Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

LIMBO can finally be played natively on Linux thanks to Ryan "Icculus" Gordon and his porting magic.

If you don't remember, LIMBO came in a Humble Indie Bundle and caused a wee bit of a stir when people noticed it wasn't native. Glad we can put that behind us now!

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Kudos to Ryan for porting and Playdead for allowing him to do so! As this is an SDL2 port it should work beautifully, and brings controller support too.

You can pick it up at Humble Store if you don't own it already or fancy gifting a copy to say thanks.

Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
23 comments
Page: «2/3»
  Go to:

Skully Jun 19, 2014
They probably wasted their time with this, we all love wrapped games now remember. As long as it works and all. Icculus will vanish into distant memory doing native ports like loki did. He needs stop this rubbish and start wrapping everything fast and cheap, so we can fill steam with glorious penguin icons.

Jokes aside, it's a good game! Glad they did this.
Metallinatus Jun 19, 2014


lol Is that for real? I haven't seem an "attack" from that guy yet!
Someone have really way too much time on his hands....
omer666 Jun 19, 2014
It's working on Steam now. Great job!
Hamish Jun 19, 2014
Alright, now that I have actually played some of this, I must now conclude that LIMBO may in fact be the most disturbing game I own. :O
PKMpl Jun 19, 2014
Quoting: FutureSuture
Quoting: Imants
Quoting: FutureSuture


  • Playdead is much smaller than CD Projekt RED


  • Playdead has a lot less cash than CD Projekt RED


  • Limbo is much older than The Witcher 2: Assassins of Kings


  • Limbo already exists on Linux via a wrapjob

And yet here we have Limbo for Linux. Natively. Thank you, Playdead and icculus. That is how you build good will. I can tell which game I'll buy and gift and which one I won't.
Limbo code base is much smaller than Witcher 2: Assassins of Kings
Limbo is much more easer to test.

I think it is very hard to compare these two games.

Civilization 5 and Witcher 2 in other hand...
My first two bullet points tackle that rather nicely. Civilization 5 is another example, though, as is Trine. CD Projekt RED, being all about good will, certainly screwed up here compared to other developer studios.

Limbo would be a lot cheaper to port, also consider the fact that both games actually have similar sale prices. Witcher 2 is always £3 when they go on (-80%) sale, so they are not too far off, Limbo would be £1.40 on -80% sale.

Still that port is so bad that there is just no excuse, but can we stop talking about it? They already announced a new version, we should come back to this once it's ready.
omer666 Jun 19, 2014
Quoting: PKMplThey already announced a new version, we should come back to this once it's ready.

Did they? I look at the github and Steam forums everyday and the only thing they were able to say about this was "no ETA." I even asked if a "true fullscreen version" was possible as a VP employee mentioned that it could improve performances but I never got an answer...
PKMpl Jun 19, 2014
Quoting: omer666
Quoting: PKMplThey already announced a new version, we should come back to this once it's ready.
Did they? I look at the github and Steam forums everyday and the only thing they were able to say about this was "no ETA." I even asked if a "true fullscreen version" was possible as a VP employee mentioned that it could improve performances but I never got an answer...

http://gamingonlinux.com/articles/virtual-programming-are-working-to-improve-the-witcher-2-on-linux.3881
omer666 Jun 19, 2014
Quoting: PKMpl
Quoting: omer666
Quoting: PKMplThey already announced a new version, we should come back to this once it's ready.
Did they? I look at the github and Steam forums everyday and the only thing they were able to say about this was "no ETA." I even asked if a "true fullscreen version" was possible as a VP employee mentioned that it could improve performances but I never got an answer...
http://gamingonlinux.com/articles/virtual-programming-are-working-to-improve-the-witcher-2-on-linux.3881

Uh... read before you quote. It says exactly what I said: no ETA.
MayeulC Jun 19, 2014
Just updated on steam.
GoCorinthians Jun 20, 2014
Thanks...downloading!
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.