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A developer of Ashes of the Singularity has stated very clearly that both Vulkan and Linux/SteamOS are still planned for the big RTS game.

QuoteVulkan will come first. When we speak of LInux support, we mean SteamOS support. So only Linux distributions that support Vulkan are going to be able to potentially run Ashes.

Source

It could well be our first Vulkan-only game Linux, as it doesn't sound like they will be doing OpenGL at all.

Great news, as I've owned it for quite some time, cant remember how or why I own it but I do and I've been waiting to play it on Linux.

About the game
ake command of an entire world’s resources to build up massive armies, research new technologies, and annihilate all those who stand in your way! This new, massive-scale real-time strategy game will have you managing vast armies and fighting a war on multiple fronts against your enemies.

Wage a War Across an Entire World
With the unparalleled power of the world's first native 64-bit real-time strategy game engine, Ashes of the Singularity allows for maps of unprecedented size and detail.
Over the course of your war, you will upgrade your technology, build orbitals, construct thousands of units and conquer the regions of the world in an effort to annihilate all opposition. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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edo Jun 22, 2016
Since bumblebee doesnt support vulkan I guess I wont be able to play it. Still, I wonder when they will start working on it


Last edited by edo on 22 June 2016 at 5:50 pm UTC
wojtek88 Jun 22, 2016
Quoting: edoSince bumblebee doesnt support vulkan I guess I wont be able to play it
Why don't you switch to nvidia-prime?
Avehicle7887 Jun 22, 2016
I think it's about time Devs started ditching OpenGL. I'm interested in this game since it's also on GOG, here's hoping they won't lock it to Steam.
edo Jun 22, 2016
Quoting: wojtek88
Quoting: edoSince bumblebee doesnt support vulkan I guess I wont be able to play it
Why don't you switch to nvidia-prime?
because I have tried to enable it on manjaro but I always end with the system not booting (since it requires chages in xorg.conf or equivalent). And I know than there is an easy way to use reverse-prime, but its only for ubuntu-based distros.
And for what I have seen, primus doesnt support it either https://github.com/Bumblebee-Project/Bumblebee/issues/769


Last edited by edo on 22 June 2016 at 6:32 pm UTC
lejimster Jun 22, 2016
I'll believe it when I see it. I'm surprised how long it is taking them to release the game on Vulkan (and therefore Linux) considering they were promoting Mantle so long ago. Meanwhile, no problem with DX12 support from the beginning. It was/is hoped that this would be a great Vulkan benchmarking tool, I wonder what the hold up is.


Last edited by lejimster on 22 June 2016 at 7:11 pm UTC
Mountain Man Jun 22, 2016
QuoteWhen we speak of Linux support, we mean SteamOS support.
That's an odd distinction when you consider that SteamOS is Linux.
gojul Jun 22, 2016
Looks like that game sucks anyway : not beautiful, not interesting, nothing. Just a good benchmark.
Mountain Man Jun 22, 2016
Quoting: GuestAs I mentioned before, I don't mind this, in fact I think it's something SteamOS is quite useful for.
I don't mind it, either, since a static platform is easier to develop for, and if it will work on SteamOS then it will work on any distro (at least in theory), but the way they say it almost makes it sound like SteamOS isn't Linux, when it actually is.
STiAT Jun 22, 2016
The RTS game I certainly look forward to most. I hope they get it done for Linux.
JudasIscariot Jun 22, 2016
Interestingly enough the game has a DX12 executable. It will most certainly make for a good time breaking Wine and seeing what kind of horrible nasty things DX12 will want out of Wine :D

Yes, I am fully cognizant of the fact that DX12 is nowhere near supported via Wine but it's interesting nonetheless...
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