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Latest Comments by damarrin
Transhuman Design has removed the Linux version of BUTCHER due to issues in favour of Steam Play (updated)
21 September 2018 at 6:59 am UTC Likes: 2

This is actually an interesting situation in another way as well: in removing the native version and asking Valve to whitelist the game for Proton, they are asking them to take over the support for the game as well. I wonder what Valve thinks about that.

What Subset Games (FTL, Into the Breach) think of Valve's Steam Play
18 September 2018 at 10:55 am UTC Likes: 1

I believe we don't need all people who use Linux to subscribe to the philosophy behind it. We do, however, need the numbers so various entities that create hardware and software find it worthwhile for their business to support Linux properly. I believe both proprietary and open-source software have their place and it would not be good if either of them disappeared.

I'd say a Linux market share of about 20% would do the computer landscape a world of good.

What Subset Games (FTL, Into the Breach) think of Valve's Steam Play
18 September 2018 at 9:28 am UTC

I agree with Purple Library Guy 100%. I also thought of the "if you build it they will come" phrase as I was reading Cheeseness's article and I think he is wrong there. They will not come because they're already somewhere else and they _see_ no reason to move.

I think Linux is already good enough and has been for years now. It has not been enough. The general population does not care about Linux's advantages and they just want to use what they know and what will run the software they know (how many times have I heard, yeah, ok, but does it run <insert arbitrary piece of Windows-only software here>, oh, it doesn't, but I need it) and to some extent what came installed on their computer - even if they themselves say "Windows 8 is awful I hate it".

The situation can only be solved by marketing and easy access to hardware with Linux pre-installed. The perception of Linux has to change. People have to learn they can do all they need to do with it. This is exactly the thing Apple had been doing for years - telling people they sell fully-functional computers which have all the software people will ever need. I remember when Macs were in the perceptual position Linux is in now some 15 years ago - seen as expensive, useless toys for a very specific few. Linux isn't seen as expensive ofc, but the rest stands. Apple put millions into marketing and more millions into software.

Someone needs to do that for Linux if it's to succeed.

Life is Strange: Before the Storm is now officially available on Linux
13 September 2018 at 3:25 pm UTC Likes: 1

SwiftpawMake sure Steam Play is disabled so you don't accidentally download the Windows version. I just tried it and it had a missing executable.

What's this "Steam Play"...?


It's just some gimmick Valve came up with, just like Steam Machines it's not worth bothering with.

Life is Strange: Before the Storm is now officially available on Linux
13 September 2018 at 3:24 pm UTC

EhvisSo there goes that plan to play the first one before this comes out.

Well it is a prequel, so maybe you can start with this one anyway. I assume that's probably okay to do and wouldn't have spoilers or be too confusing but I'm not sure.

Yeah, I don't think that's how it's supposed to go. As far as I know it basically tells you what happened.

Game porter Ethan Lee gives his thoughts on Valve's Steam Play and Proton
12 September 2018 at 11:33 am UTC Likes: 13

Well, GOG built their entire business around those games, so it's kind of silly to pretend they don't exist. Nostalgia is a very powerful thing.

An interview with the developer of DXVK, part of what makes Valve's Steam Play tick
11 September 2018 at 5:20 pm UTC Likes: 4

codythedragondudei very much see some publishers and devs going ok so they will use proton to play our games so we have demand

now lets port our next game native now that we know linux users actually want games from us

That's the way I see it as well. Perhaps Valve can convince developers to do the little extra effort to make sure their game works OK with Proton (or, dare I even say, to take Steam Play and Proton into account when choosing middleware and making their game) and then, when Linux market share inevitably grows, developers will say OK, now it makes sense to make a native version.

An interview with the developer of DXVK, part of what makes Valve's Steam Play tick
11 September 2018 at 4:56 pm UTC Likes: 7

The Linux community unfortunately has the same mentality as any other community and the if-you're-not-with-us-you're-against-us attitude can be very strong and there'll be always someone who is very vocally unhappy or outraged by something.

Whereas it all boils down to us using the OS we want to use (which means software makers must support us if we want our computers to be useful) and us wanting as many people as possible to use it (which means the OS must be fit for general use).

We're getting there, but the constant bickering and animosity between the different parts of the open source community is not helping.

Wizard of Legend sells 500K copies, on sale for a few days to celebrate
27 July 2018 at 7:03 am UTC

STiATSounds like paid advertisment ... the whole article.

No it doesn't.

Not my cup of tea, but it looks excellent in movement: fast and meaty.

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