Latest 30 Comments
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By GustyGhost, 13 Nov 2025 at 7:44 am UTC
By GustyGhost, 13 Nov 2025 at 7:44 am UTC
One of the few factors in the first Steam machine's failures was on the part of fence sitters (people like myself) not moving on the opportunity to buy one.
This is our second chance. Or my second chance, anyway. I will certainly be buying one or several Steam Machines.
This is our second chance. Or my second chance, anyway. I will certainly be buying one or several Steam Machines.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Lofty, 13 Nov 2025 at 7:43 am UTC
interesting. Not to get too into the weeds here but the thing im wondering here is how a 'real' console operates vs a PC with SteamOS. On those '4k' console games that use native resolution but checkerboarding, DSR the TV is still taking a native 4k signal so no upscaling internally meaning the video DAC is not adding too much latency. However PC games don't really work like that in that you as a user tend to have to manually switch to 4k and then fiddle around for ages trying to get things to work and a lot of games not designed with a specific hardware target in mind (like a console) won't have upscaling options, or DSR built into the game. The likelyhood imo is that people will either run games at 1080p or maybe 1440p and let the TV scale to native 4k.
also we don't know the memory bandwidth yet, my 12GB 6700XT is a 192bit bandwidth cannot realistically do 4k because of that limitation in most cases, the best it can manage without really chugging, even on older titles is 2880 x 1800 ( 2.8k ) , sure in *some* case you can run those games but mostly your getting dips into the 40fps region.
So i do think there will be some latency for folks running on a 4k TV in general where games are not catering for the user like a 4k optimized console game.
By Lofty, 13 Nov 2025 at 7:43 am UTC
On current-gen consoles (PS5, Xbox Series X/S), true native 4K (3840*2160) rendering is not common in most AAA games. It's like 5-10% of AAA titles on Series X, even less on PS5, and non-existent on Series S. Dynamic resolution scaling, upscaling, and reconstruction techniques are the norm. 4K is just marketing and extremely rare. Most players can't tell the difference in blind tests anyway (Digital Foundry has proven this repeatedly).
interesting. Not to get too into the weeds here but the thing im wondering here is how a 'real' console operates vs a PC with SteamOS. On those '4k' console games that use native resolution but checkerboarding, DSR the TV is still taking a native 4k signal so no upscaling internally meaning the video DAC is not adding too much latency. However PC games don't really work like that in that you as a user tend to have to manually switch to 4k and then fiddle around for ages trying to get things to work and a lot of games not designed with a specific hardware target in mind (like a console) won't have upscaling options, or DSR built into the game. The likelyhood imo is that people will either run games at 1080p or maybe 1440p and let the TV scale to native 4k.
also we don't know the memory bandwidth yet, my 12GB 6700XT is a 192bit bandwidth cannot realistically do 4k because of that limitation in most cases, the best it can manage without really chugging, even on older titles is 2880 x 1800 ( 2.8k ) , sure in *some* case you can run those games but mostly your getting dips into the 40fps region.
So i do think there will be some latency for folks running on a 4k TV in general where games are not catering for the user like a 4k optimized console game.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By harfield, 13 Nov 2025 at 7:41 am UTC
By harfield, 13 Nov 2025 at 7:41 am UTC
If we forget about the VRAM issue, it's a beautifuly made Linux hardware and I'll consider buying it, even if I don't need it (and if I can pay for it), just to support the cause.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Eike, 13 Nov 2025 at 7:40 am UTC
By Eike, 13 Nov 2025 at 7:40 am UTC
I didn't see a single word about AI.
Valve.
Valve.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By wolfyrion, 13 Nov 2025 at 6:04 am UTC
By wolfyrion, 13 Nov 2025 at 6:04 am UTC
Half Life 3 Confirmed!!!
Look ->
We have 3 new products...
Announced Wednesday...
3rd day of the week...
3rd week of the month...
From the Devices We have the words --> Machine Control Frame
1. Black Mesa control machinery (Half-Life 1)
2. Combine control interfaces (Half-Life 2)
3.So in Half Life 3 we will have:
Machine Control Frame (MCF) — In automation or industrial networking, an MCF is a data frame or communication packet that coordinates or synchronizes machine actions, such as movement control, safety interlocks, or sensor feedback between controllers (PLCs, robots, etc.).
Look ->
We have 3 new products...
Announced Wednesday...
3rd day of the week...
3rd week of the month...
From the Devices We have the words --> Machine Control Frame
1. Black Mesa control machinery (Half-Life 1)
2. Combine control interfaces (Half-Life 2)
3.So in Half Life 3 we will have:
Machine Control Frame (MCF) — In automation or industrial networking, an MCF is a data frame or communication packet that coordinates or synchronizes machine actions, such as movement control, safety interlocks, or sensor feedback between controllers (PLCs, robots, etc.).
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By dorron, 13 Nov 2025 at 5:53 am UTC
By dorron, 13 Nov 2025 at 5:53 am UTC
Ok, so I'm going broke in 2026...
News - Virtua Fighter 5 R.E.V.O. World Stage silently added Easy Anti-Cheat
By Linux_Rocks, 13 Nov 2025 at 5:51 am UTC
By Linux_Rocks, 13 Nov 2025 at 5:51 am UTC
I already have this on Steam, but I don't usually play fighting games online. So this doesn't really make a difference to me. I voted with my wallet to support Virtua Fighter and don't regret my decision.
I'll probably double dip and get it on the Switch 2 if I ever get one. I already have vanilla Virtua Fighter 5 and Final Tuned on PS3, then the PS4 release, plus this Steam release. lol
I'll probably double dip and get it on the Switch 2 if I ever get one. I already have vanilla Virtua Fighter 5 and Final Tuned on PS3, then the PS4 release, plus this Steam release. lol
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By TheRiddick, 13 Nov 2025 at 5:28 am UTC
Going to largely come down to the game. But I assume it at least has PROPER access to FSR4? lets hope so.
Ultimately I think it will come down to price. People will be comparing this to PS5/XBSX prices and if its double or triple those consoles it may not sell well. Same with the VR headset, if its over 1000usd I think it won't sell as well as VR is already NICHE.
By TheRiddick, 13 Nov 2025 at 5:28 am UTC
Probably still 1080p.
Going to largely come down to the game. But I assume it at least has PROPER access to FSR4? lets hope so.
Ultimately I think it will come down to price. People will be comparing this to PS5/XBSX prices and if its double or triple those consoles it may not sell well. Same with the VR headset, if its over 1000usd I think it won't sell as well as VR is already NICHE.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Highball, 13 Nov 2025 at 5:15 am UTC
By Highball, 13 Nov 2025 at 5:15 am UTC
Day 1 buy.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By mad_mesa, 13 Nov 2025 at 5:10 am UTC
My question is are we looking at a barely disguised Dev Kit for a next-generation handheld that is still a few years away.
By mad_mesa, 13 Nov 2025 at 5:10 am UTC
What's the resolution on most living room TVs?Probably still 1080p.
My question is are we looking at a barely disguised Dev Kit for a next-generation handheld that is still a few years away.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By TheRiddick, 13 Nov 2025 at 5:08 am UTC
By TheRiddick, 13 Nov 2025 at 5:08 am UTC
outside of outliner concerns like the PC system memory upgradability and lower then expected fov on the VR headset, oh and how is pitch black? The biggest question is always price.
Actually it was also because the cost kept going up(or varied); if people remember the steam machine was being made by MANY companies and cost a LOT and also didn't even come with SteamOS most the time, as it was Windows.
Basically it just became a prebuilt PC bundle of rando companies ABC. Certainly didn't help that SteamOS was FAR FAR from ready and Windows was just bad for a gaming machine.
When Steam Machines flopped back then, it was because Proton wasn't ready.
Actually it was also because the cost kept going up(or varied); if people remember the steam machine was being made by MANY companies and cost a LOT and also didn't even come with SteamOS most the time, as it was Windows.
Basically it just became a prebuilt PC bundle of rando companies ABC. Certainly didn't help that SteamOS was FAR FAR from ready and Windows was just bad for a gaming machine.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By ElectricPrism, 13 Nov 2025 at 4:21 am UTC
By ElectricPrism, 13 Nov 2025 at 4:21 am UTC
WE ARE SO BACK!!!!!
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Purple Library Guy, 13 Nov 2025 at 4:07 am UTC
By Purple Library Guy, 13 Nov 2025 at 4:07 am UTC
As to Steam Machine performance, I guess my question is: What's the resolution on most living room TVs?
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Philadelphus, 13 Nov 2025 at 4:04 am UTC
By Philadelphus, 13 Nov 2025 at 4:04 am UTC
I moved to a new place last month and have been considering getting a TV (for the first time), a dock for my Steam Deck, and a couple of controllers to play things like PlateUp! and Ultimate Chicken Horse with friends. As someone who has never owned a stand-alone controller I wasn't really looking forward to doing research on which ones to get, but I think the decision just got made for me. 
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By chr, 13 Nov 2025 at 3:38 am UTC
By chr, 13 Nov 2025 at 3:38 am UTC
I liked the replaceable batteries of SC1 more. Also I preferred the circular trackpads instead of thumbstick and d-pad. But I get it that I am definitely the minority in the latter and possibly also in the former 😅
I wish I had a job so I could consider Steam Frame as well 😭. I wanted to sell my Index before any announcement drops, but now the cat is out of the bag 😅
A small part of me doesn't like the inconsistency of their previous VR device starting with Valve (Index) and this one being Steam (Frame). But autistic marketing preferences aside - looks very very appealing.
I wonder if SF technically also support foveated rendering (i.e. in addition to foveated streaming)? I.e. can this create a PC VR market where games implements this feature?
I wish I had a job so I could consider Steam Frame as well 😭. I wanted to sell my Index before any announcement drops, but now the cat is out of the bag 😅
A small part of me doesn't like the inconsistency of their previous VR device starting with Valve (Index) and this one being Steam (Frame). But autistic marketing preferences aside - looks very very appealing.
I wonder if SF technically also support foveated rendering (i.e. in addition to foveated streaming)? I.e. can this create a PC VR market where games implements this feature?
News - KDE Plasma 6.6 to get a great new feature - limit virtual desktops to the primary screen
By chr, 13 Nov 2025 at 2:31 am UTC
By chr, 13 Nov 2025 at 2:31 am UTC
@tpau
Whatever scripts you have - you can map to some keyboard hotkeys. Or if remembering arbitrary combinations isn't you jam, I recommend using [Kando](https://github.com/kando-menu/kando) or [fusuma](https://github.com/iberianpig/fusuma) 😊
I still hope for a way to split an ultrawide screen in two virtual monitors so i can have a game in 16:9 on the left side and chat on the right side.
Right now having custom regions and boxes with shortcuts and scripts that resize and move them feels too complex.
Whatever scripts you have - you can map to some keyboard hotkeys. Or if remembering arbitrary combinations isn't you jam, I recommend using [Kando](https://github.com/kando-menu/kando) or [fusuma](https://github.com/iberianpig/fusuma) 😊
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By pb, 13 Nov 2025 at 2:18 am UTC
By pb, 13 Nov 2025 at 2:18 am UTC
SteamGameCube looks sooo cute. But I only want the VR piece at this time. Exciting!
[edit] or shall we say... GabeCube?
[edit] or shall we say... GabeCube?
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By omeganebula, 13 Nov 2025 at 1:52 am UTC
By omeganebula, 13 Nov 2025 at 1:52 am UTC
But isn't that game going to have state of the art graphics ? Looking at the footage graphically at least it looks pretty amazing.GTA 6 will be available for current-gen consoles. If Steam Machine will have performance-parity (seems like it will, but I'm not a HW guy) then it will be capable to run the game with similar graphics and similar performance. Heavy console-exclusive optimisations are long gone, they're pretty much PC games without all the graphics options.
it's not a 4k machine but it will be connected to 4k TV's.On current-gen consoles (PS5, Xbox Series X/S), true native 4K (3840*2160) rendering is not common in most AAA games. It's like 5-10% of AAA titles on Series X, even less on PS5, and non-existent on Series S. Dynamic resolution scaling, upscaling, and reconstruction techniques are the norm. 4K is just marketing and extremely rare. Most players can't tell the difference in blind tests anyway (Digital Foundry has proven this repeatedly).
i might be wrong here but i thought there was a latency penalty with TV's when running non native resolution as the image needs to be upscaled ( on top of the game upscaling of course ) ehh..That's correct. The aforementioned "shenanigans" are explicitly designed to avoid this. Game renders low-res -> GPU reconstructs to full 4K framebuffer -> TV gets pixel-perfect 4K.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Tethys84, 13 Nov 2025 at 1:45 am UTC
By Tethys84, 13 Nov 2025 at 1:45 am UTC
I'm hoping to get one of the controllers. Hopefully it'll be affordable for me, because I know for sure the headset and steam console won't be.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Cley_Faye, 13 Nov 2025 at 12:51 am UTC
By Cley_Faye, 13 Nov 2025 at 12:51 am UTC
Dang. I was pondering about the VR situation on Linux *very* recently. I'm gonna get my hands on that headset, unless it's like $2k. My only concern would be the inside out tracking, but according to some (very early) reviews, it's good.
Time to sell what used to be a bit more than a thousand dollar of equipment and just devaluated very quickly :D
Time to sell what used to be a bit more than a thousand dollar of equipment and just devaluated very quickly :D
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Mohandevir, 13 Nov 2025 at 12:50 am UTC
This! It could mean that they are going the Steam Deck way, price wise. I like that.
By Mohandevir, 13 Nov 2025 at 12:50 am UTC
Yazan Aldehayyat: If you're trying to make a PC that has similar features and similar performance, I think the Steam Machine is going to be a really competitive price to that and provide really good value to it.
This! It could mean that they are going the Steam Deck way, price wise. I like that.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Lofty, 13 Nov 2025 at 12:09 am UTC
But isn't that game going to have state of the art graphics ? Looking at the footage graphically at least it looks pretty amazing. Is a GPU only 4 - 10% faster than an RX570 from 2017 with 8gb of RAM even going to play it without aggressive 'performance' FSR ( i.e 720p upscaled) and frame generation at any kind of decent settings.
And as a side note, many people are rocking 4k TV's right ? i might be wrong here but i thought there was a latency penalty with TV's when running non native resolution as the image needs to be upscaled ( on top of the game upscaling of course ) ehh.. maybe im out of touch with how it is now with TV input latency technology.
it's not a 4k machine but it will be connected to 4k TV's.
still this is probably just the blueprint / baseline for other vendors to produce SteamOS steam machines with higher specs.
By Lofty, 13 Nov 2025 at 12:09 am UTC
Many people are planning to buy a new gaming device just because of GTA 6
But isn't that game going to have state of the art graphics ? Looking at the footage graphically at least it looks pretty amazing. Is a GPU only 4 - 10% faster than an RX570 from 2017 with 8gb of RAM even going to play it without aggressive 'performance' FSR ( i.e 720p upscaled) and frame generation at any kind of decent settings.
And as a side note, many people are rocking 4k TV's right ? i might be wrong here but i thought there was a latency penalty with TV's when running non native resolution as the image needs to be upscaled ( on top of the game upscaling of course ) ehh.. maybe im out of touch with how it is now with TV input latency technology.
it's not a 4k machine but it will be connected to 4k TV's.
still this is probably just the blueprint / baseline for other vendors to produce SteamOS steam machines with higher specs.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By elmapul, 12 Nov 2025 at 11:49 pm UTC
By elmapul, 12 Nov 2025 at 11:49 pm UTC
"Magnetic thumbsticks (TMR) "
i hope this is a rebranding for hall effect sensor, if that is the case, its perfect!
i hope this is a rebranding for hall effect sensor, if that is the case, its perfect!
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By omeganebula, 12 Nov 2025 at 11:33 pm UTC
By omeganebula, 12 Nov 2025 at 11:33 pm UTC
With the Steam Machine, I think their goal is performance-parity with PS5 and Xbox Series X, just as Steam Deck was a Switch competitor, and didn't try to be the beefiest PC handheld that was possible at that time. PS5, Xbox Series X are still receiving the brand-new high-budget games with fixed graphical presets, and (correct me if I'm wrong) it seems like the Steam Machine is in the same ballpark, and that's the point in my opinion, not to be a high-end gaming PC. It will probably have aggressive pricing, just like the Deck. Also, if they drop it soon enough with competitive pricing then GTA 6 alone could attract massive sales. Many people are planning to buy a new gaming device just because of GTA 6, and the Steam Machine with almost full access (except most kernel-level anti-cheat games) to the Steam library, free online services, and massive, frequent sales, sounds like a better deal than a new console with zero games and subscriptions.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By harfield, 12 Nov 2025 at 11:20 pm UTC
By harfield, 12 Nov 2025 at 11:20 pm UTC
Like pretty much everyone here, the new Steam Controller is a day-one buy for me. But honestly, I'm a bit worried about that 8 GB of VRAM. I’ve got an ONEXGPU with 8 GB too, and while it runs most games fine at 1080p (and even 1440p with some upscaling), it already starts to struggle a bit in stuff like Doom TDA at 1080p medium.
I really loved Doom TDA and had an awesome time playing it, but honestly, it doesn’t look that amazing for how much VRAM it eats up. When you think about what devs could pull off with 256 MB fifteen years ago, it’s kind of crazy. Still, that’s just where we are now: 8 GB is gonna feel tight, especially once Unreal Engine 5 becomes the norm.
I really loved Doom TDA and had an awesome time playing it, but honestly, it doesn’t look that amazing for how much VRAM it eats up. When you think about what devs could pull off with 256 MB fifteen years ago, it’s kind of crazy. Still, that’s just where we are now: 8 GB is gonna feel tight, especially once Unreal Engine 5 becomes the norm.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By GustyGhost, 12 Nov 2025 at 10:49 pm UTC
By GustyGhost, 12 Nov 2025 at 10:49 pm UTC
Valve had better fix their "SteamOS + Linux" search category before these things hit shelves!
EDIT: They've already fixed it ? https://store.steampowered.com/linux
EDIT: They've already fixed it ? https://store.steampowered.com/linux
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Lofty, 12 Nov 2025 at 10:48 pm UTC
but .. without the haptic pads the steam controller is essentially just a regular game controller without a dpad, so you just buy a regular controller idk.
also the worst thing wasn't the pads it was the haptics used as a horrible version of rumble which unless im mistaken this is going to be (possibly updated and better idk) the same situation. ohh not to mention the hollow feeling and the obnoxiously loud buttons making it impossible to use at night without waking up the whole house.
so actually the mouse haptics / gyro was the best bit
( and the whole point ! )
By Lofty, 12 Nov 2025 at 10:48 pm UTC
The thing I liked least about the original Steam Controller was that g'damn haptic pad. It was never a pleasant experience to use. So I'm a bit concerned when I see two of them and everything else shoved to the top.
So yeah, I'm skeptical.
but .. without the haptic pads the steam controller is essentially just a regular game controller without a dpad, so you just buy a regular controller idk.
also the worst thing wasn't the pads it was the haptics used as a horrible version of rumble which unless im mistaken this is going to be (possibly updated and better idk) the same situation. ohh not to mention the hollow feeling and the obnoxiously loud buttons making it impossible to use at night without waking up the whole house.
so actually the mouse haptics / gyro was the best bit
( and the whole point ! )
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Nezchan, 12 Nov 2025 at 10:40 pm UTC
By Nezchan, 12 Nov 2025 at 10:40 pm UTC
The thing I liked least about the original Steam Controller was that g'damn haptic pad. It was never a pleasant experience to use. So I'm a bit concerned when I see two of them and everything else shoved to the top.
So yeah, I'm skeptical.
So yeah, I'm skeptical.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By RavenWings, 12 Nov 2025 at 10:32 pm UTC
By RavenWings, 12 Nov 2025 at 10:32 pm UTC
Since the Frame and Controller are pretty much exactly what I was hoping for, for the past few hours I've mostly been thinking about the Steam Machine and the concept and implications of the set as a whole (including the Deck and my own Gaming Rig).
If it all works as well as it could and should, it does not feel like the future. It feels more like the present, finally delivered.
I like that.
If it all works as well as it could and should, it does not feel like the future. It feels more like the present, finally delivered.
I like that.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Lofty, 12 Nov 2025 at 9:55 pm UTC
By Lofty, 12 Nov 2025 at 9:55 pm UTC
yea the VR headset looks really good. especially with the ability to side load APK's.
The controller on the other hand looks like it was designed with Ai. Im not sure how you are meant to analogue pad game and reach for the a,b,x,y buttons without hitting the right thumbstick. In fact, it looks like the trackpads are for making it easier to navigate the Linux desktop from the couch rather than to be used for FPS games (which the OG steam controller did quite well if you got it setup right).
The controller on the other hand looks like it was designed with Ai. Im not sure how you are meant to analogue pad game and reach for the a,b,x,y buttons without hitting the right thumbstick. In fact, it looks like the trackpads are for making it easier to navigate the Linux desktop from the couch rather than to be used for FPS games (which the OG steam controller did quite well if you got it setup right).
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