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Dear Valve and Steam Machines OEMs, you have it all wrong

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Most of us reading this site want Steam Machines to do well. Not all of us will be interested in buying the hardware, but we're aware that its success is also tied to the success of Linux as a gaming platform, which is why I'm pretty miffed that the OEMs and Valve have messed it up.

Valve have done well with the controller and with making SteamOS pretty coherent and user-friendly, but messed it up when it came to defining what a Steam Machine actually is, leaving it open to interpretation. I've said this time and time again, but the original Steam Machines line-up was a complete mess. We had everything from $1500 PCs to ludicrously overpriced machines which didn't even have discreet graphics cards.

Even the best offerings fall short. Alienware's cheapest offering comes in at $450 (this should be the ideal price point in my opinion), but offers a mere 4GB RAM. If you want to scale this up to 8GB, you have to pay $750 since it also means upping the CPU to an i5. Does a GTX 960 need an i5 to do its thing? No, not really. You might get a few extra frames or do better in a more CPU-intensive game, but if one tries to step outside the worldview of a PC gamer and into one of a console gamer, then it doesn't take long to realise that those $200 aren't worth it, but $20 for an extra stick of 4GB RAM would be worth it.

This is perhaps the most frustrating thing. Most of the time, the specs are completely wrong, but when they're not then the price is a serious problem. An Intel i3 and Nvidia 960/1060 series (or AMD equivalent) are the perfect mass market specs for a sofa 1080p gamer just coming off a console. Someone with more needs than that will know how to build a PC and will do it cheaper and better than an OEM.

With the GTX1060 coming out, estimated to have a performance somewhere between a 970 and 980 (probably more on the side of a 980, but I like being conservative) at $250, and if AMD's Zen architecture lives up to the hype and delivers the same price/performance ratio benefits that the Piledriver architecture did, then we could be looking at a new era for the Steam Machine if things are done right this time round.

So what should be done right? First and foremost, deliver the best performance at the lowest cost possible. There is absolutely no room for diminishing returns here, which is why I can't advocate i7s or even i5s. Upgradability would also be a nice plus and a huge selling point if it's approached in a way where a non-technically minded user can get an upgrade easily through using modular designs (there's a lot of possibilities here, but too much to go into for this article). This has the potential to be a massive selling point over this last console generation, which was underpowered on release.

The second, and perhaps more controversial, point is that Valve should really take a few lessons from the console world. By this I mean manufacturing their own machine (which doesn't mean exclusivity). While the idea of everyone building their own box is amicable, the disadvantages far outweigh the benefits. This is what makes consoles so competitive, gives them (historically, not this last generation) great performance compared to PCs on launch at a much better price, with a considerable lifespan.

There's a few reasons for this. Firstly, there's economies of scale, with a single manufacturer pumping out tonnes of machines, the production costs are lower for a number of reasons which this article won't touch upon. Secondly, the benefits of optimisation are tremendous. If everyone is developing for the same hardware, it's easy to accommodate for and optimise a game to get the most out of that hardware - this is one of the main reasons why consoles have such a long lifespan, considering this optimisation also gets better with time. The third reason is simply a retail one, since a high street vendor is far more likely to stock Steam Machines if there's only one option, again for a number of reasons. There's probably more, such as the ability to sell hardware at a loss or a significantly lower profit margin (since that money is made back through game sales), but those are the main ones.

In essence, for Steam Machines to succeed, I would like to see something priced at just over $400 (might be a bit optimistic, but possible with lower profit margins) made by Valve and at those sweet spot specs I mentioned earlier. The original launch was very underwhelming, but there's still a lot of potential to turn things around significantly if Valve come to their senses. Even without them making their own hardware, there's still room for OEMs to improve a lot. Article taken from GamingOnLinux.com.
Tags: Editorial
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About the author -
After many years of floating through space on the back of a missile, following a successful career in beating people up for not playing Sega Saturn, the missile returned to earth. Upon returning, I discovered to my dismay that the once great console had been discontinued and Sega had abandoned the fight to dominate the world through 32-bit graphical capabilities.

After spending some years breaking breeze blocks with my head for money and being mocked by strangers, I have found a new purpose: to beat up people for not playing on Linux.
See more from me
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92 comments
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Crazy Penguin Jul 12, 2016
Quoting: wolfyrionHe is 4 years old and the games/titles plus the performance that the Xbox has is far more superior than the currently Steam machine.
There is more then one Steam machine, which has better performance. Games depends on which ones you like. For me it's XBox:SteamOS 0:"a lot" xD

Quoting: wolfyrionWe have spend like 300 Euro + 1 game included.
We bought also some Lego Games as well because he loves Lego Titles for another 100 Euro and thats it.

Sure, you bought it for the 4 year old. Yeah, Right! Tell your fairy tales someone else ;P

Quoting: wolfyrionNow we all enjoying the awesomeness of the console... and I am so happy that I didnt get him a Steam Machine.

Gotcha!;P

Quoting: wolfyrionI challenge you to tell me some SteamOS Titles for a 4 year old boy that he would have fun...
The answer is simple :

Well he wouldnt be able play the titles he really wanted to play but I Would enforce him to play the titles that were available for him if any would satisfy him.

First of all, I wonder what kind of Godfather you are. A 4 year old shouldn't play computer games at all. You would have a done a far better job as Godfather if you would have bought him "real" LEGO for that Money.

Second you still can install Windows on a Steam Machine and get access to the full Steam Library. Which is a hell lot more games then you can get on the XBone. But we know already that you didn't buy it for him ;P
wojtek88 Jul 12, 2016
549$ for Alienware Steam Machine with i7 and 8GB RAM looks like a good deal.
TheRiddick Jul 12, 2016
Intel and NVIDIA being the only option for Steam Machines has pretty much kept them a failure for quite some time. I don't think I have seen a single steam machine offer a single AMD transistor!

Of cause that is partly due to AMD's broken driver history and dated hardware options. Think we will half to wait a good 6-12months before the smoke clears, until we can finally figure out if Steam Machines and SteamOS are going to have a future. If everything is still a shitstorm in another 12months, well .... FAIL

Quoting: wojtek88looks like a good deal.

Its below console spec. Buy a PS4 or XB1.. profit.

NVIDIA GeForce GTX GPU 2GB GDDR5


Last edited by TheRiddick on 12 July 2016 at 7:47 pm UTC
Crazy Penguin Jul 12, 2016
Quoting: TheRiddickIntel and NVIDIA being the only option for Steam Machines has pretty much kept them a failure for quite some time. I don't think I have seen a single steam machine offer a single AMD transistor!
It is the best option right now even with Windows. It is not the vendors fault if AMD is a constant failure especially if it comes to Linux.

Quoting: TheRiddickIts below console spec. Buy a PS4 or XB1.. profit.
Can I do anything else with it besides playing games from a very limited pool of games & apps? Most important: Can I run Linux on it?

No? So no profit at all! HUGE FAIL!

Sorry, but I have no use for a locked down Console with PC-Hardware.


Last edited by Crazy Penguin on 12 July 2016 at 9:14 pm UTC
Comandante Ñoñardo Jul 12, 2016
Quoting: wojtek88549$ for Alienware Steam Machine with i7 and 8GB RAM looks like a good deal.

It doesn't describe the GPU model...
wojtek88 Jul 13, 2016
Quoting: Comandante oardo
Quoting: wojtek88549$ for Alienware Steam Machine with i7 and 8GB RAM looks like a good deal.

It doesn't describe the GPU model...
It's built by Alienware/Dell GTX860m equivalent.
IDNO Jul 13, 2016
Yes we need valve to sell it on steam like the steam controller and then i would save it up on steam rather than other sites (Which is why i dont buy a steam Machine) Cuz i want to pay overtime and put monney in rather than yeah i just spend 1k$ on my pc in 1 buy ( since i am not really rich i can do this instad and i would save some :P)
Beamboom Jul 13, 2016
There's nothing wrong in buying a console to a 4 year old, "Crazy Penguin". My 4 years old daughter is already an experienced Lego Online gamer, and just recently I purchased Lego Marvel Superheroes to her for the PS3.
Ben D Jul 13, 2016
Quoting: BeamboomThere's nothing wrong in buying a console to a 4 year old, "Crazy Penguin". My 4 years old daughter is already an experienced Lego Online gamer, and just recently I purchased Lego Marvel Superheroes to her for the PS3.

Well, my 4-year old brother handles the Wii pretty well, but getting a console specifically for a 4-year old I'm assuming is a single child? How are her hands big enough to even effectively use a PS3 controller (my brother can't)?
c927776 Jul 13, 2016
"First and foremost, deliver the best performance at the lowest cost possible."

And how are you going to do that when drivers are crap on Linux, so called "ports" are crap, cheapest hardware manufacturer has crap support on Linux etc.

At this moment Steambox is quite opposite of quoted text, it is worst performance for the highest price and cherry on top is shitload of Linux specific bugs in games and steam that no one is fixing for 4 years.
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