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Lutris game manager starts off 2021 with a sweet small update

By Liam Dawe,
Lutris, the free and open source all-in-one solution to keep your games from different sources together on Linux has a fresh release out to begin 2021.

Portal 2: Desolation standalone mod gets a first proper teaser, coming to Linux

By Liam Dawe,
Will the cake be a lie here too? Portal 2: Desolation is an upcoming very high-quality looking mod and they have revealed the first look.

Steam Play Proton 5.13-3 rolls out restoring controller hotplugging

By Liam Dawe,
Valve and CodeWeavers have rolled out another smaller update to the Steam Play Proton compatibility layer.

Direct3D 9/10/11 to Vulkan translation layer DXVK 1.7.3 released

By Liam Dawe,
The open source DXVK project which translates D3D9, D3D10 and D3D11 to Vulkan for use with Linux and the Wine compatibility layer has a new release up.

Vulkan Ray Tracing becomes official with Vulkan 1.2.162 (updated)

By Liam Dawe,
The day has arrived, along with the release of Vulkan 1.2.162 being tagged in the Vulkan-Docs repository on GitHub the Vulkan Ray Tracing extensions are now officially released.

Valve contractor working to add Direct3D 12 support to APITrace for VKD3D-Proton

By Liam Dawe,
Valve contractor Joshua Ashton, who originally created the Direct3D9 to Vulkan layer D9VK which was eventually merged with DXVK, is now working to help VKD3D-Proton for Direct3D 12 to Vulkan.

Windows compat layer Wine 5.21 out, supports helpful Vulkan extensions for debugging

By Liam Dawe,
The hackers working away on the Wine compatibility layer for running Windows games and apps on Linux tagged a new development release with Wine 5.21.

Direct3D 12 to Vulkan layer vkd3d-proton has a 2.0 release

By Liam Dawe,
Supporting newer and more advanced Windows games like Control and Death Stranding, the Direct3D 12 to Vulkan layer vkd3d-proton has a 2.0 release.

Eight years ago today, Steam for Linux went into Beta

By Liam Dawe,
Steam has now been available on Linux, at least in Beta, for eight years now and it's come a long way.

Fedora 33 released with lots of improvements to the Linux desktop

By Liam Dawe,
Sponsored by Red Hat, the Fedora Linux distribution has today released Fedora 33 which brings in numerous improvements for desktop users.

Steam Play Proton 5.13-1 Linux compatibility layer up and ready for testing

By Liam Dawe,
Valve has released Proton 5.13-1 for testing, this compatibility layer for Steam Play brings with it many advancements for getting more Windows games working on Linux.

D3D9, D3D10 and D3D11 to Vulkan translation layer DXVK release 1.7.2 is up

By Liam Dawe,
Developer Philip Rebohle announced today the release of DXVK 1.7.2 to further improve the D3D9, D3D10 and D3D11 to Vulkan translation layer.

NVIDIA driver 455.28 is out for Linux, new GPU support and lots of bug fixes

By Liam Dawe,
NVIDIA have produced a brand new stable Linux driver with version 455.28, which adds in new GPU support and there's plenty of fixes for us too.

vkd3d, the Direct3D 12 to Vulkan translation library releases version 1.2

By Liam Dawe,
Translating Direct3D 12 to Vulkan for use with Wine makes a huge step forwards, as the Wine team have announced the release today of vkd3d 1.2.

Watch the ACO shader compiler and Vulkan Ray Tracing talks from XDC 2020

By Liam Dawe,
With XDC 2020 (X.Org Developers Conference) in full swing, we've been going over the various presentations to gather some interesting bits for you. Here's more on the ACO shader compiler and Vulkan Ray Tracing.

The NVIDIA GeForce RTX 3080 is out today, some details for you (plus new driver release)

By Liam Dawe,
As if you forgot, right? Today, the real next generation in gaming begins, with the release of the NVIDIA GeForce RTX 3080 as the first in the desktop Ampere architecture.

NVIDIA driver 450.66 released for Linux, includes a useful Vulkan sync fix

By Liam Dawe,
More NVIDIA news for you today, not only is it possible to use GeForce NOW on Linux in the browser, we also have a new stable NVIDIA driver release.

Direct3D to Vulkan translation layer DXVK 1.7.1 is out, lots of game fixes

By Liam Dawe,
After a few months since 1.7 went out, DXVK 1.7.1 is now live to further improve Direct3D to Vulkan translation.

Vulkan API gains new extension to aid translation layers

By Liam Dawe,
Today, the Vulkan API 1.2.149 spec update went out and it includes another extension that's aimed at helping translation layers like DXVK.

Linux distro Fedora 33 may get DXVK as the default for Wine

By Liam Dawe,
If you make use of the Wine compatibility layer on Fedora, it seems the upcoming Fedora 33 release may end up defaulting to DXVK for better performance.
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