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Valve have released the CAD geometry for the Steam Controller

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This is pretty fun, Valve have opened up the Steam Controller some more with the release of the CAD geometry for it. I wonder what wild versions of it we will see in future?


QuoteWe are releasing the mechanical CAD geometry for the Steam Controller and are eager to see the accessories and variations that come from your creativity. We are making available, under Creative Commons licensing, the geometry of all externally visible parts. This allows you to create and share to your heart’s content, but you’ll need to get in touch with Valve if you want to sell your creations.

The archive contains several eDrawings viewer files: from Creo Express and native Modeling, to neutral exchange and 3D print files – for compatibility with a wide variety of your design tools.

Download link

Check in with if you have model related issues we might be able to address.

I wonder how long it will be before someone creates a version with a right stick too...

Although, if someone could make a version where the shoulder button position is a bit easier to reach with small hands, that would be fantastic. Article taken from
Tags: Hardware, Steam
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N30N 25 Mar, 2016
Quoting: TheBossif someone could make a version where the shoulder button position is a bit easier to reach
Are you using middle fingers for the triggers and index fingers for bumpers? No reaching required and is very comfortable.

When controllers first started having daul shoulder buttons I always hated that I was required to use index fingers for both buttons. Coming back from that was a little weird at first but so much better in the end. :D

Last edited by N30N on 25 March 2016 at 8:22 pm UTC
Mountain Man 25 Mar, 2016
Quoting: Linux LoverThis is cool. I would love for someone to make a 6-button layout on the front & perhaps a D-pad in the vein of the old Sega Saturn/Genesis pads if possible since I play a lot of street fighter. In any outcome, I think only good can come from this.
Unless they also release the software and drivers into the public domain, it's unlikely you're going to see any radical change to the current control layout.
Mountain Man 25 Mar, 2016
Quoting: ElectricPrismI wanna see two joysticks instead of pads if that's possible with the circuit board.
Also known as an Xbox 360 gamepad.

Me? I'd rather see Valve ditch the analog stick entirely and replace it with four additional buttons. The touch pads are awesome. I never want to use a dual analog stick controller again.
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