I am the owner of GamingOnLinux. A fan of anything techy, and not just Linux stuff.
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How do you look on Free (as in freedom) and Open Source software? Why did you decide to make your game available to Linux platforms? Do you plan to ever release the source code?
Any plans to port other games, either older or future?
What do you think about the negative reactions of the Windows crowd after your announcement?
@Hyeron lol there were negative reactions? Do you have a source please? want to read that for laughs.
Petr Svoboda - he's referring to comments posted on their developer's blog:
Many gamers dual-boot and therefore have already purchased Windows games that are just now having Linux clients released through Steam that do not require platform specific purchases. This will hurt the Linux sales figures and I'm just wondering if this is taken into consideration when looking at your total sales by platform before deciding whether or not support is feasible for Linux in the long-term for a game company/studio/publisher such as SCS Software? Will Steam provide you with figures supporting the number of Linux installs of your product??
Can we see other titles as well?
I love their hunting games, so i am especially interested in information about these.
What about the 'steambox', are they exited about this/are they going to make special controller support for it if it's needed.
How did you find development on Ubuntu/Linux? Surprisingly pleasant, or maybe there were a few things your devs had to learn/get used to?
Also, why Linux before Mac? (not that I'm complaining )
And I just want to say thank you again for supporting Linux!
Do they plan distributing the game out of Steam? Thru Desura or others?
As some alreqdy asked : Will you port your past or/and future games to Linux?
2. Why ALL of the trucks in Euro Truck Simulator 2 are "flat nose" trucks?
This makes them look similar to each other.
3. What improvments does Euro Truck Simulator 2 has compare to your other games and Euro Truck Simulator 1?