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Latest Comments by rcrit
The itch.io app works on a Steam Deck
7 March 2022 at 3:20 pm UTC

Looks pretty good for what I think is an Electron app.

I didn't poke very hard but I don't see bundles anywhere. Like on their web page, bundle items are hidden until you download them "in order to avoid flooding your library." But bundles don't seem to be available at all in the app, just the games already downloaded.

Building a Retro Linux Gaming Computer - Part 12: In Tremendous Pain
15 February 2022 at 2:49 pm UTC

Don't want to be a downer, I've generally enjoyed this series, but this article seems more like a review of SoF than "getting old games to run".

If you still don't own Stellaris it's currently free with Amazon Prime Gaming
2 February 2022 at 3:25 pm UTC

Quoting: EhvisThey do, but lately they've also been giving Gog, Epic and Origin keys.

Nice, I had no idea.

SDL 2.0.22 will default to Wayland on Linux
27 January 2022 at 1:53 pm UTC Likes: 5

Quoting: orzo
QuoteA lot of the heavy lifting involved (in libdeco) was done by Ethan Lee (...) almost all of the work involved was funded by sponsors of their GitHub.
Gnome/RedHat aren't exactly supportive of native Linux gamedev, are they.

nit: two words, Red Hat

I'm not sure what you mean by not supportive. Red Hat employs a number of big contributors to graphics libraries and drivers like Mesa and nouveau.

Wii U emulator Cemu plans to go open source and support Linux
17 January 2022 at 7:00 pm UTC Likes: 2

Quoting: ljrkMaybe kind of a nitpick, but to me this kind of implies that C++ would be some kind of "updated" Version of C. The next C standard is likely C23, so will it then be "more modern" than C++20?

These are simply two different languages that evolve separately although the workgroups do coordinate development together.

So in C a trailing ++ adds one after use which means that C++ is 11 to C's 10. It's for when you're coding and need that one little push over the cliff[1], you've got 11. C++.

[1] apologies to Spinal Tap

Easily install and upgrade Proton GE or Luxtorpeda with ProtonUp-Qt
6 January 2022 at 2:44 pm UTC Likes: 1

This is pretty sweet. I particularly like the Info button so you can see the fixes in at least the various ProtonGE releases. I didn't try the others.

XWayland gets DRM leasing support for helping VR on Linux
8 December 2021 at 9:06 pm UTC Likes: 1

Speaking of Wayland, Fedora 36 has a proposal to enable Wayland sessions by default in GDM even with the NVIDIA proprietary driver.

Thread: https://lists.fedoraproject.org/archives/list/[email protected]/thread/OTGKP27GD7BWWCSBDSJAFUAHFTN7NWNB/

Steam Autumn Sale 2021 is live now
24 November 2021 at 10:52 pm UTC

+1 to Prey. I played it through twice this year.

Valheim was the only game I played that was released this year, apparently, so it got my vote.

I think Cyberpunk 2077 is in my future.

Wolfenstein: Enemy Territory Single-Player mod is out now
23 November 2021 at 12:48 pm UTC

Quoting: pmadzikAs I understand Liam way is also native. Luxtorpeda just download and run native binary (iortcw) for you.

Fair enough. I guess I should have clarified for those who own the game but not on steam.

Wolfenstein: Enemy Territory Single-Player mod is out now
22 November 2021 at 11:00 pm UTC Likes: 4

FWIW I got it to work natively:

- I rebuilt my local iortcw build circa 2017 with current master and copied the resulting bits to my rtcw directory.
- download the mod, WolfETSP.2.exe
- Install the mod into a fresh wine prefix. It doesn't require RTCW to be installed.
WINEPREFIX=$HOME/wolfrtcw_et_sp wine WolfETSP.2.exe
- Change directory into my RTCW install: cd /usr/local/games/rtcw
- Copy the plugin: rsync -avp $HOME/wolfrtcw_et_sp/drive_c/Program\ Files/Return\ to\ Castle\ Wolfenstein/ET .
- Launch: ./iowolfsp.x86_64 +set fs_game ET

I've only played about 10 minutes but I haven't noticed any issues.

edit: and in the 11th minute I got a core dump