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Latest Comments by Kallestofeles
THQ Nordic has acquired the Carmageddon IP, perhaps we will finally get it on Linux
3 December 2018 at 7:53 pm UTC Likes: 2

Hahahaha, I would love if they would actually re-write it to Vulkan... because anything less is pretty much useless as it runs like crap even on windows.
But you know, hope dies last and it will probably be a "year of linux desktop"™ next year.

Steam Link hardware officially walks the plank, there's an app for that
20 November 2018 at 12:48 pm UTC

Ehhhh. I have used this a lot for streaming stuff in-house, sad to see it discontinued. I too have a smartTv but an LG one which runs linux and not android - so no link app for me.
Who knows how long they'll plan on supporting the steam link interface - maybe I'll need to simply get a chromecast then.

NVIDIA have released the 410.57 driver as well as a 396.54.06 Vulkan beta driver to help DXVK
24 September 2018 at 7:28 am UTC Likes: 2

tuubi
Kallestofeles@liamdawe, there's a typo in the title! "releasd"
This is what the "For spelling, grammar and other corrections to our article—click here" box above the comments is for.
Thanks Tuubi, I'm still as blind as a bat... and I don't mean the animal.

Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 August 2018 at 3:57 pm UTC Likes: 5

adolson
Shmerl
adolsonIf I'm a developer, I don't see why I should put any effort into a Linux version.

Because supporting your users is proper. If you don't want to do that - you'd be a bad developer.

Tons of developers already don't support Linux. And now that their games can possibly easily be run on Linux with zero effort on their part, you think they're going to suddenly start to care? Give me a break.
First, we need a reasonable marketshare - before that no dev is gonna give a rat's a%%% about Linux unless they're personally invested in the well being of the platform. And Steam Play will be a brilliant step towards having a bigger marketshare.

That's my 2cents if anyone cares.

Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 August 2018 at 3:54 pm UTC Likes: 2

I am absolutely loving it so far!
Even though I'm not at home at my main rig, I can now, instead of messing about with wine, just simply click to install and play some of the older games on Steam - this is absolutely brilliant! And the best part is the way that Proton scales the image instead of interacting with X resolution - it even work on titles which use DOSBOX!!! I installed and one-click-ran Little Big Adventure 1 original edition which uses dosbox and it's PERFECT! Before this I used to use a script to change the screen resolution, then start dosbox and then the game and then revert the resolution - now it's just a single-click experience as it should be!
I am so glad that Valve keeps on investing into the Tux and it really is starting to pay off. =)>

Language learning game Lingotopia to release on August 16th with Linux support
11 August 2018 at 6:35 am UTC

This looks extremely interesting!
I've been on and off with German and Russian languages for ages now, this might be just another push that I need to continue developing them skills... will definitely give it a go.

What are you playing this weekend and what do you think about it?
14 July 2018 at 1:24 pm UTC Likes: 1

Playing around with a lawn-mower during that silly heatwave. :/

OpenSAGE, an early WIP game engine for Command & Conquer: Generals adds Linux support
25 June 2018 at 9:59 am UTC Likes: 1

I love C&C:Generals - imho it's the best one of the whole C&C series for multiplayer, however it has it's issues - mainly with very oldschool controls and inability to support decent resolutions (have to modify the ini file to get anything decent showing on a modern display). I am mainly very excited about this project due to the resolutions support... who knows, maybe I'll be eventually even able to run it in 21:9 - now that would be a sight for sore eyes.

OpenSAGE, an early WIP game engine for Command & Conquer: Generals adds Linux support
25 June 2018 at 9:56 am UTC Likes: 2

legluondunetBut we have already OpenRA to play Command and Conquer and it does it very well, why create another project?
Command and Conquer Generals uses a vastly different engine than the early C&C, C&C:Red Alert and Dune titles, hence it is not compatible with OpenRA to say the least - very, very loose and ugly explanation.

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