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Viewing articles by Marc Di Luzio
I’m a programmer and avid gamer. I currently develop and game on Pop_OS, plus run Mint, Fedora and Raspbian at home. I work at Unity as a Linux specialist in the Sustained Engineering team, while also contracting for Valve. Formerly developer and Linux Group Lead at Feral. Any opinions and thoughts I write are mine personally and do not represent those of my employers.

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Editorial - Linux Gaming's Ticking Clock

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Years ago, when we could still meet in the hundreds in small enclosed spaces, I was speaking to a Valve employee and brought up the topic of integrating Wine into Steam.

Going where no Steam Play has gone before with Elite Dangerous

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What’s the one game keeping you a dual booter? Maybe it’s PUBG, or Rainbow Six: Siege? Maybe it used to be Overwatch? For me, that game was Elite Dangerous, and one year on from Proton’s release, I have a story to tell.
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How to be a great advocate for a niche gaming platform

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Directly helping to bring games to Linux can be super complicated - I’m talking low-level, real-time, writing-a-GUI-in-Visual-Basic-to-hack-the-Gibson complicated. What if there was a way to support the platform you love with just your regular old self?
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