Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

Strange and sad news, Deep Silver responded to me on twitter to let me know that Dead Island Riptide Definitive Edition and Dead Island Definitive Edition are not coming to Linux. I find this odd going by the recent SteamDB activity.

I tweeted to them on the 15th and they have only just replied today (my emails went completely unanswered as usual):

@gamingonlinux We currently don't have plans for Linux versions for these editions.

— Deep Silver UK (@DeepSilverUK) May 26, 2016


This is really weird, because both games have Linux in the "oslist" and only within the last day did they both add in the "linuxclienticon". I pointed this out to Deep Silver, but no reply yet.

There could be many reasons for this. It could be that Deep Silver simply has their wires crossed, it could be for testing purposes only or even being announced at a later date.

If it is true that the new editions are not coming to Linux, this will mean Linux/SteamOS gamers will not be able to buy Dead Island at all, as the old editions are being removed.

Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
44 comments
Page: «4/5»
  Go to:

boltronics May 27, 2016
I bought Dead Island: Riptide on launch and played it under Wine. When I saw it was a DirectX9-compatible game, I expected it was using the same engine and took a chance (the game came with a number of bonus items, such as a gaming headset). Sure enough, the game worked perfectly. Of course way back then there was no GNU/Linux versions of most games - Steam for GNU/Linux had only just launched in beta.

These days, Wine isn't good enough to play the latest games. All AAA games require DirectX11, which Wine hasn't implemented enough of. Even if it did, Wine seems to need OpenGL 4.3 or higher for some of the translations which Mesa still doesn't support in a stable release that distributions would include (but you do want to use Mesa for Gallium Nine, for older DirectX9 titles). Then you've got Shadow of Mordor, which seems to require OpenGL 4.4 or 4.5, so even development versions of Mesa likely won't cut it - and if it's anything like Tomb Raider on Mesa, the performance will be absolutely horrible.

It feels like we're in this awkward spot right now where there is no perfect gaming solution. You can use proprietary drivers and miss out on Gallium Nine, or you can use free software drivers and forgo compatibility with some AAA games and get reduced performance.

Next year we should be in a really nice place. Mesa should have easily finished off OpenGL 4.5 for all modern hardware and will be working on performance improvements. Wine should be running a large chunk of DirectX 11 games, if not most of them. Hopefully AMD's had some time to implement FreeSync and Crossfire support into AMDGPU. And then AMD's new high-end cards will be out next year too with what we can expect will be day 1 support via free software drivers. I just hope the performance of the hardware is competitive.

When GNU/Linux gets to that gaming nirvana sometime next year, I'm hopeful we'll start seeing more companies develop for GNU/Linux because it will be easier to support, be easier to use (for those with AMD at least) and be more competitive with other operating systems. This is even more true when you consider most people will be Khronos-ready, especially since AMD have committed to releasing the source code for their implementation - so we can reasonably expect to see it in all distributions out of the box.

And who knows... maybe next year sometime, even GOG will have gotten around to releasing Galaxy?


Last edited by boltronics on 27 May 2016 at 9:33 am UTC
Urgick May 27, 2016
Just pre downloaded it..
liberodark May 27, 2016
Have Pre-Load the game 6.1 Go ^^


Last edited by liberodark on 27 May 2016 at 9:40 am UTC
leillo1975 May 27, 2016
I emailed to koch media (deep silver reseller in Spain) and they say to me that they talked with Deep Silver and the game WILL HAVE A LINUX VERSION.


Last edited by leillo1975 on 27 May 2016 at 12:47 pm UTC
DamonLinuxPL May 27, 2016
We should ask directly Techland (main developer). They released Dead Island for Linux sometime ago and when they preparing it, Deep Silver claimed that does not know anything about the release for Linux, and a few days later it appeared thanks to two students working at Techland.

Im asked directly Techland but they not response, I think because in Poland is now loong week (celebration on Thursday and a lot of free Friday, which gives people four days off. So rather for the whole Techland is free.)


Last edited by DamonLinuxPL on 27 May 2016 at 1:44 pm UTC
Liam Dawe May 27, 2016
I also messaged Techland with no reply, so I have reached out to Koch Media myself now as well.

Still doesn't show Linux support on Steam itself, but I was able to pre-load.


Last edited by Liam Dawe on 27 May 2016 at 1:52 pm UTC
leillo1975 May 27, 2016
Koch Media are closed at this time. They work 10:00 --> 15:00 (Monday to Friday)


https://www.deepsilver.com/es/ayuda/


Last edited by leillo1975 on 27 May 2016 at 2:05 pm UTC
m2mg2 May 27, 2016
For those of you who have preloaded it, can you browse local files and see any linux specific files (executables, game related .so files)?
Shutup-Fool May 27, 2016
Quoting: m2mg2For those of you who have preloaded it, can you browse local files and see any linux specific files (executables, game related .so files)?

I preloaded it, but couldn't find the files. It did take up the space on my drive though. Only a few days to go, but I'm feeling optimistic thanks to the person who got in touch with Koch media.
Liam Dawe May 27, 2016
Quoting: Shutup-Fool
Quoting: m2mg2For those of you who have preloaded it, can you browse local files and see any linux specific files (executables, game related .so files)?

I preloaded it, but couldn't find the files. It did take up the space on my drive though. Only a few days to go, but I'm feeling optimistic thanks to the person who got in touch with Koch media.
Pretty sure pre-loading actually keeps it in some sort of encrypted file, which gets extracted at release.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.