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Latest Comments by marcus
Terraria for Google Stadia is surprisingly back on and going through certification
27 February 2021 at 6:35 pm UTC

Quoting: elmapuli know that most people will not care on that aspect so they have no reason to rely on google, but think for an moment: how many of those discontinued google products were paid?

Google Music was paid.

Crusader Kings III is now out, some thoughts on the medieval mayhem
1 September 2020 at 7:23 pm UTC Likes: 18

Quoting: SwiftpawHard pass if you want a game that is fully fleshed out and complete rather than largely empty and waiting for the inevitable billions of price-gouging DLCs to be jammed into the game later as Paradox LOVES to do.

What a horribly abusive and very annoying business model.

I whole heartedly disagree. I have every EU4 DLC and I can assure you that this is still the game where I spent the least amount of money per hour played. The model ensures that the game is continually improved upon and most of the improvements get into the base game free of charge. Usually only flavour goes into the DLC (at least during the last few years). So unless you want to support the developer you do not even have to buy the DLCs.

Even better, when you play multiplayer only the host needs the DLC. All others get the features that the host has no matter which DLC they own themselves.

I prefer this model very much compared to other games where you get a new installment every one to three years and everyone partaking in a multiplayer match needs the same DLC.

Open source shape-factory building sim shapez.io is now on Steam
20 June 2020 at 8:22 pm UTC

Yes. I just bought it and there is a Keybindings menu in the settings.

11 years later Minecraft sells over 200 million copies
18 May 2020 at 6:45 pm UTC Likes: 1

Please see the last paraprah on this (luckily preserved) website:

https://web.archive.org/web/20100507070939/http://minecraft.net/about.jsp

and then you will know how I think about Mojang ... or Notch. They broke a promise they made to me when I bought the game. But maybe they would say that purchases did not die down. On the other hand, they removed that statement from the website so I would say they do not intend to honor that promise anyways. And I somehow doubt (as Dunc also noticed) that the Java edition is seeing many new sales nowadays ...

Godot Engine was approved for an Epic MegaGrant
3 February 2020 at 7:49 pm UTC Likes: 1

Quoting: dejaime
Quoting: 0aTTBut let's be honest: As soon as the Fortnite millions are missing, the EGS is over
Tencent is the only thing that makes me disagree. We could fit 100+ Valves inside Tencent's pockets. To put things in perspective, Valve has a total equity of ~2.5Bi, Tencent had 72Bi Net Income in 2018 alone.

https://en.wikipedia.org/wiki/Tencent
https://en.wikipedia.org/wiki/Valve_Corporation

Uh ... besides that being irrelevant in total since Tencent has a minority stake in Epic, you need to compare the same unit and the same accounting category to make any sense. Tencent had a net income of 79.984 billion CN¥, which is roughly 12 billion USD.

The equity of Tencent (given on the same wiki site) is 356.207 billion CN¥, or roughly 50 billion USD.

What you wrote is similar to saying "Tencent has 55000 employees while Valve is only 23 years old!"...

edit: fixed units. Used Japenes Yen instead of Chinese

Techland have updated Dying Light again, Drop Attack should be fixed on Linux
29 November 2019 at 7:54 pm UTC

Quoting: AsciiWolfDoes Dying Light work on AMD GPUs with Mesa?

It did not the last time I tried about 3-4 Months ago (Radeon VII). Just launched to a black screen. Played the Proton version afterwards, which works perfectly.

After a casual game for the weekend? Runefall 2 brings some more match-3 to Linux
12 October 2019 at 6:12 pm UTC Likes: 1

Bought it and it plays and looks quite interesting. Also worked flawlessly out of the box. Can recommend it after having played for ~ 1h.

Unique tower-based strategy game Protolife is heading to Linux, needs more testing
9 September 2019 at 6:55 pm UTC

Keeping an eye on this but the reviews say that the trailer is misleading (regarding map size). There seems to be no planetary scale as suggested by the trailer or even map sizes close to it.

Also I read in some comments/reviews that this was written in JS and incredibly slow even on powerful machines. Can someone here that owns the game confirm or refute this?

Seems that the Linux version of Supraland will not be heading to GOG (updated)
11 July 2019 at 8:53 pm UTC

Quoting: ShmerlWithout saying when. So you can't extrapolate from there. Basically they can interpret that like they want. So for the user it basically is equal to "you can't, unless we told you you can".

This is not true and you are arguing yourself into a corner here. According to your interpretation of laws you can not make a backup of GOG games either. I don't find the word "Backup" in their user agreement either ....

The simple yet stylish puzzle game SiNKR 2 is out and it's lovely
10 May 2019 at 6:39 pm UTC Likes: 2

I loved the first one and instantly bought the new version. Thanks for covering it Liam!

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