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Bringing together a ton of updates from all the recent Beta releases, a big new release of SteamVR is out for everyone further refining the VR experience overall.
Valve continue to move at a rapid pace to improve SteamVR across all platforms, especially with the Valve Index being so new there's plenty of teething issues to address.
Today, The Khronos Group has formally announced the OpenXR 1.0 specification as an exciting step towards bringing together the various different ways of interacting with virtual reality (VR) and augmented reality (AR).
Valve emailed a press release today, to mention that the full bundle of the Valve Index kit is back in stock for those in the US looking to pick it up.
Valve have released a new stable version of the Steam Client today to add new features, improve existing features and catch some pesky bugs flying around.
What could possibly be a little prank from Valve, the unfinished Steam store pages for the Valve Index, Valve Index Base Station and Valve Index Controllers went online a little too early.
What will hopefully help developers work on VR projects using Valve's experimental "Knuckles" controllers, Valve have opened up the source code for their Moondust Knuckles Tech Demos.
Valve have expanded their VR support, with the introduction of their SteamVR Input system which is very much like what they've done for gamepads in the main Steam client.