Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Avehicle7887
Supraland stops supporting Linux shortly after leaving GOG entirely
27 Jun 2020 at 2:05 pm UTC Likes: 3

I could forgive the dev for not able to support Linux and opt users to use Wine/Proton. However, delisting the game from GOG was the last straw for me, I contacted GOG support at which point they've returned the money in wallet funds.

Shame though, the game was fun when I played it.

What have you been playing recently?
21 Jun 2020 at 10:16 pm UTC Likes: 2

Managed to finish off Metro: Exodus today, it was a joyride all the way through. Started the DLC "Sam's Story" which picks up right after the main game ends.

I don't know what's next but I need a change of genre, most likely I'll start the first game in the 'Trails in the Sky' series.

AMD announce the Ryzen 9 3900XT, Ryzen 7 3800XT and Ryzen 5 3600XT
16 Jun 2020 at 7:47 pm UTC

My 1700X is starting to feel old with all these releases. I'll hold onto it a little longer with Zen 3 just a few months around the corner.

EVERSPACE 2 sure does look shiny in the new Alpha footage
14 Jun 2020 at 12:59 pm UTC Likes: 3

Quoting: ShmerlLooks very good. I hope they are finally using Vulkan in Unreal, not OpenGL anymore.
Last I remember, Vulkan for native Linux UE4 games was in a horrible state, performs worse than OpenGL. The first Everspace performed admirably on Linux with OpenGL even on a low end machine.

CrossTalk is the latest Intel CPU security problem
9 Jun 2020 at 11:43 pm UTC

These days it's like Intel is optimizing their CPU's to combat the security flaws.

Supraland is leaving GOG after less than a year, dev says sales were low
9 Jun 2020 at 7:39 pm UTC Likes: 3

I could put up with the dev removing the Linux version and use Wine, but delisting it from GOG is a bit too far. The dev says it's too much work for little revenue, which is kinda baffling.

There are many other games on GOG from small indies, they don't have deep pockets and yet they can handle much more frequent updates than this game has put out as well as multiple DLC's.

What are you clicking on this weekend? Come tell us
6 Jun 2020 at 8:02 pm UTC Likes: 2

Been playing Metro Exodus all day, for a long time I thought it was a fully open world game, but I'm not disappointed that it's not either way.

ScummVM officially testing Ultima IV, Ultima VI, and Ultima VIII
25 May 2020 at 7:16 pm UTC

I first played Ultima 8 on my 486 PC which came on a CD with multiple EA games at the time, didn't know much what I was doing as I was still a kid, maybe this will be a good time to revisit it :wink:

Happy hour has arrived at bar GOL with the Wine 5.8 release and it's a real corker
9 May 2020 at 3:31 pm UTC Likes: 1

Time for the Wine o'clock news:

mfplat: Shadow Warrior 2 - Still no videos
mfplat: Darksiders 3 - Still no intro video
mfplat/fixes: Outward - Still no intro, however the game now runs again (was broken as of Wine 5.7)

vkd3d/dx12: Deus Ex Mankind Divided - Game seems more stable (at least in my case) with latest vkd3d git. Performance is still superior with DXVK, but nice to see DX12 support improving.

A fine Wine release I might say.

Happy hour has arrived at bar GOL with the Wine 5.8 release and it's a real corker
8 May 2020 at 10:46 pm UTC Likes: 5

Another exciting release. I'll re-run my usual mfplat tests tomorrow to see if anything's changed since the past 2 weeks.

On another note, Philip Rebohle (DXVK) has been working heavily on VKD3D (DX12 Support) at this repo: https://github.com/HansKristian-Work/vkd3d [External Link] which in turn gets merged into https://github.com/d3d12/vkd3d [External Link]