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Latest Comments by Liam Dawe
Creator of WebRTC now working on Google Stadia, Darksiders Genesis out plus more Stadia news
6 December 2019 at 7:41 pm UTC Likes: 4

Maath
Liam Dawe
NanobangI'm a bit confused about the nature of Stadia. Is there more to it for Linux gamers than just using Linux at Google's end? If there isn't, it's fine with me---please don't think I'm trying to knock coverage of it here. I'm just feeling an excitement around Stadia here that I'm not feeling myself, so I figure I must have missed something along the way.
No, it's not just because it uses Linux on Google's servers, the entire point is that it's yet another option to play popular titles on Linux. Especially true for multiplayer titles (like Destiny 2). If it was just server stuff, we wouldn't cover it past their initial announcement. We're all about Linux + Gaming of course ;)

I see it on a comparable level to Steam Play at the very least. In comparison to Steam Play though, games on Stadia should "just work" where as Steam Play is a gamble unless you specifically seek-out titles that others have already been the guinea pig for to let you know if it works at all.

Well, then I guess technically playing games in a Windows VM running in Linux is playing games on Linux.
I'm sure you're trying to make a point here, but it's not sticking. Windows VM is just playing on Windows. Stadia is not. It's fully Linux. You're on Linux, playing a game through the browser that's also being run from Linux. Games on Stadia need to be ported to Linux/Vulkan, so there's developers going to be getting more Linux porting knowledge at the same time.

Perhaps your point was more that you dislike Stadia coverage here? If that's the case, I'm not bothered. I write about what I want and others may be interested to know - it's how GOL has always and always will be run. Gaming on Linux, not "game on Linux this one specific way" ;)

Creator of WebRTC now working on Google Stadia, Darksiders Genesis out plus more Stadia news
6 December 2019 at 7:15 pm UTC

Shmerl@Liam: May be writing to them would be a good idea, to clarify what's blocking normal Linux release in this case.

I.e. in case of legacy publishers, such situation would be expected, but from THQ Nordic, I expected something better.
Same answer as always, market share. Stadia has Google's backing and is a "single platform" in the mind of developers.

Creator of WebRTC now working on Google Stadia, Darksiders Genesis out plus more Stadia news
6 December 2019 at 12:44 pm UTC Likes: 2

NanobangI'm a bit confused about the nature of Stadia. Is there more to it for Linux gamers than just using Linux at Google's end? If there isn't, it's fine with me---please don't think I'm trying to knock coverage of it here. I'm just feeling an excitement around Stadia here that I'm not feeling myself, so I figure I must have missed something along the way.
No, it's not just because it uses Linux on Google's servers, the entire point is that it's yet another option to play popular titles on Linux. Especially true for multiplayer titles (like Destiny 2). If it was just server stuff, we wouldn't cover it past their initial announcement. We're all about Linux + Gaming of course ;)

I see it on a comparable level to Steam Play at the very least. In comparison to Steam Play though, games on Stadia should "just work" where as Steam Play is a gamble unless you specifically seek-out titles that others have already been the guinea pig for to let you know if it works at all.

Beyond a Steel Sky, the sequel to the classic Beneath a Steel Sky is coming to Linux next year
5 December 2019 at 3:57 pm UTC Likes: 4

ShmerlThat's very welcome! Any news on their GOG release plans?
They did say it will be on other stores as well, which have yet to be confirmed but will be closer to release.

Feral Interactive are teasing movement on Life is Strange 2 for Linux
4 December 2019 at 4:33 pm UTC Likes: 5

KimyrielleSo essentially people are dissing on Feral for getting permission from a company to port a game to Linux, because the same company also happened to allow them to port their previous games?

That makes sense! *nods*

>>
<<

/sarcasm

Seriously, I think people still mistakenly assume that Feral picks the games they port. From how I understand it, it's more that they have to beg them to let them do it, because nobody in big gaming business gives a flying fish about Linux.
I dislike the lack of AAA games on Linux as much as anyone, but the truth is that other than Square Enix and the Total War devs, nobody seems to be interested in Linux ports, so that's what Feral is porting.
It's like some people think we have a market share of 50% suddenly or something. The fact that Feral still port anything, at all, is frankly amazing and appreciated because:

- Their work is top stuff
- They contribute to the community as well
- They've contributed to Mesa drivers
- And so much more

It's already possible to play Halo: The Master Chief Collection on Linux with Steam Play
4 December 2019 at 4:11 pm UTC Likes: 14

tonyrhSo bring your own compatibility layer, try to log in for 5 minutes, and after that you can't even play multiplayer... I think this is the "nightmare" some devs refer to when talking about gaming on linux.
Oh come on now, let's not make a drama out of this. This is completely different. We're not talking about a native supported game here, are we? No. This is not about the issues some developers face getting their game working nicely on Linux is it? No it is not.

These issues wouldn't be there, if it was a tested and supported Linux game, which it is not so don't mix it all together.

This is showing off how a massive game can be made to run on Linux, without the developer using a compatibility layer with a quick fix someone posted.

The open source Nintendo Switch Emulator 'yuzu' now has a Vulkan renderer
4 December 2019 at 3:38 pm UTC Likes: 5

cere4lI'm a bit on the fence about this one, strangely enough I have no issues with emulation, or with paid games.. and yet it seems so odd to have to pay for what is effectively.. pure piracy in 99% of the usecases if not more.
I get what you're saying, but the whole paying for Early Access to new features is really just a way of supporting the developers of the emulator a little more. It's tough work for sure and all the code ends up open source anyway.

I wouldn't conflate emulation with piracy like that though. There's tons of legitimate use cases of emulation.

It's already possible to play Halo: The Master Chief Collection on Linux with Steam Play
4 December 2019 at 2:56 pm UTC Likes: 1

tuubi
Creak@Liam Dawe How do you enable all these details?
According to the readme, DXVK_HUD=full should do the job.
Yup, added a note in case anyone else doesn't know.

It's already possible to play Halo: The Master Chief Collection on Linux with Steam Play
4 December 2019 at 12:49 pm UTC Likes: 6

gustavoyaraujo
Quote343 Industries included an option to turn off Easy Anti-Cheat
That's something more companies could do. But hey, I think a whole year has passed since Valve announced they were working to get EAC working on Proton, am I right?
Getting EAC working with Proton/Wine is not an easy or quick task, it's still going to take a long time to get it right from what I understand. Work is ongoing though. Proton 4.11-1 released back in July did specifically note in the changelog about it too:
QuoteMany Wine modules are now built as Windows PE files instead of Linux libraries. As work in this area progresses, this will eventually help some DRM and anti-cheat systems. If you build Proton locally, you will likely need to re-create the Vagrant VM to build PE files.

Feral Interactive are teasing movement on Life is Strange 2 for Linux
3 December 2019 at 9:08 pm UTC Likes: 15

Wow some people are miserable, some of us greatly enjoyed the LiS series.

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