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Wizardry 6&7 RPG Games On Steam Using Dosbox
Posted , 12 September 2013 at 3:51 pm UTC / 4988 views
So hot no the heels of GOG.com stating they aren't supporting Linux Night Dive Studios has put Wizardry 6 & Wizardry 7 onto Steam using Dosbox. Something that GOG.com feel is too hard to do across many distributions yet they have just done it.

Just be aware only Windows gets Wizardry 7 gold, Linux only gets the DOS version (source).

I love the descriptions used for them on Steam, looks like the original descriptions stating things like:
QuoteFULL-COLOR ANIMATED graphics
DIGITIZED sound (NO add-on cards required)
HARD DISK supported

That's right folks, hard disks are supported, you don't have to play them on floppy disks.

Wizardry 6 Features
  • 11 Races, 14 Professions (with rankings!)
  • Weaponry, Physical and Academia Skills
  • Six Spellbooks, 462 Combinations
  • Non-Player Characters
  • An arsenal of over 400 researched items
  • Varied Fighting Modes
  • Primary and Secondary Attack
  • Continuous Journey
  • Unlimited Backups
  • Save Game
    
Wizardry 7 Features
  • Outdoor Campaigns
  • Full Soundtrack and Effects
  • True Point & Click Mouse Interface
  • Auto-Mapping
  • Unprecedented Depth of Story

There is also this post on the Steam forums to ask for Linux support of Wizardry 8, go give it a +1 and let the developer know that you want it.

I am the owner of GamingOnLinux. A fan of anything techy, and not just Linux stuff.

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Comments on this article are now closed.
DrMcCoy commented on 12 September 2013 at 4:24 pm UTC

It's also very weird that they use the same screenshots GOG uses, char names referencing GOG and all...

I'd really like a Linux version of Wizardry 8, though that one could be a bit more complex. When I tried it last in Wine a few years ago, there were problems with crashes, reproducible, when I moved to certain places in the game world. As long as I didn't look at those places, it was fine, but as soon as I changed the camera so that those would be in view, CRASH.

Still, I do have some nostalgia related to this game. It was one of the last I played before I kicked Windows off my HDD.

It's also very weird that they use the same screenshots GOG uses, char names referencing GOG and all... I'd really like a Linux version of Wizardry 8, though that one could be a bit more complex. When I tried it last in Wine a few years ago, there were problems with crashes, reproducible, when I moved to certain places in the game world. As long as I didn't look at those places, it was fine, but as soon as I changed the camera so that those would be in view, CRASH. Still, I do have some nostalgia related to this game. It was one of the last I played before I kicked Windows off my HDD. :)
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adolson commented on 12 September 2013 at 4:44 pm UTC

Argh. I don't have any hard disks. Only floppies and cassettes.

Argh. I don't have any hard disks. Only floppies and cassettes. :(
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Speedster commented on 12 September 2013 at 5:04 pm UTC
  • GOL Supporter

Oooo this looks like a winner -- played the wizardry 8 demo a while back under wine and wanted more, but wasn't willing to buy windows-only games any more.

Oooo this looks like a winner -- played the wizardry 8 demo a while back under wine and wanted more, but wasn't willing to buy windows-only games any more.
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izberion commented on 12 September 2013 at 5:06 pm UTC

Actually both of these games are in Steam for Linux.

Actually both of these games are in Steam for Linux.
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izberion commented on 12 September 2013 at 5:37 pm UTC

Oh maybe I should try reading next time

Oh maybe I should try reading next time :P
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Lord Avallon commented on 12 September 2013 at 9:56 pm UTC

It´s awesome to have classics on Steam for Linux! Super Frog HD is out now too, I hope Sega make the Genesis classics available for Linux too.

It´s awesome to have classics on Steam for Linux! Super Frog HD is out now too, I hope Sega make the Genesis classics available for Linux too.
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Swiftpaw commented on 13 September 2013 at 8:46 am UTC

QuoteSomething that GOG.com feel is too hard to do across many distributions yet they have just done it.
Why do so many devs think that supporting Linux standards like interfacing with Xorg and ALSA/PulseAudio, using XDG standards, etc is so difficult?  Someone needs to tell them they can include all non-standard dependencies with their game so that it can run on any Linux distro.  It's not like Android which doesn't even use Xorg and relies on their own version of Java for all programs and thus is a different platform.  Maybe they are used to closed platforms like Android, Windows, and OS X, and think Linux distros are the same thing.  At least, most of them aren't...looking at you, Ubuntu, if you continue down your present course...

[quote]Something that GOG.com feel is too hard to do across many distributions yet they have just done it.[/quote] Why do so many devs think that supporting Linux standards like interfacing with Xorg and ALSA/PulseAudio, using XDG standards, etc is so difficult?  Someone needs to tell them they can include all non-standard dependencies with their game so that it can run on any Linux distro.  It's not like Android which doesn't even use Xorg and relies on their own version of Java for all programs and thus is a different platform.  Maybe they are used to closed platforms like Android, Windows, and OS X, and think Linux distros are the same thing.  At least, most of them aren't...looking at you, Ubuntu, if you continue down your present course...
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