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I have mentioned before how I was unable to get Dave Taylor's original port of Doom to work as it was built as an outdated a.out binary rather than ELF. Since then, I stumbled on an article by Jason Heiss that describes how to load the binfmt_aout kernel module to attain a.out binary support, as well as installing packages from earlier Red Hat Linux releases to provide the necessary libraries.
The most appealing aspect of my QDI Advance 5/133 motherboard is its inclusion of AGP, PCI, and ISA expansion slots. By having both dedicated MIDI and 3D acceleration hardware I can dip my toes into two different eras of gaming. As for the actual MIDI tracks produced, well, they have personality at least.
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