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Latest Comments by Beamboom
Arc Savior, another space combat game will be supported on Linux after release
15 January 2019 at 9:41 am UTC

aristoriasOh, the admin believes he can define what is rude and which opinion is necessary and which not (probably the one he doesn't agree with). What comes next? Troll insults and censoring?

This is a classic response from people who struggle with expressing themselves properly. Screaming "censorship", power tripping admins and "opinion police" whenever it is pointed out that in fact their attitude is really quite annoying.

It has nothing to do with Liam agreeing with you or not. As you would have known had you read discussions here earlier. But there's always multiple ways of expressing an opinion. It's actually quite remarkable how much one can get away with, if it is expressed properly.

And likewise the other way around. Very common and often shared opinions can meet resistance and trigger annoyance if expressed like an immature idiot. Cause I do share your opinion about a (too) high share of the games offered to Linux are indeed low budget, single dev games. I've often myself expressed the exact same.

But I'm not being an asshole about it, and especially when knowing that indeed many of these developers also frequent this site, there's more the reason to express such an opinion without smacking your middle finger in their faces.
That's the problem. Not the opinion in itself.

Steam Play recently hit 500 Windows games rated as Platinum on ProtonDB
11 January 2019 at 12:50 pm UTC Likes: 5

riusmaSteam Play is the new "500+ [incremental] Linux games natively available on Steam" headline!
Which may be more interesting and valuable to some, since it will include a lot of AAA titles.

The moment Fallout 4 and GTA 5 is fully running without tampering, I'm all over'em babies.

Unity have changed their terms of service, which has essentially blocked SpatialOS and streaming services
10 January 2019 at 4:50 pm UTC

14So we won't see any Unity games in Project Stream then?
This would seem to prohibit that yeah.

... Unless licensed to do so. Something that's probably not too hard to obtain, if I am to guess.

The developer of Smith and Winston made an interesting blog post about supporting multiple platforms
10 January 2019 at 3:13 pm UTC

metaldazzaHope that helps and vaguely makes sense?

Absolutely, thanks!

The developer of Smith and Winston made an interesting blog post about supporting multiple platforms
10 January 2019 at 11:55 am UTC Likes: 1

TheSHEEEPdifferent threading libs per platform. That might be a more obvious example, where one library functions in a way that makes a possible deadlock in your code occur more often on that platform, so finding that bug earlier helps tremendously.

Absolutely more obvious, but like I say how can a library-specific bug really help on other platforms, where other libraries are used for that same function where a particular issue is not present?

Admittedly I've only got experience from higher level languages, and will totally accept that is the reason for my lack of comprehension.

The developer of Smith and Winston made an interesting blog post about supporting multiple platforms
10 January 2019 at 10:55 am UTC

I don't understand how different compilers can expose different bugs in the same(?) code. I mean, a bug is a bug isn't it? Or is it because the use of different libraries expose bugs caused by those particular libraries/APIs? If so, how will the code run smoother on a different set of libraries if the bug is related to that other library?

I don't get this?

First-person base-building survival game 'Volcanoids' is making great progress on a Linux version
9 January 2019 at 6:35 am UTC Likes: 3

Yes they've confirmed on the Steam discussion forum that at least a coop multi-player is planned and on the way.

Paradox Interactive have purchased the rights to Prison Architect from Introversion
8 January 2019 at 5:16 pm UTC Likes: 2

Surely they must have in mind a sequel?

The devs of Tower Unite remove the broken Linux beta in favour of Steam Play, mentioning Unreal Engine issues
8 January 2019 at 3:56 pm UTC Likes: 3

I'd feel slightly embarrassed when a generic wrapper did a better job at "porting" my code than what I was able to do myself.

Not totally fair, I know, but still. It's a generic application, a translator, nothing custom to make it work at all.

132 of the 250 most highly rated games on Steam support Linux, even more when counting Steam Play
7 January 2019 at 10:43 am UTC Likes: 3

Purple Library GuyHang on, though--it's the same problem you'd have under Windows, and the same workaround you'd have to use in Windows. How can something whose behaviour is identical to the Windows version not be platinum?

ahhh sorry, I totally misunderstood that post.
Thanks for the correction.

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