Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone with no article paywalls. Just good, fresh content! Alternatively, you can donate through PayPal, Liberapay or Buy us a Coffee. You can also buy games using our partner links for GOG and Humble Store.

The new Master of Orion 4X strategy game might see a Linux release

By - | Views: 8,644
YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link
I've put millions of hours into Master of Orion 2 both on Windows and in later years in DosBox on Linux, so to hear about a brand new Master of Orion was quite exciting. I've been following it for a while, and it looks like it might get a Linux release.

I noticed on SteamDB they added Linux to the supported "oslist", that's a great sign but remember this is completely unconfirmed right now. I have reached out to the developer to get confirmation, and will update you all if I get any.

It sounds like it will launch into Early Access rather than be a full and finished game. No word yet on the date.

About the game
The ascendant spacefaring 4X strategy game returns! A new chapter in the epic Master of Orion saga is poised to once again capture the imaginations of millions of gamers.

Diehard fans of the first games will be ecstatic to know that this revival is being built under the watchful eyes of members from the original development team, in conjunction with NGD Studios in Buenos Aires!

Discover Master of Orion as it was always meant to be: A fully orchestrated score, interstellar warfare and exploration against the backdrop of beautifully animated far flung galaxies. Confront hostile civilizations, negotiate with mysterious aliens, share knowledge with allies and uncover this newly imagined universe.

Find Master of Orion on Steam. Article taken from GamingOnLinux.com.
0 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
8 comments

Furor 17 Jan, 2016
Glad to see Simtek people involved on this. Its a must buy if it is released for Linux, hope it doesn't have too much micromanagement and battles are spectacular (and easy to manage, in MOO2 when I had too much ships I have to move one by one and could spend hours in a battle), but anyway, I will buy it :D
Feist 17 Jan, 2016
Hope it´s true.

There´s been a "Linux request thread" going since september on the games steam-forum. No response from any developer yet though.

I used to love MoO almost as much as I loved MoM, back in the days.
barotto 17 Jan, 2016
This would be really surprising... Wargaming is not very Linux friendly...
zimano 17 Jan, 2016
I also loved Moo2 but remember the crushing disappointment that was Master of Orion 3. Great to have the option to play the new one in Linux, just hope it's worth playing!
neowiz73 17 Jan, 2016
sounds great, I hope they learned a lot since moo3. moo1 and 2 were great games though.
Swiftpaw 17 Jan, 2016
Never did play those. Looks like it may be interesting. More 4X games ftw!
albertodv 17 Jan, 2016
freeorion? :)
Purple Library Guy 18 Jan, 2016
Quoting: neowiz73sounds great, I hope they learned a lot since moo3. moo1 and 2 were great games though.

They were. People sell moo1 short. Moo2 was great, but I sometimes think that in the rush to kind of jump on the bandwagon of "Civilization" style, some good ideas from the first game got lost. Like, in moo1, your planets could work on different things at the same time and it was about balancing them right; same goes for your tech research. In moo2 they'd picked up the Civilization paradigm and your planets were suddenly like a city from Civ, with a list of "buildings" you could make which you worked on one at a time, and the same for technologies--research this technology, then that technology. This had its advantages but I couldn't help feeling something had been lost. Also in moo1 automating ship movement felt more intuitive somehow. Things like that.
Still, moo2 was great. Every so often I'll find me a 4X space game to play, often touted as cool and all, and find myself thinking "Hmmm . . . Moo2 is still better."
While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Livestreams & Videos
Community Livestreams
Latest Forum Posts