons and be just fine. If anything it's a mercy if some games offend us and reduce the vast shoals of games people have to decide among!
By Purple Library Guy, 8 Jun 2026 at 4:35 pm UTC
Quoting: SilverCodeSaying your game uses "Generative AI" could mean anything thoughThey've got dedicated PR flacks who might in theory tell the fans what exactly it means. If they're too lazy to do that, I'm certainly too lazy to buy the game.
When people object to people refusing to buy games just because they have AI, or just because they have Denuvo, or just because some other thing people find annoying, I don't think they get it. There are gajillions of games. We don't need to compromise, hold our nose to get X specific game. We don't need a massive reason to make the tremendous sacrifice of not buying the remake of a game we vaguely remember enjoying once, or hear that other people kind of enjoyed once. We can strike lots of games from our list for the most trivial of reasons and be just fine. If anything it's a mercy if some games offend us and reduce the vast shoals of games people have to decide among!
News - Godzilla: Destroy All Monsters Melee Remastered revealed to release in November
By Purple Library Guy, 8 Jun 2026 at 4:13 pm UTC
By Purple Library Guy, 8 Jun 2026 at 4:13 pm UTC
They missed a trick--could have called it "Remonstered".
News - Bloober Team revealed action-adventure horror Star Trek: Shadow Frontier
By Purple Library Guy, 8 Jun 2026 at 4:12 pm UTC
By Purple Library Guy, 8 Jun 2026 at 4:12 pm UTC
Quoting: Corben- Star Trek: Resurgence (which is not available anymore)At the rate they're doing old games again, we could soon have Star Trek: Resurgence: Resurged!
News - XBOX Games Showcase 2026 main highlights
By drucifer, 8 Jun 2026 at 4:00 pm UTC
By drucifer, 8 Jun 2026 at 4:00 pm UTC
I didn't know there was a new Plague Tale game in the works and it comes out in only a few months. I'm most excited about that, looks actiony and I liked Sophia as a side character in Requiem. Hopefully it will eventually come to GOG like the other Plague Tale games.
Fable is finally looking like a game, and Magicians looks very bioshock/dishonored. Definitely not buying either day one though. Nothing else really caught my interest. Which is good since I still have KCD2, and Witcher 3 Blood and Wine on my backlog. Along with the Monster Hunter Wilds expansion, whenever that drops I'll only be playing it for a few months.
Fable is finally looking like a game, and Magicians looks very bioshock/dishonored. Definitely not buying either day one though. Nothing else really caught my interest. Which is good since I still have KCD2, and Witcher 3 Blood and Wine on my backlog. Along with the Monster Hunter Wilds expansion, whenever that drops I'll only be playing it for a few months.
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By emphy, 8 Jun 2026 at 3:23 pm UTC
Audio raytracing is the only upgrade that would have been of interest to me in a thief remaster.
By emphy, 8 Jun 2026 at 3:23 pm UTC
Quoting: suchNext summer will be a cold one, I take it?From the trailer it sounds meh. I may check with headphones if the 3d sounds better, but, judging from the lack of effect on the footsteps from the wall between you and a guard, there's clearly no raytraced audio.
Anyway, has anyone tested Night Dive's 3D audio implementation for the Dark Engine? They're not bringing any attention to it again, so I assume we're not getting A3D-level audio, meaning that despite nearly 30 years of alleged tech advancements we're still getting an inferior product sold as superior because some models got a couple more polys.
Audio raytracing is the only upgrade that would have been of interest to me in a thief remaster.
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By PaldinoX, 8 Jun 2026 at 3:22 pm UTC
By PaldinoX, 8 Jun 2026 at 3:22 pm UTC
As is typical with these kinds of remasters, I think the ultra HD textures and modern lighting on top of the low-poly environments make the game look significantly WORSE than the original. Oh well, at least one of the best games ever made is available on console now for people who never had a chance to play it.
News - More monster battling and fusing on the way with Cassette Beasts 2002
By GustyGhost, 8 Jun 2026 at 3:17 pm UTC
By GustyGhost, 8 Jun 2026 at 3:17 pm UTC
Really liking the blended 2D 3D style
News - Crazy Taxi: World Tour announced and it's using generative AI
By scaine, 8 Jun 2026 at 2:01 pm UTC
By scaine, 8 Jun 2026 at 2:01 pm UTC
GenAI AND Denuvo DRM? That's quite the poison pill to swallow. For another crazy taxi iteration??
Nope.
Nope.
News - Spooky sci-fi drone roguelike Duskers 2.0 revealed
By scaine, 8 Jun 2026 at 1:55 pm UTC
By scaine, 8 Jun 2026 at 1:55 pm UTC
Yeah, I loved the first one, but it was extraordinarily difficult. I didn't get more than few missions in before giving up on it. Interested to see how this one pans out. It seems to have a bit more story driving it.
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By neolith, 8 Jun 2026 at 1:52 pm UTC
By neolith, 8 Jun 2026 at 1:52 pm UTC
Oh, that's interesting! 😀
I've got to say that the textures at 0:10 give me uncanny valley vibes though...
I've got to say that the textures at 0:10 give me uncanny valley vibes though...
News - XBOX Games Showcase 2026 main highlights
By scaine, 8 Jun 2026 at 1:43 pm UTC
By scaine, 8 Jun 2026 at 1:43 pm UTC
I'm largely boycotting Xbox, as owned by MS, but I've had my eye on Clockwork Revolution for a while. I didn't realise it was an Xbox published game!
I'm more excited about the Thief remake than any of these though, tbh.
I'm more excited about the Thief remake than any of these though, tbh.
News - Valheim 1.0 arrives in September with the Deep North biome
By xecutable, 8 Jun 2026 at 1:28 pm UTC
By xecutable, 8 Jun 2026 at 1:28 pm UTC
Runs awesome on 5700x3d and 7800xt on CachyOS. The team however has been super slow in terms of delivering.
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By such, 8 Jun 2026 at 1:17 pm UTC
By such, 8 Jun 2026 at 1:17 pm UTC
Next summer will be a cold one, I take it?
Anyway, has anyone tested Night Dive's 3D audio implementation for the Dark Engine? They're not bringing any attention to it again, so I assume we're not getting A3D-level audio, meaning that despite nearly 30 years of alleged tech advancements we're still getting an inferior product sold as superior because some models got a couple more polys.
Anyway, has anyone tested Night Dive's 3D audio implementation for the Dark Engine? They're not bringing any attention to it again, so I assume we're not getting A3D-level audio, meaning that despite nearly 30 years of alleged tech advancements we're still getting an inferior product sold as superior because some models got a couple more polys.
News - Valheim 1.0 arrives in September with the Deep North biome
By Grishnakh, 8 Jun 2026 at 1:16 pm UTC
By Grishnakh, 8 Jun 2026 at 1:16 pm UTC
Great game, gotta get back into it (real life, dontchaknow). No issues at all running on EndeavourOS, mid-range laptop with a Radeon RX 7600. Big thumbs up.
News - Valheim 1.0 arrives in September with the Deep North biome
By Dana Souly, 8 Jun 2026 at 1:03 pm UTC
By Dana Souly, 8 Jun 2026 at 1:03 pm UTC
Quoting: SkullVonBonesIs it worth going back to it?Odin waits. Don't let his patience run out. 😂
News - Defender of the Crown: The Legend Returns arrives in August
By Mountain Man, 8 Jun 2026 at 12:32 pm UTC
By Mountain Man, 8 Jun 2026 at 12:32 pm UTC
Quoting: tuubiCinemaware was definitely a case of style over substance, but what style! They were basically tech demos with simple mini-games.Quoting: Mountain ManThose Cinemaware games were amazing for the time. I'm hoping for a Rocket Ranger remake as I really enjoyed it on my Commodore 64.Rocket Ranger was even cooler on the Amiga. And It Came From the Desert looked awesome. I didn't really enjoy the gameplay of either game, but at least they looked awesome. 😆
I did like Defender of the Crown though, played the crap out of it.
News - Spooky sci-fi drone roguelike Duskers 2.0 revealed
By Corben, 8 Jun 2026 at 12:32 pm UTC
By Corben, 8 Jun 2026 at 12:32 pm UTC
Nice to see a sequel to Duskers coming from Misfits Attic. Gosh, the first was something, the atmosphere was just great. Knowing you are in a safe spot but have to take care remotely about your drones. Didn't they even interview Linux users for to the command line interface? Unfortunately I never got far in Duskers.
News - Grab some speedy games in the Redline Racing Bundle
By voytrekk, 8 Jun 2026 at 12:25 pm UTC
By voytrekk, 8 Jun 2026 at 12:25 pm UTC
Great combination of games for those who enjoy racing. Only $10 makes this a no brainer.
News - Defender of the Crown: The Legend Returns arrives in August
By tuubi, 8 Jun 2026 at 12:15 pm UTC
I did like Defender of the Crown though, played the crap out of it.
By tuubi, 8 Jun 2026 at 12:15 pm UTC
Quoting: Mountain ManThose Cinemaware games were amazing for the time. I'm hoping for a Rocket Ranger remake as I really enjoyed it on my Commodore 64.Rocket Ranger was even cooler on the Amiga. And It Came From the Desert looked awesome. I didn't really enjoy the gameplay of either game, but at least they looked awesome. 😆
I did like Defender of the Crown though, played the crap out of it.
News - Factorio 2.1 will be the last major update as Wube Software are moving on
By Ehvis, 8 Jun 2026 at 12:15 pm UTC
By Ehvis, 8 Jun 2026 at 12:15 pm UTC
The blog post mentioned here was pretty generic and almost made me wonder what they needed 8 months for. But FFF-441 from last Friday was much more interesting. Major changes to the rocket/space platform logistics which was a system that always felt a bit rigid. If they have a bunch more of these updates in the next couple of weeks, this is looking more like a real major update.
News - Crazy Taxi: World Tour announced and it's using generative AI
By Doktor-Mandrake, 8 Jun 2026 at 12:06 pm UTC
By Doktor-Mandrake, 8 Jun 2026 at 12:06 pm UTC
I was looking forward to this as well, I'll still keep my eye on it and see how much People enjoy the game but first Tomb Raider now this, feels bad man!
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By Slaxer, 8 Jun 2026 at 10:47 pm UTC
By Slaxer, 8 Jun 2026 at 10:47 pm UTC
I want my children's children to see Linux with a 25% desktop user share.
News - Crazy Taxi: World Tour announced and it's using generative AI
By scaine, 8 Jun 2026 at 10:30 pm UTC
One thing I do like about your analogy is this - if you give me, personally, a powersaw, I'll give you an absolutely shitty table because I have no idea about carpentry. And that's what we get with genAI - pure slop. It doesn't matter how much "artistic direction" you're going to fit into a prompt if you have no idea about art.
I'd prefer that creatives are given the freedom and time to not use the plagiarism machine and just create something that they're paid for and probably love doing, and we can enjoy that work without wondering how many households experienced brownouts and contaminated water to produce such shitty art.
I read a lot of fiction - mainly fantasy and sci-fi, right? I challenge you to ask anyone like me, "would you rather wait a year to read your favourite author's next book, or would you prefer to have genAI write a new book in the same style as that author, and you can read it next week?"
No-one - absolutely not a single reader - would choose genAI.
By scaine, 8 Jun 2026 at 10:30 pm UTC
Quoting: spymastermattSaying that a studio shouldn't use GenAI at all feels a bit to me like saying I won't buy furniture if the carpenter used a power sawAh, the "it's just a tool" argument. I'm not a fan of this. Powertools genuinely made very specific drudge work easier for skilled tradesmen, unlike genAI, which is more akin to robot automation taking jobs away from car factory workers. But the metaphor entirely breaks down when you realise that genAI isn't just taking jobs away, it's also spurring massive datacentre investment - which is impacting water and electricity supplies in the American (mostly) towns where they're being thrown up, while driving up prices of RAM and GPUs. It's spurring nuclear re-investment over a long term (25 years minimum). It's definitely ending jobs far faster than powertools ever could. And then there's the illegally obtained training data, the cost of training, the loss-leading pricing, the billionaire's and corpos funding all this, the top-heavy, bubble-like investment, the insane marketing, the force-fed product "enhancements" and everything else that's wrong with this car-crash tech.
I genuinely wouldn't be surprised if it's the very artists people are trying to protect, who wants to use GenAI for the same reason... Is does donkey work faster.
Imagine you're creating the new assets for a game and you want to trial some ideas. GenAI allows you to give it what you have and direct some tweaks, and the easily visualise that in multiple in-game contexts. And yes, the bottom line is that takes some work away from artists by making each artist able to work quicker, but so did power tools for the trades.
I also think a lot of people seem to view GenAI as "give it a sentence and it will draw whatever you need" but if you've ever actually used it to make something where you have a specific vision, you know how much of the artistic direction still comes from you. Again, the power saw does not make the table, but it sure makes it easier
One thing I do like about your analogy is this - if you give me, personally, a powersaw, I'll give you an absolutely shitty table because I have no idea about carpentry. And that's what we get with genAI - pure slop. It doesn't matter how much "artistic direction" you're going to fit into a prompt if you have no idea about art.
I'd prefer that creatives are given the freedom and time to not use the plagiarism machine and just create something that they're paid for and probably love doing, and we can enjoy that work without wondering how many households experienced brownouts and contaminated water to produce such shitty art.
I read a lot of fiction - mainly fantasy and sci-fi, right? I challenge you to ask anyone like me, "would you rather wait a year to read your favourite author's next book, or would you prefer to have genAI write a new book in the same style as that author, and you can read it next week?"
No-one - absolutely not a single reader - would choose genAI.
News - Valve continue working towards the Steam Frame with a new SteamVR Beta
By scaine, 8 Jun 2026 at 10:11 pm UTC
In fact, with the exception of Alyx, I was a bit underwhelmed with most FPS-like games. Superhot was pretty cool, and Space Pirate Trainer, but anything that required you to do a lot of movement left me a bit cold.
Then there's all the beat-based games: Beat Saber, Groove Gunner, Pistol Whip, BoxVR, and the rest. They're great and you get a bit of a workout while you're playing too, but they require a tiny bit of space to stand up in.
I loved my stint into VR. I'm very excited to see how Frame shapes up.
By scaine, 8 Jun 2026 at 10:11 pm UTC
Quoting: charles222100% this - Elite:Dangerous was an incredible upgrade on the pancake mode. Overload (a Descent-like) was superb too. As was Project Cars 2, although I'm not big on racing games, it was pretty amazing being to look around inside the cockpit as you drove.Quoting: PoliticsOfStarvingWhat kind of games do people play in VR? Is it basically just FPS?For me the best part of VR was flying games. You're sitting down so there's no worries about room space really, and being able to actually look around (especially over your shoulder for combat) rules. Driving games would probably rock too.
I never thought VR gaming would take off, but it seems people do want it. I guess when I think of VR I think of lame golf demos and lightsaber duels that my nephew showed me about 5 years ago.
In fact, with the exception of Alyx, I was a bit underwhelmed with most FPS-like games. Superhot was pretty cool, and Space Pirate Trainer, but anything that required you to do a lot of movement left me a bit cold.
Then there's all the beat-based games: Beat Saber, Groove Gunner, Pistol Whip, BoxVR, and the rest. They're great and you get a bit of a workout while you're playing too, but they require a tiny bit of space to stand up in.
I loved my stint into VR. I'm very excited to see how Frame shapes up.
News - Valve continue working towards the Steam Frame with a new SteamVR Beta
By charles222, 8 Jun 2026 at 9:08 pm UTC
By charles222, 8 Jun 2026 at 9:08 pm UTC
Quoting: PoliticsOfStarvingWhat kind of games do people play in VR? Is it basically just FPS?For me the best part of VR was flying games. You're sitting down so there's no worries about room space really, and being able to actually look around (especially over your shoulder for combat) rules. Driving games would probably rock too.
I never thought VR gaming would take off, but it seems people do want it. I guess when I think of VR I think of lame golf demos and lightsaber duels that my nephew showed me about 5 years ago.
News - Crazy Taxi: World Tour announced and it's using generative AI
By spymastermatt, 8 Jun 2026 at 9:07 pm UTC
By spymastermatt, 8 Jun 2026 at 9:07 pm UTC
Saying that a studio shouldn't use GenAI at all feels a bit to me like saying I won't buy furniture if the carpenter used a power saw
I genuinely wouldn't be surprised if it's the very artists people are trying to protect, who wants to use GenAI for the same reason... Is does donkey work faster.
Imagine you're creating the new assets for a game and you want to trial some ideas. GenAI allows you to give it what you have and direct some tweaks, and the easily visualise that in multiple in-game contexts. And yes, the bottom line is that takes some work away from artists by making each artist able to work quicker, but so did power tools for the trades.
I also think a lot of people seem to view GenAI as "give it a sentence and it will draw whatever you need" but if you've ever actually used it to make something where you have a specific vision, you know how much of the artistic direction still comes from you. Again, the power saw does not make the table, but it sure makes it easier
I genuinely wouldn't be surprised if it's the very artists people are trying to protect, who wants to use GenAI for the same reason... Is does donkey work faster.
Imagine you're creating the new assets for a game and you want to trial some ideas. GenAI allows you to give it what you have and direct some tweaks, and the easily visualise that in multiple in-game contexts. And yes, the bottom line is that takes some work away from artists by making each artist able to work quicker, but so did power tools for the trades.
I also think a lot of people seem to view GenAI as "give it a sentence and it will draw whatever you need" but if you've ever actually used it to make something where you have a specific vision, you know how much of the artistic direction still comes from you. Again, the power saw does not make the table, but it sure makes it easier
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By tpau, 8 Jun 2026 at 7:16 pm UTC
Otherwise it feels odd.
By tpau, 8 Jun 2026 at 7:16 pm UTC
Quoting: PaldinoXAs is typical with these kinds of remasters, I think the ultra HD textures and modern lighting on top of the low-poly environments make the game look significantly WORSE than the original.Yea i think if a game is too old, it needs to be done again from the ground up with a lot more polygons and fresh animations.
Otherwise it feels odd.
News - Summer Game Fest 2026 - the main show highlight announcements
By Jarmer, 8 Jun 2026 at 6:19 pm UTC
By Jarmer, 8 Jun 2026 at 6:19 pm UTC
definitely Star Wars Zero Company is the standout for me. The rest I have some interest in but oh man, if they get the game right for Zero Company it could be SO GOOD.
News - Colony builder Star Trek: Outposts Unknown revealed
By Caldathras, 8 Jun 2026 at 5:23 pm UTC
By Caldathras, 8 Jun 2026 at 5:23 pm UTC
Graphics: NVIDIA RTX 2060 (6GB) or AMD Radeon RX 5600 XT (8GB)Well, it isn't going to run on my laptop, so I guess it's a pass. Too bad, it actually looked interesting...
News - Steam Survey for May 2026 is out - Linux down at 3.99% but still above macOS
By Caldathras, 8 Jun 2026 at 4:39 pm UTC
By Caldathras, 8 Jun 2026 at 4:39 pm UTC
I run the Steam client in both Linux and Windows. I don't think I have ever been asked to participate in the survey via the Windows client. Several times on Linux, though not recently. I'm offline a lot.
News - Crazy Taxi: World Tour announced and it's using generative AI
By Purple Library Guy, 8 Jun 2026 at 4:35 pm UTC
When people object to people refusing to buy games just because they have AI, or just because they have Denuvo, or just because some other thing people find annoying, I don't think they get it. There are gajillions of games. We don't need to compromise, hold our nose to get X specific game. We don't need a massive reason to make the tremendous sacrifice of not buying the remake of a game we vaguely remember enjoying once, or hear that other people kind of enjoyed once. We can strike lots of games from our list for the most trivial of reasons and be just fine. If anything it's a mercy if some games offend us and reduce the vast shoals of games people have to decide among!
By Purple Library Guy, 8 Jun 2026 at 4:35 pm UTC
Quoting: SilverCodeSaying your game uses "Generative AI" could mean anything thoughThey've got dedicated PR flacks who might in theory tell the fans what exactly it means. If they're too lazy to do that, I'm certainly too lazy to buy the game.
When people object to people refusing to buy games just because they have AI, or just because they have Denuvo, or just because some other thing people find annoying, I don't think they get it. There are gajillions of games. We don't need to compromise, hold our nose to get X specific game. We don't need a massive reason to make the tremendous sacrifice of not buying the remake of a game we vaguely remember enjoying once, or hear that other people kind of enjoyed once. We can strike lots of games from our list for the most trivial of reasons and be just fine. If anything it's a mercy if some games offend us and reduce the vast shoals of games people have to decide among!
News - Godzilla: Destroy All Monsters Melee Remastered revealed to release in November
By Purple Library Guy, 8 Jun 2026 at 4:13 pm UTC
By Purple Library Guy, 8 Jun 2026 at 4:13 pm UTC
They missed a trick--could have called it "Remonstered".
News - Bloober Team revealed action-adventure horror Star Trek: Shadow Frontier
By Purple Library Guy, 8 Jun 2026 at 4:12 pm UTC
By Purple Library Guy, 8 Jun 2026 at 4:12 pm UTC
Quoting: Corben- Star Trek: Resurgence (which is not available anymore)At the rate they're doing old games again, we could soon have Star Trek: Resurgence: Resurged!
News - XBOX Games Showcase 2026 main highlights
By drucifer, 8 Jun 2026 at 4:00 pm UTC
By drucifer, 8 Jun 2026 at 4:00 pm UTC
I didn't know there was a new Plague Tale game in the works and it comes out in only a few months. I'm most excited about that, looks actiony and I liked Sophia as a side character in Requiem. Hopefully it will eventually come to GOG like the other Plague Tale games.
Fable is finally looking like a game, and Magicians looks very bioshock/dishonored. Definitely not buying either day one though. Nothing else really caught my interest. Which is good since I still have KCD2, and Witcher 3 Blood and Wine on my backlog. Along with the Monster Hunter Wilds expansion, whenever that drops I'll only be playing it for a few months.
Fable is finally looking like a game, and Magicians looks very bioshock/dishonored. Definitely not buying either day one though. Nothing else really caught my interest. Which is good since I still have KCD2, and Witcher 3 Blood and Wine on my backlog. Along with the Monster Hunter Wilds expansion, whenever that drops I'll only be playing it for a few months.
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By emphy, 8 Jun 2026 at 3:23 pm UTC
Audio raytracing is the only upgrade that would have been of interest to me in a thief remaster.
By emphy, 8 Jun 2026 at 3:23 pm UTC
Quoting: suchNext summer will be a cold one, I take it?From the trailer it sounds meh. I may check with headphones if the 3d sounds better, but, judging from the lack of effect on the footsteps from the wall between you and a guard, there's clearly no raytraced audio.
Anyway, has anyone tested Night Dive's 3D audio implementation for the Dark Engine? They're not bringing any attention to it again, so I assume we're not getting A3D-level audio, meaning that despite nearly 30 years of alleged tech advancements we're still getting an inferior product sold as superior because some models got a couple more polys.
Audio raytracing is the only upgrade that would have been of interest to me in a thief remaster.
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By PaldinoX, 8 Jun 2026 at 3:22 pm UTC
By PaldinoX, 8 Jun 2026 at 3:22 pm UTC
As is typical with these kinds of remasters, I think the ultra HD textures and modern lighting on top of the low-poly environments make the game look significantly WORSE than the original. Oh well, at least one of the best games ever made is available on console now for people who never had a chance to play it.
News - More monster battling and fusing on the way with Cassette Beasts 2002
By GustyGhost, 8 Jun 2026 at 3:17 pm UTC
By GustyGhost, 8 Jun 2026 at 3:17 pm UTC
Really liking the blended 2D 3D style
News - Crazy Taxi: World Tour announced and it's using generative AI
By scaine, 8 Jun 2026 at 2:01 pm UTC
By scaine, 8 Jun 2026 at 2:01 pm UTC
GenAI AND Denuvo DRM? That's quite the poison pill to swallow. For another crazy taxi iteration??
Nope.
Nope.
News - Spooky sci-fi drone roguelike Duskers 2.0 revealed
By scaine, 8 Jun 2026 at 1:55 pm UTC
By scaine, 8 Jun 2026 at 1:55 pm UTC
Yeah, I loved the first one, but it was extraordinarily difficult. I didn't get more than few missions in before giving up on it. Interested to see how this one pans out. It seems to have a bit more story driving it.
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By neolith, 8 Jun 2026 at 1:52 pm UTC
By neolith, 8 Jun 2026 at 1:52 pm UTC
Oh, that's interesting! 😀
I've got to say that the textures at 0:10 give me uncanny valley vibes though...
I've got to say that the textures at 0:10 give me uncanny valley vibes though...
News - XBOX Games Showcase 2026 main highlights
By scaine, 8 Jun 2026 at 1:43 pm UTC
By scaine, 8 Jun 2026 at 1:43 pm UTC
I'm largely boycotting Xbox, as owned by MS, but I've had my eye on Clockwork Revolution for a while. I didn't realise it was an Xbox published game!
I'm more excited about the Thief remake than any of these though, tbh.
I'm more excited about the Thief remake than any of these though, tbh.
News - Valheim 1.0 arrives in September with the Deep North biome
By xecutable, 8 Jun 2026 at 1:28 pm UTC
By xecutable, 8 Jun 2026 at 1:28 pm UTC
Runs awesome on 5700x3d and 7800xt on CachyOS. The team however has been super slow in terms of delivering.
News - Thief: The Dark Project Remastered announced by Atari / Nightdive Studios
By such, 8 Jun 2026 at 1:17 pm UTC
By such, 8 Jun 2026 at 1:17 pm UTC
Next summer will be a cold one, I take it?
Anyway, has anyone tested Night Dive's 3D audio implementation for the Dark Engine? They're not bringing any attention to it again, so I assume we're not getting A3D-level audio, meaning that despite nearly 30 years of alleged tech advancements we're still getting an inferior product sold as superior because some models got a couple more polys.
Anyway, has anyone tested Night Dive's 3D audio implementation for the Dark Engine? They're not bringing any attention to it again, so I assume we're not getting A3D-level audio, meaning that despite nearly 30 years of alleged tech advancements we're still getting an inferior product sold as superior because some models got a couple more polys.
News - Valheim 1.0 arrives in September with the Deep North biome
By Grishnakh, 8 Jun 2026 at 1:16 pm UTC
By Grishnakh, 8 Jun 2026 at 1:16 pm UTC
Great game, gotta get back into it (real life, dontchaknow). No issues at all running on EndeavourOS, mid-range laptop with a Radeon RX 7600. Big thumbs up.
News - Valheim 1.0 arrives in September with the Deep North biome
By Dana Souly, 8 Jun 2026 at 1:03 pm UTC
By Dana Souly, 8 Jun 2026 at 1:03 pm UTC
Quoting: SkullVonBonesIs it worth going back to it?Odin waits. Don't let his patience run out. 😂
News - Defender of the Crown: The Legend Returns arrives in August
By Mountain Man, 8 Jun 2026 at 12:32 pm UTC
By Mountain Man, 8 Jun 2026 at 12:32 pm UTC
Quoting: tuubiCinemaware was definitely a case of style over substance, but what style! They were basically tech demos with simple mini-games.Quoting: Mountain ManThose Cinemaware games were amazing for the time. I'm hoping for a Rocket Ranger remake as I really enjoyed it on my Commodore 64.Rocket Ranger was even cooler on the Amiga. And It Came From the Desert looked awesome. I didn't really enjoy the gameplay of either game, but at least they looked awesome. 😆
I did like Defender of the Crown though, played the crap out of it.
News - Spooky sci-fi drone roguelike Duskers 2.0 revealed
By Corben, 8 Jun 2026 at 12:32 pm UTC
By Corben, 8 Jun 2026 at 12:32 pm UTC
Nice to see a sequel to Duskers coming from Misfits Attic. Gosh, the first was something, the atmosphere was just great. Knowing you are in a safe spot but have to take care remotely about your drones. Didn't they even interview Linux users for to the command line interface? Unfortunately I never got far in Duskers.
News - Grab some speedy games in the Redline Racing Bundle
By voytrekk, 8 Jun 2026 at 12:25 pm UTC
By voytrekk, 8 Jun 2026 at 12:25 pm UTC
Great combination of games for those who enjoy racing. Only $10 makes this a no brainer.
News - Defender of the Crown: The Legend Returns arrives in August
By tuubi, 8 Jun 2026 at 12:15 pm UTC
I did like Defender of the Crown though, played the crap out of it.
By tuubi, 8 Jun 2026 at 12:15 pm UTC
Quoting: Mountain ManThose Cinemaware games were amazing for the time. I'm hoping for a Rocket Ranger remake as I really enjoyed it on my Commodore 64.Rocket Ranger was even cooler on the Amiga. And It Came From the Desert looked awesome. I didn't really enjoy the gameplay of either game, but at least they looked awesome. 😆
I did like Defender of the Crown though, played the crap out of it.
News - Factorio 2.1 will be the last major update as Wube Software are moving on
By Ehvis, 8 Jun 2026 at 12:15 pm UTC
By Ehvis, 8 Jun 2026 at 12:15 pm UTC
The blog post mentioned here was pretty generic and almost made me wonder what they needed 8 months for. But FFF-441 from last Friday was much more interesting. Major changes to the rocket/space platform logistics which was a system that always felt a bit rigid. If they have a bunch more of these updates in the next couple of weeks, this is looking more like a real major update.
News - Crazy Taxi: World Tour announced and it's using generative AI
By Doktor-Mandrake, 8 Jun 2026 at 12:06 pm UTC
By Doktor-Mandrake, 8 Jun 2026 at 12:06 pm UTC
I was looking forward to this as well, I'll still keep my eye on it and see how much People enjoy the game but first Tomb Raider now this, feels bad man!
Guide - Anticheat check - which competitive games actually work on Linux?
By Zakaria_Shalih, 31 May 2026 at 2:44 am UTC
By Zakaria_Shalih, 31 May 2026 at 2:44 am UTC
games whose anti-cheats makes them never works in Linux(even with wine/proton) aren't ended up in my Library for whatever reason
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By ProfessorKaos64, 30 May 2026 at 8:57 pm UTC
By ProfessorKaos64, 30 May 2026 at 8:57 pm UTC
Quoting: StellaIs that really worth doing though? I uploaded logs and gave really detailed information for 3 different games that have issues with Proton. The Witcher 3, Vampyr, Doom TDA. All 3 are Steam Deck Verified. In all 3 reports, i gave detailed repro steps along with proton logs, and the issue was 100% reproducible. In Vampyr, the report was specifically about a regression in Proton 8 or later on the Steam Deck. I have never heard back from Valve on any of these 3 reports. This effort feels like a waste of time now.😫This. I have a plugin called decky-proton-pulse, and as soon as I started reading this I was excited to maybe work this in some native easy way, but I remembered that so many do these seem to be ignored. Maybe they are not though, and we just don't see what goes in in Valve's world. Perhaps they ingest these etc... for trends and fixes.
Guide - Anticheat check - which competitive games actually work on Linux?
By kaisellgren, 29 May 2026 at 11:29 pm UTC
By kaisellgren, 29 May 2026 at 11:29 pm UTC
If you're completely stuck, want to use Linux for gaming but need specific gamesThe simplest option is to have Windows on another SSD and then you just boot into it for few select competitive games while using Linux for all the rest. This is what I do.
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Stella, 22 May 2026 at 10:27 am UTC
By Stella, 22 May 2026 at 10:27 am UTC
Is that really worth doing though? I uploaded logs and gave really detailed information for 3 different games that have issues with Proton. The Witcher 3, Vampyr, Doom TDA. All 3 are Steam Deck Verified. In all 3 reports, i gave detailed repro steps along with proton logs, and the issue was 100% reproducible. In Vampyr, the report was specifically about a regression in Proton 8 or later on the Steam Deck. I have never heard back from Valve on any of these 3 reports. This effort feels like a waste of time now.😫
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Cley_Faye, 21 May 2026 at 5:32 pm UTC
By Cley_Faye, 21 May 2026 at 5:32 pm UTC
Ah, there must be a rule somewhere to state that a solution to a problem will show up when you don't need it anymore :D
I was facing an issue with a game last week, and ended up getting proton logs out this way. It was quite helpful. Ubuntu 24.04 have nvidia 595 drivers, but for some reason they didn't ship with the 32 bit builds of the various libraries. The proton logs showed that the game (a 32-bit windows executable) was just not seeing the GPU *at all* and moved to llvmpipe.
Still, a useful post; I'm sure there are issues that can't quite get fixed on our end.
I was facing an issue with a game last week, and ended up getting proton logs out this way. It was quite helpful. Ubuntu 24.04 have nvidia 595 drivers, but for some reason they didn't ship with the 32 bit builds of the various libraries. The proton logs showed that the game (a 32-bit windows executable) was just not seeing the GPU *at all* and moved to llvmpipe.
Still, a useful post; I'm sure there are issues that can't quite get fixed on our end.
Guide - How to give Valve feedback when Proton games have issues on Linux / SteamOS
By Yasri, 21 May 2026 at 2:44 pm UTC
By Yasri, 21 May 2026 at 2:44 pm UTC
You can upload the log file, first I have heard of this. I've just been chopping them up and making dozens of posts per bug report.
/this is a joke, don't do this.
/this is a joke, don't do this.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Savor592, 10 Apr 2026 at 1:32 pm UTC
By Savor592, 10 Apr 2026 at 1:32 pm UTC
I would welcome a post (or an edit) introducing https://modding-openmw.com/ and especially showing a setup that works well on Steam Deck.
Their scripts make modding really easy. But unfortunately the Total Overhaul seems to be too much for the Deck. Would be nice to see a configuration close to it which can be run on the Deck.
Their scripts make modding really easy. But unfortunately the Total Overhaul seems to be too much for the Deck. Would be nice to see a configuration close to it which can be run on the Deck.
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By lucasgomesbz, 7 Apr 2026 at 11:44 pm UTC
By lucasgomesbz, 7 Apr 2026 at 11:44 pm UTC
Thanks so much!
Your trick work!
Your trick work!
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By esapolundead, 11 Feb 2026 at 11:37 pm UTC
Close Lutris, then
Open Lutris, start Battle.net. You will have to login again, but it should be working now. Hope this helps.
By esapolundead, 11 Feb 2026 at 11:37 pm UTC
Quoting: iliyalesanitried wine, wine-staging-tkg, proton experimental, proton-ge, proton-tkg, reinstalled battle.net multiple times on different prefixes even cleared appdata and programdata but still nothing. gave VPN and tethering mobile network a shot as well. the result was always the same:This happened to me as well. Looks like the latest Battle.net launcher update broke something. This is how I fixed it in Lutris.
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
Close Lutris, then
# pkill -9 Battle.net
# pkill -9 Agent
# pkill -9 Blizzard
# rm -rf ~/Games/battlenet/drive_c/ProgramData/Battle.net/Agent
# rm -rf ~/Games/battlenet/drive_c/ProgramData/Blizzard\ EntertainmentOpen Lutris, start Battle.net. You will have to login again, but it should be working now. Hope this helps.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By iliyalesani, 11 Feb 2026 at 9:46 pm UTC
By iliyalesani, 11 Feb 2026 at 9:46 pm UTC
tried wine, wine-staging-tkg, proton experimental, proton-ge, proton-tkg, reinstalled battle.net multiple times on different prefixes even cleared appdata and programdata but still nothing. gave VPN and tethering mobile network a shot as well. the result was always the same:
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
same thing with lutris using different versions of wine runners. even tried starting up the agent before and after launching battle.net to no avail:
EDIT / FIX:
using bottles (AUR, not flatpak) with proton-ge 10-30 worked. bottles also applied this launch option:
"Battle.net Update Agent went to sleep. Attempting to wake it up... BLZBNTBNA00000005".
same thing with lutris using different versions of wine runners. even tried starting up the agent before and after launching battle.net to no avail:
WINEFSYNC=1 WINEPREFIX="$HOME/.steam/steam/steamapps/compatdata/2240255771/pfx/" "$HOME/.steam/steam/compatibilitytools.d/Proton-Tkg-2634/files/bin/wine" "$HOME/.steam/steam/steamapps/compatdata/2240255771/pfx/drive_c/ProgramData/Battle.net/Agent/Agent.exe"EDIT / FIX:
using bottles (AUR, not flatpak) with proton-ge 10-30 worked. bottles also applied this launch option:
WINEDLLOVERRIDES="locationapi=d" WINE_SIMULATE_WRITECOPY=1 %command%
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By mr-victory, 23 Jan 2026 at 4:01 pm UTC
By mr-victory, 23 Jan 2026 at 4:01 pm UTC
Proton will also do however the default wine is ancient and does not work. I had to give this info in universal blue discord so many times I started to meme about "days since last Battle.net install failure on Lutris: 0". It is a pet peeve of mine😅
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By tuubi, 23 Jan 2026 at 2:55 pm UTC
Lutris really needs to cut a new release at some point and make this the default.
By tuubi, 23 Jan 2026 at 2:55 pm UTC
Quoting: mr-victoryI forgot this guide existed lol. Option 1 (Lutris) does not work and hasn't for months unless the default Wine version is changed from Wine GE 8.26 to something newer. Other wine versions can be installed by clicking a tiny button that looks like an open box in the main page of Lutris, next to "Wine" button.For most games you'll want to select "GE-Proton (Latest)" instead. No need to download anything manually. Lutris (UMU) will automatically download and manage the latest Proton version for you.
Lutris really needs to cut a new release at some point and make this the default.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By mr-victory, 23 Jan 2026 at 12:44 pm UTC
By mr-victory, 23 Jan 2026 at 12:44 pm UTC
I forgot this guide existed lol. Option 1 (Lutris) does not work and hasn't for months unless the default Wine version is changed from Wine GE 8.26 to something newer. Other wine versions can be installed by clicking a tiny button that looks like an open box in the main page of Lutris, next to "Wine" button.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By dbarreda, 23 Jan 2026 at 4:54 am UTC
By dbarreda, 23 Jan 2026 at 4:54 am UTC
I did install Steam thru Flatpak (K)ubuntu 25.10;
Proton 9 did not work, but Proton 10 did. It got stuck on "agent went to sleep attempting to wake it up steam".
The location for the directory is here: `~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/`
Hope this helps someone.
Proton 9 did not work, but Proton 10 did. It got stuck on "agent went to sleep attempting to wake it up steam".
The location for the directory is here: `~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/`
Hope this helps someone.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Liam Squires-Hand, 14 Jan 2026 at 12:57 pm UTC
By Liam Squires-Hand, 14 Jan 2026 at 12:57 pm UTC
I've added the Steam Snap path into the guide now, thanks.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By jurquizo, 14 Jan 2026 at 12:55 pm UTC
*mod snip: we prefer note to have user scripts here, especially from an AI*
By jurquizo, 14 Jan 2026 at 12:55 pm UTC
Quoting: Liam DaweThanks for the quick reply. The folder compatdata is in ~/snap/steam/common/.local/share/Steam/steamapps, and there are a two folders with random numbers as names with the same created/modified date. In my case it was easy to find the correct because there were only 2 candidate folders.Quoting: jurquizoFirst of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?Ah, that's an interesting one. Snap is a whole different can of worms.
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
*mod snip: we prefer note to have user scripts here, especially from an AI*
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Liam Squires-Hand, 13 Jan 2026 at 8:25 pm UTC
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
By Liam Squires-Hand, 13 Jan 2026 at 8:25 pm UTC
Quoting: jurquizoFirst of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?Ah, that's an interesting one. Snap is a whole different can of worms.
Could you try looking in: ~/snap/steam/common/.local/share/Steam/steamapps
See if the compatdata folder is there? Once we find the correct path, I'll add it to the guide.
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By jurquizo, 13 Jan 2026 at 8:17 pm UTC
By jurquizo, 13 Jan 2026 at 8:17 pm UTC
First of all, great guide. I tried following the steam method and I couldn't find the folder of the Steam installation folder to change the shortcut, I think it is because I installed Steam via snap and I can't find similar paths inside the .snap folder. Could you help me?
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Caldathras, 4 Jan 2026 at 7:16 pm UTC
By Caldathras, 4 Jan 2026 at 7:16 pm UTC
This is for those looking for a solution that doesn't involve Flatpak. It is primarily intended for desktop Linux users. Although, I imagine with a little tweaking, It might work for Steam Deck as well.
Option 3) Direct Download
https://openmw.readthedocs.io/en/stable/manuals/installation/install-openmw.html#direct-download
Recently, I discovered that OpenMW offers a Direct Download "installer" on their GitHub site. This archive acts just like the Windows installer, allowing you to keep multiple versions of OpenMW installed in Linux.
The problem is that the installation instructions from the online guide are written very poorly. All they say is "run the install package once downloaded. It’s now installed!". It is not that easy. For one, the "installer" is an archive, not an executable. For two, they assume that you know what file to run once the archive is extracted. Here are my expanded instructions:
1) Download the latest Direct Download archive from the GitHub Releases page.
2) Extract the archive to the folder/location of your choice.
3) Launch the "openmw-launcher" script from within the folder.
.... a) If you are simply upgrading, it will use your existing configuration. You are good to go.
.... b) If this is a fresh installation, the launcher will offer to run the OpenMW Wizard to help you set everything up (see Option 1 of Liam's guide above for the rest of the steps).
4) If the launcher script will not start, then you have very likely encountered the rather infamous glibc issue (you can verify this by trying to launching the script in a terminal).
5) Make sure to download the latest version of the Steam Linux Runtime (currently Steam Linux Runtime 4).
6) To add OpenMW to the Steam client, choose the option "Add a Non-Steam Game ...". You may have to manually point Steam at the location of the openmw-launcher script (I did).
7) Go to the Properties menu for openmw-launcher and select "Install Compatibility Tool". Choose the latest Steam Linux Runtime, which you downloaded in Step 5.
8) Update and customize the Steam Library entry to your preferences. You should now be good to go.
Spoiler, click me
There are many ways to install OpenMW. There is even an unofficial AppImage available. The distro repositories almost always offer an out-of-date version. In the past, I used to install via the LaunchPad PPA (only works for Ubuntu derivatives). The problem with PPAs is that they have to be reinstalled with every major version upgrade of your distro. If you are slow to upgrade, the PPA will eventually update to a version of OpenMW that will not run on your outdated distro. Updating uninstalls the version that currently works and then fails on installing the new version.
Option 3) Direct Download
https://openmw.readthedocs.io/en/stable/manuals/installation/install-openmw.html#direct-download
Recently, I discovered that OpenMW offers a Direct Download "installer" on their GitHub site. This archive acts just like the Windows installer, allowing you to keep multiple versions of OpenMW installed in Linux.
Spoiler, click me
NOTE: By default, all installations share the same saves and configuration. There is a feature that was introduced with version 0.48 that allows you to set up a "portable install", which allows you to isolate a particular version with its own configuration and save files.
https://modding-openmw.com/tips/portable-install/
https://modding-openmw.com/tips/portable-install/
The problem is that the installation instructions from the online guide are written very poorly. All they say is "run the install package once downloaded. It’s now installed!". It is not that easy. For one, the "installer" is an archive, not an executable. For two, they assume that you know what file to run once the archive is extracted. Here are my expanded instructions:
1) Download the latest Direct Download archive from the GitHub Releases page.
2) Extract the archive to the folder/location of your choice.
Spoiler, click me
NOTE: If you want to maintain multiple versions, keep in mind that only one of them can be in your default PATH. In fact, it would probably be better to keep the lot of them out of your PATH altogether. Instead of treating the executable/script like a system command, you will just have to provide the entire folder address to launch the game.
This, however, also makes the installation somewhat portable since you can place folder wherever you want. Combined with the "portable install" feature described above, this means you won't even have to have the game installed in your File System partition at all.
This, however, also makes the installation somewhat portable since you can place folder wherever you want. Combined with the "portable install" feature described above, this means you won't even have to have the game installed in your File System partition at all.
3) Launch the "openmw-launcher" script from within the folder.
.... a) If you are simply upgrading, it will use your existing configuration. You are good to go.
.... b) If this is a fresh installation, the launcher will offer to run the OpenMW Wizard to help you set everything up (see Option 1 of Liam's guide above for the rest of the steps).
4) If the launcher script will not start, then you have very likely encountered the rather infamous glibc issue (you can verify this by trying to launching the script in a terminal).
Spoiler, click me
GLIBC Compatibility Issues
One of the big concerns that I have with the OpenMW project is that they don't clearly notify Linux users of a change in system requirements (which they could include with the text for each release on GitHub). The OpenMW Team occasionally increases the version of the glibc library required without clearly advising their Linux users of this change.
For example, the latest version of OpenMW (0.50.0) requires glibc 2.38. This is only available on Ubuntu 24.04 (Mint 22) or higher. (Still running an earlier distro version? Surprise!)
The solution is quite simple. You need to integrate the game into the Steam Client and set the compatibility to Steam Linux Runtime 4, which is based on Debian 13.2 Trixie (and supports glibc 2.38).
One of the big concerns that I have with the OpenMW project is that they don't clearly notify Linux users of a change in system requirements (which they could include with the text for each release on GitHub). The OpenMW Team occasionally increases the version of the glibc library required without clearly advising their Linux users of this change.
For example, the latest version of OpenMW (0.50.0) requires glibc 2.38. This is only available on Ubuntu 24.04 (Mint 22) or higher. (Still running an earlier distro version? Surprise!)
The solution is quite simple. You need to integrate the game into the Steam Client and set the compatibility to Steam Linux Runtime 4, which is based on Debian 13.2 Trixie (and supports glibc 2.38).
5) Make sure to download the latest version of the Steam Linux Runtime (currently Steam Linux Runtime 4).
6) To add OpenMW to the Steam client, choose the option "Add a Non-Steam Game ...". You may have to manually point Steam at the location of the openmw-launcher script (I did).
7) Go to the Properties menu for openmw-launcher and select "Install Compatibility Tool". Choose the latest Steam Linux Runtime, which you downloaded in Step 5.
8) Update and customize the Steam Library entry to your preferences. You should now be good to go.
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By subzero, 19 Dec 2025 at 9:04 pm UTC
By subzero, 19 Dec 2025 at 9:04 pm UTC
Quoting: Liam Daweyes im trying to play battlefield 3, apologiesQuoting: subzeroThis doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamonSince the guide covers two games, which game are we talking about? Battlefield 3?
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By Liam Squires-Hand, 19 Dec 2025 at 5:57 pm UTC
By Liam Squires-Hand, 19 Dec 2025 at 5:57 pm UTC
Quoting: subzeroThis doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamonSince the guide covers two games, which game are we talking about? Battlefield 3?
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By subzero, 19 Dec 2025 at 5:47 pm UTC
By subzero, 19 Dec 2025 at 5:47 pm UTC
This doesnt seem to be working for me, i am on the official steam version of the game and i followed all the steps but for some reason the browser menu doesnt seem to detect the EA app on my computer that's already open, i am on fedora cinnamon
Guide - How to install Battle.net on Linux, SteamOS and Steam Deck for World of Warcraft and Starcraft
By Mirrored, 29 Nov 2025 at 9:52 am UTC
By Mirrored, 29 Nov 2025 at 9:52 am UTC
On CachyOS:
I was not able to get the Lutris method to work. The installer kept complaining about a file system error and the Battle.net installer would freeze. I attempted this installation many times (~10) and eventually managed to install it without a file system error appearing, but even then, Battle.net would give either the "Battle.net Agent Went to Sleep" error or the "An error occurred while loading game information" error. I tried changing the Runner configuration to many other options than the default, but they all resulted in Battle.net freezing immediately after launch. I didn't try Jiloup's suggestion of using Proton Plus, though, so look at that if you insist on Lutris.
I was able to get the Steam method to work. Use Steam to run the Battle.net setup exe, and then re-target it to the launcher exe that is installed. However, the suggested Compability setting of Proton 9.0-4 still lead to the "Battle.net Agent Went to Sleep". Once I switched it to proton-cachyos-10.0-20251120, that error went away, Battle.net started normally, and I was able to install games. I then tried Proton 10.0-3, which also worked.
TL;DR: I'd recommend the Steam method, and Proton 10.0+
I was not able to get the Lutris method to work. The installer kept complaining about a file system error and the Battle.net installer would freeze. I attempted this installation many times (~10) and eventually managed to install it without a file system error appearing, but even then, Battle.net would give either the "Battle.net Agent Went to Sleep" error or the "An error occurred while loading game information" error. I tried changing the Runner configuration to many other options than the default, but they all resulted in Battle.net freezing immediately after launch. I didn't try Jiloup's suggestion of using Proton Plus, though, so look at that if you insist on Lutris.
I was able to get the Steam method to work. Use Steam to run the Battle.net setup exe, and then re-target it to the launcher exe that is installed. However, the suggested Compability setting of Proton 9.0-4 still lead to the "Battle.net Agent Went to Sleep". Once I switched it to proton-cachyos-10.0-20251120, that error went away, Battle.net started normally, and I was able to install games. I then tried Proton 10.0-3, which also worked.
TL;DR: I'd recommend the Steam method, and Proton 10.0+
Guide - How to get Battlefield 3 and Battlefield 4 online working on Linux, SteamOS, Steam Deck
By Turkeysteaks, 23 Nov 2025 at 5:12 pm UTC
By Turkeysteaks, 23 Nov 2025 at 5:12 pm UTC
Realise this is a bit old now, but I've been playing with BF4 for a year or so and one thing is really annoying - no steam overlay. Which also means no steam recorder.
Do you or anyone have any experience with getting the steam overlay to work with this?
Do you or anyone have any experience with getting the steam overlay to work with this?
Guide - How to install, update and see what graphics driver you have on Linux and SteamOS
By Eike, 17 Nov 2025 at 12:27 pm UTC
Installing nvidia-drivers on Debian is basically
> apt install nvidia-driver
I made I video talking way too long for the easy task of installing Steam plus Nvidia drivers on a virgin Debian:
https://www.youtube.com/watch?v=aS6mXW7KPoU
By Eike, 17 Nov 2025 at 12:27 pm UTC
Added some notes for Debian.Our wiki is bad.
Installing nvidia-drivers on Debian is basically
> apt install nvidia-driver
I made I video talking way too long for the easy task of installing Steam plus Nvidia drivers on a virgin Debian:
https://www.youtube.com/watch?v=aS6mXW7KPoU
Guide - How to install, update and see what graphics driver you have on Linux and SteamOS
By Liam Squires-Hand, 17 Nov 2025 at 11:58 am UTC
By Liam Squires-Hand, 17 Nov 2025 at 11:58 am UTC
Added some notes for Debian.
Guide - Why are there so many different Proton versions? Proton 8, Proton 9, Experimental, GE-Proton
By vertigo, 3 Nov 2025 at 6:40 pm UTC
By vertigo, 3 Nov 2025 at 6:40 pm UTC
Great write up, very useful for new users. It could be worth adding [proton-cachyos](https://github.com/CachyOS/proton-cachyos) given how popular CachyOS is now.
Guide - An idiots guide to setting up Minecraft on Steam Deck / SteamOS with controller support
By blindcoder, 28 Oct 2025 at 10:07 am UTC
By blindcoder, 28 Oct 2025 at 10:07 am UTC
Thank you, I just setup the Steam Deck using this guide and now my kid and I can play together on my own server! <3
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By Cu5t0m1z3, 19 Oct 2025 at 8:43 pm UTC
By Cu5t0m1z3, 19 Oct 2025 at 8:43 pm UTC
I think you missed a huge part of playing a TES game by leaving out modding. I know modding on Linux tends to be difficult but the website modding-openmw makes it so easy.
I followed their Automatic Installation guide for the Total Overhaul of 589 mods on Linhx Mint and it worked flawlessly with no crashing after a few hours of playing. It downloads mods from Nexus through your terminal into your game install. If you pay for Nexus it'll be quicker and smoother, otherwise you have to acknowledge all 589 mods so it can take a few hours.
I followed their Automatic Installation guide for the Total Overhaul of 589 mods on Linhx Mint and it worked flawlessly with no crashing after a few hours of playing. It downloads mods from Nexus through your terminal into your game install. If you pay for Nexus it'll be quicker and smoother, otherwise you have to acknowledge all 589 mods so it can take a few hours.
Guide - How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
By quot, 10 Oct 2025 at 2:47 pm UTC
By quot, 10 Oct 2025 at 2:47 pm UTC
The next release is focused around their new gamepad UI feature.
https://openmw.org/2025/openmw-0-50-0-is-now-in-rc-phase/
It's not officially released, but the RC releases of OMW are very stable.
https://openmw.org/2025/openmw-0-50-0-is-now-in-rc-phase/
It's not officially released, but the RC releases of OMW are very stable.