Latest Comments by g000h
Strategy game Radiis has no moving units, only buildings and it's out now
21 August 2018 at 7:59 pm UTC

Quite interested in this. I like the Risk board game, I like Tower Defence games, I like game play to be relatively deep but without lots of obscure rules. Just watched this game play Video, which was pretty good to get a feel for play.

Guess it's another one to go on the Wish List.

The action RPG Underworld Ascendant is now releasing in November
21 August 2018 at 6:47 pm UTC Likes: 1

Quoting: Shmerl
Quoting: FutureSuture
Quoting: ShmerlGood that it's releasing, but they really should have used Unreal instead of Unity. Many pointed it out to them in the past.
Why do you say that? I am not clued up on the matter, hence my curiosity.

Unreal manages to produce better graphics with better performance if used right. Unity just ends up being more limited in general. I'm not sure if that's the reason for certain look-n-feel that the game gives though.

As much as that is very true and fair comment, I'd also venture from my own perspective that less games have been coming to Linux on Unreal Engine versus Unity. Maybe due to implementation difficulties getting the Linux build to work. I think I'm happier it's on Unity because I want to see a working Linux release.

Although both engines are full of pitfalls that need to be surmounted.

Fictorum, the action RPG with destructible environments looks like it's now on the way to Linux
20 August 2018 at 4:18 pm UTC

Thinking I'll add this one to my Wishlist, and then once the Linux version drops, I'll consider it some more. Linux version + Sale + Good Game Play = Likely Purchase. ;)

There's some great Linux games on sale right now
20 August 2018 at 4:11 pm UTC Likes: 3

Just feel like adding - Ken Follett's The Pillars of the Earth - as well as being a fantastic game - is also a fantastic book. I've read it and adored it, and highly recommend to others.

I bought Turok just after the Linux release. It was playing fine on my Debian Linux rig. Noting you can get Turok I and Turok II Bundle for 86% discount on Fanatical. And even more discount if you use the SUMMER10 voucher code!

You can get the original Orwell free from Humble Store for a limited time
17 August 2018 at 2:32 pm UTC

Always in the mood for free. But (as usual) I already own it.

The original The Banner Saga is no longer officially supported on Linux
14 August 2018 at 9:12 pm UTC Likes: 2

I've been using The GIMP happily for years. Recently, Krita free open source art software came to Linux (and Windows and MacOS) and is a pretty good Photoshop replacement. Yes, it would be great for Linux if more decent art and design tools came to the platform, and not necessarily from Adobe.

DXVK 0.65 is out for Vulkan-based D3D11 in Wine, fixes for Monster Hunter World, Yakuza 0
12 August 2018 at 8:15 pm UTC

Quoting: ShmerlI only buy DRM-free, so by amount it's mostly GOG, then Humble and last itch.io.

Good point, my own raw~ish result isn't perfect, because I've not separated out the Humble DRM-free count. It does complicate things, because usually Humble releases DRM-free download + Steam key for the each DRM-free title.

DXVK 0.65 is out for Vulkan-based D3D11 in Wine, fixes for Monster Hunter World, Yakuza 0
12 August 2018 at 7:51 pm UTC

Quoting: Shmerl
Quoting: g000hA game bought for playing on Windows (i.e. WINE) because the Linux port is delayed (for instance), produces stats that it was a Windows purchase.

We know for example, that GOG collect statistics based on user agent, so GOG would know that the game was purchased and downloaded by Linux users. We don't know however what stats are shared by GOG with developers. However if they don't share these stats, developers wouldn't know anything anyway, besides the fact that the game was bought. You'd need to ask actual developers to know that info is available for them.

Leading me onto another interesting subject: The ratio of Linux gamers using Steam versus GOG versus other game purchase system. I'd be interested in GOL surveying its readership about its purchasing ratio. Just looking at my own (raw~ish) stats: I've bought 85.9% of my Linux games on Steam, 13.8% of my Linux games on GOG, and 0.3% on itch.io (and not counting free games, such as Xonotic).

DXVK 0.65 is out for Vulkan-based D3D11 in Wine, fixes for Monster Hunter World, Yakuza 0
12 August 2018 at 7:33 pm UTC

Quoting: Avehicle7887I don't believe Wine/DXVK has an effect with a devs' support, some companies refuse outright to support our platform and the ones that do still provide native games despite the Win version running perfectly in Wine.

For one I'm grateful these 2 amazing project exist, unfortunately it's not always possible for a game to come to Linux and it's nice to know there's still a way to play them.

There are some non-obvious effects. Devs are very much affected by analytics data. A game bought for playing on Windows (i.e. WINE) because the Linux port is delayed (for instance), produces stats that it was a Windows purchase. As such, the overall game stats might indicate lower Linux market share than it ought to achieve. If the game achieves 5% Linux market share, then it might be cost effective to release to Linux on the next game release. However, if the game achieves 1% Linux market share, then future games might be deemed not worth porting.

I agree about the other factors you're mentioning, namely:
- Thanks to WINE to give Linux gamers the possibility to play games only released to Windows (and never coming to Linux)
- Yes, there are game studios which will only release to Windows (or to Playstation, or to Switch) but my point was about studios that are likely to release to Linux, not ones that will never do so (under current market conditions).

DXVK 0.65 is out for Vulkan-based D3D11 in Wine, fixes for Monster Hunter World, Yakuza 0
12 August 2018 at 4:26 pm UTC Likes: 1

Quoting: Whitewolfe80
Quoting: ShmerlWhat's worrying in better performance? You can't stop progress.

Oh i actually have to explain it. If i am a game dev and I have some linux users asking for a port now currently the options are one do it in house which means hiring staff two have feral do it which obivously incurs costs. Or 3 do nothing and wait for linux users to buy windows copies and play it through wine meaning i have to do fuck all and i still get 100 percent profit. Which one would you choose if its anything other than option 3 your lying or have never worked in large corporation.

Same as my reply, but you are just placing replacing my mention of "effort" with "incurring cost". I guess it is another leap in mental agility to associate effort with cost, and so you've made it even clearer.