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Saints Row 2 Linux port report, not good

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Now that I've had a chance to play some Saints Row 2 on Linux (purchased personally), here are some thoughts on the performance.

Warning: May have spoilers.

Linux performance
Performance wise, it's really not all that great. I've been testing it only at 1080p (1920x1080) and the performance is all over the place.

On a 980ti I saw drops down to 20FPS with major stutter when it loads in new sections. The specifications do state:
QuoteDue to issues surrounding the original engine, some stuttering may be observed during gameplay. These types of streaming issues may be improved with faster HDD units.

They are at least warning people, and this was an issue on Windows too, but even so it's still pretty bad. Some of the stutter brings the game right down for a momentary crawl, and it really does detract from the experience. If you're running the game from an SSD, you will probably see better performance.

For the first section right up to when you get on the boat my 980ti was struggling to stay at even 40FPS. I don't normally care about the FPS counter, but you could feel it and see it struggling.

Once I got to the city, it got even worse. Sometimes struggling to stay even around 30FPS. Some games I can handle that, but a 3rd person shooter? No way.

It makes fire-fights a bit of a nuisance, but the worst thing is driving around. The stuttering and sluggishness of it loading in the resources really kills the game and my enthusiasm for it.

To be frank, the performance is terrible. It's not entirely Virtual Programming's fault, they have their own overhead on top of an originally poor console port, it was never going to be a pretty scene. I'm not surprised they didn't reply to my request for a key, like they didn't for the other Saints Row games.

General issues
The first give-away that it was originally a console port is no mouse support in the main menu or when setting up your character, annoying, but not a major issue. That's true on Windows too.

When you hold down Q to change weapon, it shows a gamepad stick for where you're moving the mouse, and it's really fiddly to select what you want. Also another give-away about it being a console port originally.

Is it worth it?
I'm not really sure. The main point about gaming is "are you having fun?". It's a pretty decent game as far as gameplay goes, but the overall performance and the repeating stuttering is a major issue. An issue that is badly noticeable too. For the sale price it's not bad, but I'm not sure how long I can personally put up with this performance.

You can find Saints Row 2 on Steam.

I will look to cover Saints Row: The Third soon too, possibly today or tomorrow. Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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33 comments
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neffo Apr 18, 2016
Quoting: Guest
Quoting: neffoThere is an option to "fix" the handling of the cars. I don't know what that means.
Thanks… I just played a bit of the game and the cars seem to handle very well already. Also performance is not that bad. Sure it should run at 60 FPS easily, but even with every video option to the max it seems playable on my i5 4690K + GTX 660 (30-50 FPS). There is some stutter while driving but it’s not that horrible, you can still drive easily. (And no I haven’t installed the game on an SSD.)

For some reason even with all the video options to the minimum (except the resolution) it won’t reach 60 FPS either, while looking very bland. CPU and GPU usage in this case are both lower than 30%…

That's the engine problem, not something that VP could fix. The PC port had the same issues a long time ago.

This is something that may help, although if someone with more skills can compare (say in a video).
- find the saints row 2 install dir
- open saferun.sh in your favourite text editor
- find the line "${EXEC}" "$@"
- change it to taskset -c 1,2,3 "${EXEC}" "$@"

(This sets the CPU task affinity to 3 cores (ie keeping it from using core 0). This has been recommended on Windows, and it seems to make some difference to me too. This is due to the fact that the game was originally coded for the 3-core xbox.)

Your kilometreage may vary.


Last edited by neffo on 18 April 2016 at 11:32 am UTC
t3g Apr 19, 2016
I have an Nvidia GTX 970 with the 364 drivers and I'm curious if commenting out the export __GL_THREADED_OPTIMIZATIONS=1 in /steamapps/common/Saints Row 2/ will help with performance on my card.

Someone also posted an LD_PRELOAD command setting for this (or was it SR3) to help with the performance and I am curious if any of you have any tips if preloading anything helps. Like threading or GLX, etc.


Last edited by t3g on 19 April 2016 at 2:14 pm UTC
t3g Apr 21, 2016
Btw, does anyone here use the newer Xbox One controller? The "Covert Forces" or "2015 Firmware" one with the better triggers and headphone jack. I can't get this game to recognize it in Ubuntu 16.04 and I don't know if its an SDL2 setting or not.

I'm also using the SteamOS xpad DKMS module from https://launchpad.net/~mdeslaur/+archive/ubuntu/steamos which supports this controller and newer ones like the Xbox Elite.

EDIT: Adding this to /steamapps/common/Saints Row 2/saintsrow2 on the next line under #!/bin/sh seemed to do the trick:

export SDL_GAMECONTROLLERCONFIG="030000005e040000dd02000003020000,Microsoft X-Box One pad v2,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,platform:Linux"


Last edited by t3g on 22 April 2016 at 2:38 am UTC
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