Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
Latest Comments by Ananace
Valheim, an interesting survival game inspired by norse mythology and viking culture, currently free
7 August 2018 at 7:36 pm UTC

I was a little sceptical about the graphics, but I'd say they actually look downright good in motion.

The game runs quite well too, even if the loading times are really long, and the in-game information is quite lacking.

Most definitely going to spend some more time with this, mainly because at first touch it feels like an actually playable version of A.R.K.

Open source Morrowind game engine OpenMW 0.44 released
31 July 2018 at 9:51 pm UTC Likes: 1

Quoting: razing32If you're the one working on this project , thank you :)

Just the Flatpak and Windows maintainer for OpenMW, haven't done any real development work on it since way back when I wrote the first unfinished prototype for saving ESP/ESM/ESS data.
But thanks anyway, always nice when people enjoy what you do :)

Open source Morrowind game engine OpenMW 0.44 released
31 July 2018 at 7:10 pm UTC Likes: 2

Quoting: GuestI decided to install it via flatpak. I was happy when I found out it was the newest version. I hope they keep it up to date.

I certainly have no plans on ceasing maintaining it. :)
That being said, it seems like we lost an appdata xml update in the process, so the flathub page incorrectly states that it's still 0.43.0

Quoting: GuestNot the same engine, but an upgraded version of it, yes. Theoretically, after they complete 1.0, they could decide to upgrade their project to support other Bethesda games like Oblivion, Skyrim, or the Fallouts.

There's a thread on the forum that started back on the Ogre version, it's basically a proof-of-concept of loading Oblivion / Skyrim / Fallout content in OpenMW, so certainly far from an impossible thing to do.

The Humble Sports Bundle has some awesome Linux games
31 July 2018 at 7:00 pm UTC Likes: 6

I'd say $5 is more than worth it just to get Dirt: Rally.

Probably the best racing game I've ever played, and the Linux version is really well done as well which is a big plus - though being a Feral port that doesn't surprise me.

Snap! The new Minecraft launcher now has another easy way to be installed on Linux
24 July 2018 at 4:19 pm UTC

Quoting: KelsI get that flatpaks and snaps are easy to install, but what's never been clear to me is are they as easy to update as PPAs for instance? Or do I have to go to every single piece of software I use and keep them updated manually and individually?

Both Flatpak and Snap comes with built-in updating as far as I know, as well as their repository-based installing. Which also happens to be the reason I prefer them above AppImage with their install-less design.

Now I can't speak for Snap - can't easily install it on my dist - but for Flatpak it's as simple as `flatpak update` to update one or all installed applications. Or just use KDE Discover / GNOME Software and let it update the apps for you.

Snap! The new Minecraft launcher now has another easy way to be installed on Linux
24 July 2018 at 10:27 am UTC Likes: 2

There is work ongoing on getting Minecraft running as a Flatpak as well, though apparently Java is misbehaving quite badly, so multiplayer doesn't seem to work.

Atari VCS RAM upgraded to 8GB and Atari confirm you can put a normal Linux distribution on it
15 July 2018 at 8:56 pm UTC

I mean, when/if they actually get it out then I'll most definitely get one - or possibly even two depending on the final price.

I've been looking for a nice looking - while still powerful - little HTPC to stick by my TV for a while now, had a NUC for a while but their design really doesn't work for that. Also used a Pi for a while, but there's simply nowhere near the power I need in one of those.

And hey, there's just something about being able to sit back and relax with a replica Atari joystick that calls to me.

SteamOS has a minor update to test the waters before a bigger update
7 July 2018 at 3:15 pm UTC

I wonder if they're planning on maybe switching it onto a newer Debian base entirely, stretch has been released for over a year now after all.

A small but nice update on Ashes of the Singularity: Escalation and Linux support
18 June 2018 at 7:17 pm UTC Likes: 4

I think part of what he means is that out of the big three - Windows, Linux, and macOS - both Windows and macOS have their own radically different APIs, while Linux sticks to the more neutral POSIX APIs. And as it so happens, both Windows and macOS supports much of those same POSIX APIs as well.
So programming a piece of software on Linux using the native APIs makes it a lot easier to port onwards onto other platforms like Windows or macOS.

mod.io is a new open API for cross-platform Steam Workshop-like mod support
15 May 2018 at 6:26 pm UTC

I looked through their API and SDKs a bit, looks mostly aimed towards higher-level mods - texture packs, localization, models, scripts, etc. Though their built-in virus scanning with VirusTotal is nice for the lower-level ones.
They do seem to lack a robust system for version dependencies as well as inter-mod dependencies too.

Really happy to see someone working on providing a reference for how to do mod handling though, this does tend to end up far too big of a mess usually.