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Latest Comments by Leopard
NVIDIA 460.32.03 released - their first stable driver with official Vulkan Ray Tracing
8 January 2021 at 12:43 pm UTC

Quoting: Xpander
Quoting: Leopard3-) Nvidia performance will not likely improve. Nvidia is not eager to investigate/help perf issues with vkd3d-proton from what i get. Pascal/Turing and older has really bad perf with it and it won't change. Ampere is better but that is likely due to that lineup in general being better.

Thats not entirely true. Death Stranding and Cyberpunk 2077 seems to run as expected on my pascal (GTX 1080Ti) at least... checking several youtube videos of people running the game on windows with same/similar hardware and i can see the perf is where it should be.. about ~15% worse on same settings.

The special case is Horizon Zero Dawn though, where performance is exactly half of what it should be.

Don't have any other DX12 game to test on vkd3d-proton though.

It is generally much more worse at many dx12 titles. Where AMD ( RADV) usually hits to 90 percent of perf what you would get on native.

I recently tested The Division 1 , i get 50 percent perf compared to what i get on DXVK with that title for example. On Nvidia. Compared to native that would be getting 40 or 30 percent of perf.

NVIDIA 460.32.03 released - their first stable driver with official Vulkan Ray Tracing
8 January 2021 at 12:23 pm UTC

Quoting: aokami
Quoting: Pendragon
Quoting: ikirutoDevice-1: NVIDIA TU106 [GeForce RTX 2060 Rev. A] driver: nvidia v: 460.32.03

Cyberpunk 2077 still crashes.

I wasn't aware they had made any Cyberpunk fixes with this release. Did you see some listed?

Not listed here but we're just desperately waiting for the VK_VALVE_mutable_descriptor extension for WineD3D to perform better.

1-) That is not WineD3D , it is vkd3d-proton.

2-) That said extension only helps for gpu hangs. Which Nvidia users suffers because absence of it.

3-) Nvidia performance will not likely improve. Nvidia is not eager to investigate/help perf issues with vkd3d-proton from what i get. Pascal/Turing and older has really bad perf with it and it won't change. Ampere is better but that is likely due to that lineup in general being better.

So if you have any vkd3d-proton workloads on Linux , it is better to grab an AMD gpu or just dual boot if that is not possible. Nvidia perf seems like hit to a dead end with vkd3d.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 December 2020 at 9:58 am UTC Likes: 3

Quoting: BasianiWorMzy
QuoteHowever, by buying a game that doesn't support Linux, you are sending the message to the dev that they don't need to support Linux to get your money. Why should that dev support Linux if you're going to give them money either way?

Thanks. You said what I wanted to say.
Looks like game developers are thinking "Why we support Linux, when Linux users have WINE/PROTON and they already are buying games from us. Yes, they have some pains to play our games but they don't care it so why we care them, why we support them?!"
Buying unsupported game sends game developers signal that you anyway paying of them. So they don't have reason to support Linux. No one makes games for supporting gamers, it's business.

Game sold over 1 million copies at Steam alone , do you really think they will care about a Linux port?

You can't get a Linux port deal from huge games like this if you are not Google and throw money to them for porting the game for your platform.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 December 2020 at 8:45 am UTC Likes: 4

Quoting: ikiruto
Quoting: SpirimintSuch good news. But why Valve said then its only working on AMD??
I don't know. Minor performance issues like looking in the mirror, but still playable. I have not reached the city yet, I am busy with another.

Because VK_VALVE_mutable_descriptor_type

extension is needed to avoid hangs. Without it ( which currently on RADV has ) game will hang regularly.

So it is not really playable on Nvidia.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 December 2020 at 6:35 am UTC

Quoting: LungDrago
Quoting: Leopard
Quoting: rustybroomhandleWondering what the specific missing features are in the Nvidia driver preventing this from working.

Amusingly, Assassin's Creed: Valhalla with vkd3d works on Nvidia but not AMD.

This extension is needed.

VK_VALVE_mutable_descriptor_type

Currently only implemented on RADV.

Any at least a ballpark ETA on when can we expect Nvidia to catch up? I haven't really been interested in playing a day 0 release before so I have no experience or data on this.

No ETA on that i'm afraid.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
9 December 2020 at 9:44 pm UTC Likes: 13

Quoting: rustybroomhandleWondering what the specific missing features are in the Nvidia driver preventing this from working.

Amusingly, Assassin's Creed: Valhalla with vkd3d works on Nvidia but not AMD.

This extension is needed.

VK_VALVE_mutable_descriptor_type

Currently only implemented on RADV.

Without it game will hang regularly.

Valve gets another developer to work on Linux graphics drivers, starting with AMD RADV
28 July 2020 at 10:07 pm UTC Likes: 6

Quoting: Whitewolfe80Great news that valve keep investing in linux, I would love to know what the return is for valve corp on linux investment. Do we spend enough for them to retain profit even after monthly wage bill and investments, in graphics compatibility and innovation or do they make a loss on it each qtr banking on the long game.

They are probably burning money.

NoiseTorch is another tool to remove background noise while recording on Linux
17 July 2020 at 3:03 pm UTC Likes: 14

Any new Linux background noise supressor released

Liam: Hammer Time!

3D adventure thriller 'Beyond a Steel Sky' is out now for Linux PC
17 July 2020 at 11:34 am UTC Likes: 1

Quoting: TheRiddickInteresting, I hope its not using OpenGL...

It is Vulkan but you would actually want OpenGL here Vulkan on UE4 sucks.

Probably throwing it to Proton would yield to better perf.

DirectX 12 exclusive DEATH STRANDING runs on Linux with Proton 5.0-10
16 July 2020 at 4:33 pm UTC Likes: 1

Quoting: Patola
Quoting: Leopard
Quoting: PatolaSpeaking of drivers, the 450.57 drivers got to the graphics-drivers PPA for Ubuntu 20.04, however they come only in 64 bits packages, thus Steam does not even start. For 18.04 and 19.10 the 32-bits packages are there. So it seems the 32bitscalypse for Ubuntu has started...

As a workaround, changing the ppa sources.list file to point to eoan instead of focal then changing the driver version works and steam starts. A packaged 450.07 working on Ubuntu 20.04 jumping through many hoops and stuff.

Update: the packager (Alberto Milone) responded. He said he made a request to whitelist the new nvidia drivers, so that they are allowed to build i386 binaries. So soon the workaround will not be necessary.

Is that fixed? I still lack 32 bit libs.

Btw what kind of change you are talking about?

/etc/apt/sources.list.d

deb http://ppa.launchpad.net/graphics-drivers/ppa/ubuntu focal main
# deb-src http://ppa.launchpad.net/graphics-drivers/ppa/ubuntu focal main

Simply changing focal to eoan is sufficient?

Yes, that's it, just change focal to eoan, then of course after that do an apt-update, and then apt install nvidia-driver-450 <...other nvidia-450 packages>.

If you do not know which are the other packages, this line should work and pull the other dependent packages, i386 and amd64:

sudo apt install nvidia-driver-450 libnvidia-gl-450 libnvidia-compute-450 libnvidia-extra-450 nvidia-compute-utils-450 libnvidia-compute-450:i386 libnvidia-decode-450:i386 libnvidia-ifr1-450 libnvidia-fbc1-450 libnvidia-gl-450:i386 libnvidia-ifr1-450:i386 libnvidia-decode-450:i386 libnvidia-compute-450:i386

I am also monitoring the repository. Whenever I detect that the 20.04 source has been fixed, I'll tell here.

Thanks , that worked.

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