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NOWHERE the very odd indie game thats hard to understand

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NOWHERE looks like one trippy game that the developers class as a "a procedural single player, open world, sandbox game".

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NOWHERE is a procedural single player, open world, sandbox game; You incarnate as a floating machine-being in a society of mechanical entities; we call them the I. You live the full life of a single I in this closed ecosystem, which is represented as a giant otherworldly colony suspended in space. When you die, you reincarnate, and you live the next life, until all lives are played out. You go back and forth in time and as every member of that society, you shape what you are as a collective. As the game progresses, you and the system become one.

Witness the unravelling of a visual acid trip through an impossible space, filled with exotic shapes, geometric patterns and appropriate soundscapes, cocooned by the people who brought you Masagin.

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Anyone brave enough to try this one? It supports Linux of course and pre-ordering gets you access to the early builds too. It will set you back 14.95 Euros as well, not exactly cheap for such a niche game but who knows, maybe it is awesome I just don't quite 'get' it yet. Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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1 comment

xeranas Jul 16, 2013
I read bit on deeper explanation of this game. This game probably drops in category where visualization & sound experience is primary game goals (reminds a bit Proteus). Probably best played such game is on Oculus Rift.
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