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Firewatch [Official Site, GOG, Steam] has been updated with a brand new game mode where the developers give commentary as you go through. They also updated to a major new Unity version for performance improvements.

Changelog
- Added a new game mode: The Firewatch Audio Tour.
- Added "Minimum HUD" mode, hides reticule and tooltips.
- Fixed a handful of bugs where player could fall through the world.
- Upgraded the engine from Unity 5.2 to Unity 5.4 for a multitude of performance and multi-platform benefits.
- Miscellaneous world art improvements and bug fixes.
- Miscellaneous bug fixes.

Pretty damn glad I haven't played it yet, as now my first playthrough should be pretty nice thanks to all the updates!

About the game (Official)
Firewatch is a single-player first-person mystery set in the Wyoming wilderness.

The year is 1989. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot, dry summer has everyone on edge. Your supervisor Delilah is available to you at all times over a small, handheld radio—your only contact with the world you've left behind. But when something strange draws you out of your lookout tower and into the forest, you’ll explore a wild and unknown environment, facing questions and making choices that can build or destroy the only meaningful relationship you have.

A Note: Firewatch is a video game about adults having adult conversations about adult things. If you plan on playing with a younger gamer, that might be good to know going in. Article taken from GamingOnLinux.com.
Tags: Adventure, GOG, Steam, Unity | Apps: Firewatch
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24 comments
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DrMcCoy Sep 22, 2016
Quoting: sub(There are people that tend to love it, though!)

I do. I love me some David Lynch movies.

Hell, I also still maintain that his Dune movie is a work of genius. It only works if you have read the book, though.
Segata Sanshiro Sep 22, 2016
Quoting: KeyrockDid this update fix the game's thoroughly disappointing ending?

I liked the ending.
sub Sep 22, 2016
Quoting: DrMcCoy
Quoting: sub(There are people that tend to love it, though!)

I do.

So do I! :)

Blue Velvet, Lost Highway and Mulholland Drive are one of my favourite movies.
Purple Library Guy Sep 22, 2016
Quoting: DrMcCoy
Quoting: sub(There are people that tend to love it, though!)

I do. I love me some David Lynch movies.

Hell, I also still maintain that his Dune movie is a work of genius. It only works if you have read the book, though.

You mean, like, a sort of send-up or ironic commentary on the book?
Because otherwise, two words: "Weirding Module". And in general, the tone contrast was like someone decided to make a movie from a John le Carre novel and ended up with Doctor Strangelove.
At that, no matter what you might think of the movie in other ways, it really needed cutting. There were all these empty minutes, filler where nothing happened--and I don't mean that it had scenes with dialogue that went nowhere or something, I mean whole minutes spent looking at the bloody moons or something, with no action, no dialogue, nothing! Even if one fundamentally liked Lynch's Dune, it could have seriously used a Phantom Edit to tighten and de-clutter it.
DrMcCoy Sep 22, 2016
Quoting: Purple Library GuyYou mean, like, a sort of send-up or ironic commentary on the book?

No. As an honest-to-goddess adaptation of the novel.

Quoting: Purple Library GuyI mean whole minutes spent looking at the bloody moons or something, with no action, no dialogue, nothing!

Not nothing. They build up atmosphere and suspense. A breather between more intense scenes. And even there, a glance between characters already told a lot.

This is unfortunately something that a lot of editors don't get. So they produce all these annoying rapid cuts, rushing from scene to scene, removing all the build-up. What you get is the movie equivalent of the loudness war, where all the dynamics have been trampled to death.
scaine Sep 22, 2016
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I paid full price for Firewatch - loved it. I loved the story, the build up, the mystery, the ending. Superb stuff. I keep meaning to play it through again, but there's not a huge amount of re-playability, so I'll leave it another few months, I think.
ElectricPrism Sep 22, 2016
Is this that game everyone was super upset and mad at? If so is it fixed now?
Plintslîcho Sep 22, 2016
This game is absolutely beautiful. I'll pick it up for the graphics alone one day.
Cheeseness Sep 22, 2016
Quoting: scainethere's not a huge amount of re-playability, so I'll leave it another few months, I think.
I think Firewatch's replayability depends heavily on what you do/don't enjoy about the game, and whether you're into exploration/existing in an environment. I've been able to sink 80 hours into the game so far (with about 20 or so focused on testing ahead of the game's release) and have written some in-depth guides about the books and wildlife that can be found in the game when you take the time to look.

Beyond that though, the flavour and tone of the story (the story itself being
Spoiler, click me
Henry and Delilah's relationship and Henry's attempt to escape responsibility/reality
rather than the background against which those play out, of course) can shift dramatically depending upon your actions. If you want a completely different take, try not talking to Delilah at all.


Quoting: ElectricPrismIs this that game everyone was super upset and mad at? If so is it fixed now?
There was an issue with the Linux build for the a few hours thanks to this Steam bug after launch, but beyond that I don't know of anything significant that needed fixing in the game and don't recall anybody being mad (aside from people who didn't enjoy the story and/or weren't within the game's audience).


Quoting: DrMcCoyNot nothing. They build up atmosphere and suspense. A breather between more intense scenes. And even there, a glance between characters already told a lot.
Yeah, I was going to say that there's very little dead weight in Lynch's Dune. I saw it before I read the books and really enjoyed it. Even though it brings in some new stuff (like the weirding modules) which I generally don't appreciate, it doesn't feel like it disrupts or slows down the narrative the way that many other book adaptations suffer from (I'm looking at you, Peter Jackson's Lord of the Rings).
tuubi Sep 23, 2016
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Firewatch is still high on my wishlist. I hope the dialogue is written as well as it's made up to be. I'm a sucker for witty banter. The pretty graphics do not hurt either.


Quoting: DrMcCoy
Quoting: Purple Library GuyI mean whole minutes spent looking at the bloody moons or something, with no action, no dialogue, nothing!

Not nothing. They build up atmosphere and suspense. A breather between more intense scenes. And even there, a glance between characters already told a lot.

This is unfortunately something that a lot of editors don't get. So they produce all these annoying rapid cuts, rushing from scene to scene, removing all the build-up.
I'm not a Lynch fan, for reasons other than pacing, but I bet if both of you were made to watch a Wim Wenders movie like Wings of Desire / Der Himmel über Berlin, one would fall into a coma while the other would rather enjoy the experience.

Quoting: Cheeseness... it doesn't feel like it disrupts or slows down the narrative the way that many other book adaptations suffer from (I'm looking at you, Peter Jackson's Lord of the Rings).
Wow, maybe I'm not the only one who can't stay awake watching the LotR movies. But I always thought the books were a bit boring as well.
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