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Unity3D Games "Phone Home" With Details Of Your Hardware & Software

By Matt - | Views: 35,279
A tweet sent out by the Unity engine folks earlier about their stats page mentions that all Unity games automatically send your data to them on the first launch. This is interesting and worrying.

It's interesting because we have another avenue of checking up on how Linux is doing, and worrying because they send out software and hardware information without notice (and I never knew this!).

Linux seems to be pretty low overall:
Windows Player: 95.5%
OS X Player: 4.3%
Linux Player: 0.1%
Source

It's interesting as we can see that for Unity based games, Ubuntu and Linux Mint are top of the Linux distribution food chain:
Ubuntu: 61.4%
Mint: 15.0%
unknown: 12.6%
Linux 3.2 (Canaima 3.1): 3.1%
Manjaro: 2.0%
Arch: 2.0%
Elementary: 1.6%
Debian: 1.2%
Suse: 0.8%
Source

Quote taken from their official page:
QuoteWhen installed, a Unity game submits anonymous hardware details. This is done only once, and does not contain any personally identifiable information (see the privacy policy for what exactly gets sent). We compute statistics of this information. This can be incredibly helpful for Unity game developers in helping them to make good content decisions and optimize performance of their games.

I don't want to worry anyone here, but it's important that people know this is happening. Any bugs in this could easily send over private data by accident. Worse things have happened, so should this really be something that goes on silently?

There is no opt-out of this data collection either which is also a bit worrying as, again, it's all done behind the scenes.

How many of you knew Unity games did this? What do you think about it? I would be interested to see if people are as worried as me, or if they feel Unity should be trusted with our silently collected data? Article taken from GamingOnLinux.com.
Tags: Unity
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38 comments
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Nightmare Twilight Oct 13, 2014
Well, I guess I need to remove Shadowrun Returns and Wasteland 2 from my wishlist.
Nightmare Twilight Oct 13, 2014
Damnit, even Wild Seasons and Satellite Reign.
Guest Oct 14, 2014
Is this really a surprise? Not to say other companies *don't* do it, but Unity3D is easily the worst of the linux-native game engines. I'd go so far as to say I'd rather have eON or Wine than Unity3D. This is really just icing on the cake of their truly *horrible* linux support.

These days, before I buy a game, I check to see if it was/is made with Unity3D. If so, I treat it as if it doesn't have a native linux version at all. Automatic phoning home without user consent just reinforces that.
ElectricPrism Oct 14, 2014
Unity3D isn't at the top of my list of favorite engines.

Their Linux user base isn't that big because Linux users are hardcore and don't want to play the mcdonalds of gaming at the top of their list.

I couldn't care less about them collecting impersonal metrics to understand their audience, its just not a very nice thing to do without a disclaimer or request for permission.
Plintslîcho Oct 14, 2014
WTF!

That really is a slap in the face and I'm truly disappointed- to put it very mildly.
So far, I was really happy with Unity3D based games on Linux because in my experience, they worked very well. That has just changed.

I don't think the problem is the information they collect (or rather claim to collect); I'd probably provide it would they've asked for it. The problem here is that companies obviously think these days it's alright to do it without asking for permission and informing their users first (not to mention the possibilities such a backdoor opens).

The more sh!te of this kind I read, the less interested I feel to turn my computer on at all. Guess technology has just taken a direction that I don't support and am not willing to follow.
Pit Oct 14, 2014
Quoting: ElectricPrismTheir Linux user base isn't that big because Linux users are hardcore and don't want to play the mcdonalds of gaming at the top of their list.

If that were true, Steam for Linux would be dead and unused. It's much more of an issue for hardcore-linuxers.

But steam might be the reason for this low number. I guess most (linux) steamers have dual-boot windows, too, and many games there before there's a Linux version. Depending on how exactly the already-sent detection works, this could make the linux-version not-report on first start.....
dustinquickfire Oct 14, 2014
I actually had a member post about this on here. Hopefully this doesn't spread bad blood for game devs who use Unity and were not aware of this.

Also, if you're gonna complain about unity data collecting, complain to Facebook, Apple, and even Google.
whatever Oct 14, 2014
The vast majority of gamers in those statistics are from China and Vietnam. Linux is not very popular there and Windows XP is still the number one OS! So I wouldn't worry. Steam's statistics are way more representative.
dustinquickfire Oct 14, 2014
I sent this to Unity 3D via Twitter and got this response

https://twitter.com/quickfiredustin/status/522021503337246720
N4G170 Oct 14, 2014
I checked the player settings editor (4.6 beta) and there is no option to deactivate the "Phone Home" in the standalone player(win,mac,linux). The iOS, Android and Blackberry players let you deactivate hardware statistics (turned on by default on iOS and Android).
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