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Latest Comments by Pikolo
The excellent deck-builder "Slay the Spire" is getting a 4th free character, update out with touch-screen support
2 July 2019 at 6:47 pm UTC

Slay the spire works just fine for me in borderless fullscreen on Kubuntu 19.04.

Interestingly, on a friends windows laptop where I showed the game off, it didn't fit the screen properly and the "start" button was out of reach, preventing play. It worked fine on another windows computer though. Seems like the engine is relatively new and hasn't been given treatment to work around hardware quirks...

I thoroughly enjoy it, but I don't think the 4th character fits thematically... There are so many 3s in the game - cards have sets of 3, relics have sets of 3, there are 3 shards to collect before fighting the heart, there are up to 3 enemies at a time(reptomancer excluded)... I'm sure the creators can surprise us though.

Steam Summer Sale 2019 is live, here’s what to look out for Linux fans
25 June 2019 at 10:41 pm UTC

SalvatosInteresting event, although I don't have any games currently tied to its achievements. Very interesting prizes too. The way it's designed, though, it looks like everyone should just join the same team (i.e. corgi) to ensure they are eligible for the free games.
Wrong. Only X players from the top 3 teams will win prizes. Meaning that you want to be one the smallest winning team. Corgi is probably the biggest now, not the best choice.

Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
22 June 2019 at 4:42 pm UTC Likes: 1

vectorI say this tongue-in-cheek so don't flame me, but perhaps Ubuntu would like to deprecate support for OpenGL as well; after all, Apple is deprecating OpenGL support

At least Apple

1) CLEARLY communicated that 32-bit and OpenGL was deprecated YEARS in advance
2) Did not hem and haw about 'well maybe we'll get rid of it in 20.04'
3) CLEARLY made an OS update that bugged users about their apps potentially not working in future releases
4) Only after 2-3 years of such updates, notification, etc is 32-bit support finally ending with OSX Catalina
5) OpenGL was declared deprecated last year, it still is not offically dead even in Catalina. yes its likely soon, but Apple has been screaming about converting to Metal for years. to the point where Aspyr and Feral back ported their entire steam library to Metal last year

Canonical's plan

1) "You have 4 months sorry!"

If Canonical is going to copy all of Apple's bad decisions, then they should also copy the part where Apple spent YEARS clearly communicating to both devs and users, with popups and warning. As opposed to dropping a bomb on people with 4 months notice, and then when users upgrade to 19.10 in 4 months suddenly 50% of the Linux games will stop working and Proton/Wine also dies with it.

So much this↑. Seriously, WTF do you mean you're removing an important part of the ecosystem with only 4 months notice? This is not a serious approach. If they wanted to test a 64 bit only Ubuntu, Canonical should have said it's a test. Deprecating 32 bit installers was clearly communicated and few people were taken by surprise. If Ubuntu announced they're marking 32-bit multilib as deprecated, they could have done so, but removing it out of the blue is a terrible idea.

I think one of the reasons steam is a 32-bit application despite supporting only 64-bit OSs is so that users don't notice whether the games themselves are 64 or 32-bit. Since installing the package pulls in 32 bit, you have both anyway.

I would be OK with openSuse Leap becoming the new Linux home for Steam. I remember that installing Nvidia drivers broke the package manager and that's how I ended up with Kubuntu, but I'm sure they could solve it. I head rumours steam was considering Flatpack as a way of cleanly packaging the old steam runtime and moving to a new one, but that was last year so it might have just been rumours.

Steam to get a public beta for the Library overhaul in "weeks"
12 June 2019 at 9:10 am UTC Likes: 1

Pluses of the new layout:
- uses full width, unlike the current Steam client that looks designed for a vertical device(higher rather than wider, like a phone).

- achievements are less prominent,
- where did DLC selection go?
- multiple direct community links(guides, discussions, hub) were combined into a single slightly bigger button.

On the whole, I don't like the new layout.

Humble Store has a big "Table-Flipping Tabletop Sale" going with some great Linux games on offer
27 May 2019 at 10:08 pm UTC Likes: 2

I've purchased Slay the Spire. I was planning to buy it from GoG, but a Steam key from Humble is fine too. I think that's the first time my purchase counted for gaming on linux

DXVK 1.1.1 is out with major features, acting as the re-release of 1.1 for Vulkan-based D3D11/10 in Wine
4 May 2019 at 9:11 pm UTC

raneonGood to see this re-release of DXVK 1.1, thanks :-) As a user of mesa-git on Arch I will benefit directly from this new version. But I wonder if Proton will integrate DXVK 1.1.1 then soon as well, I do hope so.
I doubt it. Proton won't see DXVK 1.1.1 until VK_EXT_host_query_reset makes it into an LTS branch of Nvidia drivers. I think Steam OS doesn't use Nvidia's beta drivers, and that's what they'll be synchronising the release of this feature with, the cross-platform mod API for games has launched a Unity plugin
3 May 2019 at 5:50 pm UTC Likes: 1

I hope so too! The idea is good and the implementation as pure as I can think of. I am wondering if Epic might decide it's easier to partner with them instead of building their own counterpart. That could be a nice way to show they're not purely evil...

QuoteAground and 0 A.D. also use but they wrote their own wrapper.
0 AD is not written in Unity and therefore couldn't possibly have made use of a Unity plugin. It's nice to know there is more thank one open source implementation of the API though!

Sid Meier's Civilization VI updated again, Linux client back in sync for cross-platform play
18 April 2019 at 11:55 pm UTC Likes: 1

This is an outstanding story. All these trade exploits were brought to public attention by Spiffing Brit, in his YouTube video on Civilization 6 exploits. I have to wonder if it's the beginning of an era, where it's not only competitive games that receive balance patches..

Unity 2019.1 is out, finally moving the Linux editor from Experimental into Preview
16 April 2019 at 4:11 pm UTC

mirvIt's nice to see Unity improving all the time, and extra cool to see officially supporting AMD + Mesa. All of that becoming more & more stable, and easily installed or available out of the box, along with native GNU/Linux editor support would be a huge boon to game development on GNU/Linux itself. I've often said that porting after making a game is one thing, but developing it natively is something else entirely and ideally what we'd like.

Wonder what the push is for this recently. Not that I mind.

Might be Stadia - that runs natively on Linux, and while it has it's own SDK, I assume many similarities to desktop Linux in things like scheduling remain

The EU is going after Valve and others for "geo-blocking", a statement from Valve
5 April 2019 at 8:42 pm UTC Likes: 1

The EU might be a weak union at the moment, because it's trying to go through unification without an equivalent to the US civil war, by unifying slowly and methodically. However, the EU is slowly turning into a real country - in 2021 it'll start using retaliatory visas against the US for discriminating against 3 countries within the block, the Eurozone has only been growing, banking has been unified, unified corporate taxation talks broke down at the end of last year, but they'll come around, and for good(GDPR) or ill(Article 13), the internet rules are being standardized.

One of the first steps of Internet unification was the Digital Single Market, which requires all companies to treat the EU as a single country and makes price discrimination against EU citizens illegal. It is price discrimination that the EU commission is prosecuting here. I'm hoping they'll go after geoblocking for TV shows/movies next.

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