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Latest Comments by Liam Dawe
Valve Has Yet Again Greenlit 35 More Linux Games For Steam
28 May 2014 at 9:14 pm UTC

Quoting: WoodieTibia still has a native, stand alone client.

Really? I went to the site earlier and the only option was a login to a flash game :(

Why The Porting Method Doesn't Matter For Linux Games
28 May 2014 at 5:16 pm UTC Likes: 1

Quoting: Anonymous
Quoting: liamdawe
Quoting: Rob on LinuxI really wish Wine would just go away.
I really wish people who say that would go away. Wine is an excellent bit of software for what it does.
Nice way to talk to readers of your site
Ohhh touchy. It's not exactly nice to say you want something to go away that many people have worked hard on. It's open source and useful for a lot of things not just gaming, but old software people are stuck with.

Wine existing is not the issue. Don't be silly.

It's a stupid statement, so I will respond in-kind.

Why The Porting Method Doesn't Matter For Linux Games
28 May 2014 at 5:10 pm UTC

Quoting: Rob on LinuxI really wish Wine would just go away.

I really wish people who say that would go away. Wine is an excellent bit of software for what it does.

GOG.com In Need Of Linux Tech Specialist To Port Games
28 May 2014 at 3:41 pm UTC Likes: 2

Quoting: SpeedsterThe expectation all along has been that dosemu/wine would be used to support old games on GoG, which is their primary focus at "Good Old Games". Having wine officially supported there will be wonderful for Linux users pining after classic games

* who don't want to go around buying windows games, and miss the opportunity of having their $$ count towards the growing Linux gaming market
* who don't want to waste time tinkering to find the right mix of wine version and wine config to play some old game that isn't super popular with fellow wine users

I need a "+ 1 million" button.

For games I just want them to work, I don't want to spend truck loads of time configuring wine if someone can do it for me on a game that will never get ported then fantastic.

And yes, we need our money counted for Linux and not Windows. This is a good stepping stone to show developers and publishers there is money in Linux.

Why We Shouldn't Accept Bad Linux Ports
28 May 2014 at 3:39 pm UTC

Yes I am sure I had it turned off, I had everything on lowest settings I am obviously very capable of changing settings in a graphics panel ;). Many people reporting the same issues.

GOG.com In Need Of Linux Tech Specialist To Port Games
28 May 2014 at 3:31 pm UTC Likes: 4

System Shock 2 uses Wine and works flawlessly for me. I'm perfectly fine with older games coming to Linux using Wine since they otherwise wouldn't be ported.

Steam Machines Not Likely Until 2015
28 May 2014 at 3:22 pm UTC Likes: 2

Quoting: AnonymousAs far as I know Steam OS is still aiming for a mainstream release this year. This news is about hardware, not software.

Bingo. It remains to be seen what Tropico 5 will do about it's port that is waiting on SteamOS.

Why The Porting Method Doesn't Matter For Linux Games
28 May 2014 at 3:18 pm UTC

Quoting: Cheeseness
Quoting: SkullyWine devs themselves state that you can expect 50% performance in wine.
This is a Wine thing, and not necessarily applicable to all wrappers.

I don't think Liam is saying that anybody should put up with lesser performance on Linux, just that whether or not they're happening via wrappers is irrelevant - it's the issues themselves (poor performance, poor stability, whatver) that we should be reporting, regardless of whether it's "native" or not.

Bingo. Wine is just one example used in the article.

Don't put up with poor performance, report the bugs and make it better. Push for native if and when you can, but do not shun and talk down on developers who don't have the man-power to port natively.

Why The Porting Method Doesn't Matter For Linux Games
28 May 2014 at 2:12 pm UTC

There isn't a single source for that wine performance note, it is something I have observed from a fair few people. To me personally I ran Starcraft 2 under Wine for many months and played it to death without a single issue and performance as far as I could tell was exactly the same as Windows 7.

Why The Porting Method Doesn't Matter For Linux Games
28 May 2014 at 2:02 pm UTC

It's also the matter of convenience of not having two Steam installs for example, one in wine and one not. So many good reason to have developers use it over having no port.