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There's currently 26,186 online on Steam playing the game, it's currently "the big thing". It would be a real shame for us to completely miss out on it.
Ethan Lee (@flibitijibibo) porter of many games to Linux recently said this on their Steam forum:
QuoteTook it apart and it seems to work with FNA...
http://fna-xna.github.io/
... but there are some calls to user32/imm32 and System.Windows.Forms so the result is a black screen when I try to work around them. I can hear some background sounds and the game is technically swapping buffers (it's just presenting a screen that hasn't been drawn to, only cleared), but I guess something involving the Win32 interop is resulting in a silent error. Would be happy to look into this further if the developer is interested.
Source
For those that don't know Ethan ported Waveform, Eversion, Vessel, Super Hexagon, Proteus, Capsized, Gateways, and many more to Linux
If you want to see it on Linux, it would be a good idea to let them know in that forum topic linked above (just saying +1 is considered spam though, make it interesting!). You could also tweet chucklefish and ConcernedApe to let them know.
I really hope they either work with Ethan to port it, or do it themselves. I really want to give it a go.
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This looks a lot better than all the recent Harvest Moon games, hope it gets ported!
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I really wish this game would come to Linux, my family (especially my Mom) played the PS1 version of Harvest Moon for over 9 years. For me this is also the kind of game I'd want to play after a long day out.
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Chucklefish has Starbound working quite nicely on Linux. although they are the publisher of this title not the developer. so... we can only hope :) I did post on the steam forum post as requested. Maybe Ethan can work his magic and make it happen.
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I play this with wine and it works well.
winetricks xna4 and dotnet4 are needed.
winetricks xna4 and dotnet4 are needed.
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I play this with wine and it works well.
winetricks xna4 and dotnet4 are needed.
are you running it as windows xp or 7?
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^XP mode for me
It's been more stable for me in wine, than it has for the girlfriend on Windows. ^_^
It's been more stable for me in wine, than it has for the girlfriend on Windows. ^_^
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Steaming from Windows Laptop to SteamOS, seems to run well on 3rd Gen i5 with modest specs. Doesn't run in WINE Day 1 from my efforts.
Will buy 4 more copies later when native Linux comes out.
September 16, 2015
I think he should port to FNA if it's XNA 4.x just like Terraria did.
30 Hours in, it's Freekin Fantastic.
Last edited by ElectricPrism on 2 Mar 2016 at 1:51 am UTC
Will buy 4 more copies later when native Linux comes out.
September 16, 2015
Multiplayer still needs some work, and I am looking into possibly switching to MonoGame, which would allow for a Mac and Linux release. I can’t make any promises about that, but I’d really like for it to happen.[Linux ConcernedApe Stardew Valley](http://stardewvalley.net/dev-update-30/)
I think he should port to FNA if it's XNA 4.x just like Terraria did.
30 Hours in, it's Freekin Fantastic.
Last edited by ElectricPrism on 2 Mar 2016 at 1:51 am UTC
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Steaming from Windows Laptop to SteamOS, seems to run well on 3rd Gen i5 with modest specs. Doesn't run in WINE Day 1 from my efforts.
Will buy 4 more copies later when native Linux comes out.
I hope this doesn't come off as strange, but are you LucidFlux?
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It's been more stable for me in wine, than it has for the girlfriend on Windows. ^_^Strange answer for GOL, and I don't mean the stabler than Windows part.
The game looks like Gameboy Color on ecstasy, but the user base size is really impressive.
1 Likes
Steaming from Windows Laptop to SteamOS, seems to run well on 3rd Gen i5 with modest specs. Doesn't run in WINE Day 1 from my efforts.
Will buy 4 more copies later when native Linux comes out.
I hope this doesn't come off as strange, but are you LucidFlux?
lol, nope I'm ElectricPrism
^XP mode for me
It's been more stable for me in wine, than it has for the girlfriend on Windows. ^_^
What dependencies did you use and I assume Wine 1.9.x ? No go for me so far.
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What I used is:
* Wine 1.9.4
* A fresh win32 prefix (WINEARCH=win32)
* Winetricks to install dotnet40 and xna40
* Steamcmd to download and update Stardew Valley
To run the game, I just need to cd to the directory with the game files and run 'wine Stardew\ Valley.exe'
One quirk I've noticed, is that audio only works if it is set to use my headphones when the game launches. I think that's down to my pulseaudio configuration though.
Last edited by WorMzy on 2 Mar 2016 at 12:31 pm UTC
* Wine 1.9.4
* A fresh win32 prefix (WINEARCH=win32)
* Winetricks to install dotnet40 and xna40
* Steamcmd to download and update Stardew Valley
To run the game, I just need to cd to the directory with the game files and run 'wine Stardew\ Valley.exe'
One quirk I've noticed, is that audio only works if it is set to use my headphones when the game launches. I think that's down to my pulseaudio configuration though.
I'm not sure what you mean.It's been more stable for me in wine, than it has for the girlfriend on Windows. ^_^Strange answer for GOL, and I don't mean the stabler than Windows part.
Last edited by WorMzy on 2 Mar 2016 at 12:31 pm UTC
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I created a thread over on the GOG forums asking the devs for a Linux version. Doing my part.
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A mod has updated the FAQ to suggest that Mac and Linux ports are quite likely (but not a guaranteed thing): http://steamcommunity.com/app/413150/discussions/0/405692758706993502/
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Apparently it is outselling The Division and Far Cry: Primal, so hopefully we'll get to see it on Linux...
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Made an account just to say the following:
Stardew Valley is far more like Rune Factory than Harvest Moon. Please spread the word, and play all three so I get more games that I like to play.
Thanks.
Stardew Valley is far more like Rune Factory than Harvest Moon. Please spread the word, and play all three so I get more games that I like to play.
Thanks.
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