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Latest Comments by Shmerl
You can now easily run the Epic Store on Linux with Lutris, Epic suggests applying for a grant
18 April 2019 at 4:17 pm UTC Likes: 5

Instead of grants, let Epic support Linux games in their client and store. Not that I plan to use it, since it's not DRM-free.

Wine 4.6 is officially out with the start of a Vulkan backend for WineD3D
17 April 2019 at 2:53 am UTC

At one point The Witcher 3 almost worked using wined3d, except for a few remaining bugs and annoying hangs on Polaris cards. So I'd say they were pretty far along, but dxvk surely surpassed that.

Wine 4.6 is officially out with the start of a Vulkan backend for WineD3D
14 April 2019 at 8:23 pm UTC Likes: 2

etonbearsNow, why did I go into that detail? The reason is that this is the mechanism by which DXVK is implemented. Wine does not actually contain a working implementation of D3D10 or D3D11 in winelib.

Not exactly. A lot of D3D11 / D3D10 is already implemented over OpenGL. But that's suboptimal, and implementation is not as complete as DXVK.

Wine 4.6 is officially out with the start of a Vulkan backend for WineD3D
12 April 2019 at 8:06 pm UTC Likes: 3

cRaZy-bisCuiTWill Wine Staging esync work with DXVK? Do I have to activate that for every specific Wineprefix somehow?

esync is activated with an environment variable, as long as Wine is built with it:

WINEESYNC=1

So you can put it in your game start script.

Wine 4.6 is officially out with the start of a Vulkan backend for WineD3D
12 April 2019 at 7:39 pm UTC Likes: 1

Avehicle7887Another exciting Wine release, the good news don't end here though - ahead of the official announcement, the Staging release for 4.6 will include the popular eSync patches.

Great times ahead

Is it a sign that esync patches were refactored and will be considered for inclusion in upstream Wine? A major useful feature like that should really be upstream.

Far Blade looks like a very unique 3D boss rush adventure
11 April 2019 at 4:36 am UTC

I guess this can be called voxel art style?

DXVK, the Vulkan-based layer for Direct3D 10/11 in Wine has a major 1.1 release out now (updated)
7 April 2019 at 6:13 pm UTC Likes: 2

Avehicle7887Newer Wine versions can still be used and compiled without FAudio, the staging patches even reverted the FAudio commits.

You can, but I mean simply using WineHQ builds. They enable faudio now. Luckily, Debian maintainers just reviewed faudio submission, so it should enter unstable soon.

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