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It's so damn good to see Humble back on form with a true Humble Indie Bundle, we just gained access to new games too!

New Games
140
MirrorMoon EP
Contraption Maker

Even with the new games, it's worth it for Outlast and Shadow Warrior too!

Check out Humble Indie Bundle 14 right here.
https://www.youtube.com/watch?v=1eaf131KjPk

If you don't pick up this bundle, I'm just going to assume you're insane. Article taken from GamingOnLinux.com.
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Pit 8 Apr, 2015
Quoting: Pozzuoli@Pit for me, that directory is fairly small.

$ du -hs ~/.config/spotkincm
248K /home/poz/.config/spotkincm

=EDIT=

I downloaded a few user inventions, and now it's 1.9 MB. However, I think it's reasonable enough for devs to put this kind of file there, isn't it? Perhaps better in a cache directory, but this isn't horrible, IMO.

I hope you agree that 1.9MB is something different from 494M. And I did not download any user inventions etc. as the game would not run at all. So just refering to 'this kind of file' is a bit lame without specifying what exactly we are talking of. .config is for configurations, and half a gig is not configuration data....
Pozzuoli 8 Apr, 2015
Quoting: PitSo just refering to 'this kind of file' is a bit lame without specifying what exactly we are talking of.
Wow, that escalated quickly. In any case, "this kind of file" was specified in the previous sentence, i.e. "user inventions".

Quoting: PitI hope you agree that 1.9MB is something different from 494M. And I did not download any user inventions etc. as the game would not run at all.
Yes, I do agree. I was merely pointing out that "for me" (to quote myself) it was different, just in case people were turned off by these apparent bugs in some systems. There's no need for snark.

For me, after deleting the lib files in the links, it works fairly well. (I'm not 100% sold on the gameplay, TBH, but that's another story…)
EKRboi 9 Apr, 2015
I have to say perf. on Shadow Warrior seems to be pretty good. I've been toying around @ 5760x1080 while running on ONE Nvidia GTX 970 since Linux won't use my other two GPU's and I am usually in the 50-60fps range.

I am SOO excited for the games we have and are getting. I know multi gpu is not only a minority but is also a PITA to dev for with OpenGL, but I CAN'T wait for Vulkan to come around and completely shake up the space. 6 years ago... DX (direct X) made sense.. today? not so much. You would have to be a FOOL to create/write/develop your game and/or app based on an API that would lock you into a "dead in the water" system.. Win8.1? people hate it.. Win10? people don't know they hate it yet. Win Phone 7,8,10? it sucks and is why their market share blows.... meanwhile.. Android rules. IOS (as much at I hate) rules.. game consoles.. "rule" (at least the the US, where my fellow citizens are idiots). Tablets rule, the kiddies at /r/pcmasterrace of all places are starting to see the light of Linux! People who would never talk crap about gaming in Windows ar currently praising it as the superior platform and are seriously starting to see the light and understand that just maybe we have known what were talking about all along. Our PC's are OURS! and we should be able to make them do whatever we want OUR machines to do. The "idiots" are finally starting to get it.

The day of Linux is coming! How can it not at this point .. WHY ON GODS GREEN EARTH! would you build your game/app to ONLY work on ONE of those systems?!?!?!!??

Even if Linux doesn't take over the desktop... enough people are starting to realize that things need to be completely cross platform.. and that is an amazing start. Honestly at this point I don't care if people "switch" to Linux.. I just want to be taken seriously.

you would either have to be mentally retarded or someone is paying you big bank to make the decision to write your app/game to only play in one space. DX12=dead.. Vulkan=future!

DING DONG DX IS DEAD!!!!
Pit 9 Apr, 2015
Quoting: Pozzuoli
Quoting: PitSo just refering to 'this kind of file' is a bit lame without specifying what exactly we are talking of.
Wow, that escalated quickly. In any case, "this kind of file" was specified in the previous sentence, i.e. "user inventions".
Sorry - I obviously missunderstood your text. Please accept my apologies.
Of course it is fine to store stuff like additional content in the users home directory (though I'd rather put such files in ~/.local than in ~/.config). But it still doesn't explain where the half gig came from in my case...

QuoteFor me, after deleting the lib files in the links, it works fairly well. (I'm not 100% sold on the gameplay, TBH, but that's another story…)
Lucky you. Is that the steam verion, or the DRM-free one? I read in another forum that the steam version works after moving the libs away.
Hamish 14 Apr, 2015
So the Bundle only just broke over $1 million, with the highest payment made by anyone being just $200 dollars. That makes this Bundle's performance rather similar to the first Humble Indie Bundle right? Despite having several high profile games like Shadow Warrior and Torchlight II.

It makes me wonder if the proliferation of other Humble Bundles has gone on to weaken the Humble Indie Bundle brand. The previous Humble Indie Bundle only managed a little more than $1.2 million as well, although in that case I can say that even I did not buy it.
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