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Tomes of Mephistopheles

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Alex from Kot-in-Action sent me a video on testing their engine's ability to render large outdoor areas for their new game.

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Well it looks pretty good! Can't wait for more info to come out!

Here are some screenshots of their dungeons which we will hopefully see in-game:image
image

For more info you can check out Kot-in-Actions website. Article taken from GamingOnLinux.com.
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13 comments
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motorsep Oct 21, 2011
Why do you call it a waste of a license?

It's not suitable for us currently. Before we won the license we had no idea what the engine is about. Would you want for us to spend 5 years in development with Unigine and then switch back to DP engine or UDK ? :)
Unigine is powerful, multiplatform, but not without weaknesses. It's scripting is horrible IMO. They should have went with Lua or something similar, not with C++ like scripting nightmare.
Liam Dawe Oct 23, 2011
Article has been updated to better serve info on it all :)
Danni Coy Oct 28, 2011
As somebody who has worked with Both Unigine script and Lua based engines - I have to call BS on that one. Uniginescript isn't particularly harder to work with. It's an algol family language like C,C++,D,Java,Ecmascript(javascript). It is not really any more difficult to use than say using Javascript to make a dynamic web page. It is close enough to C++ use a C++ IDE including syntax highlighting and code completion.

Having an Aesthetic preference for one language over another is one thing. But calling either a nightmare is indulging in a conciderable amount of hyperbole
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