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Valve are needing people to work on Mesa to prepare it for OpenVR, and they will be paying for the effort of course.

Those interested can see this tweet for confirmation:

We're looking to contract experienced Mesa contributors to help us get the open-source AMD stack OpenVR-ready. Please help spread the word!

— Pierre-Loup Griffais (@Plagman2) October 13, 2016


This is really great to see, Valve paying for improvements to open source drivers. This will of course involve Vulkan, since Valve already confirmed VR on Linux will use Vulkan as opposed to OpenGL.

Pierre-Loup didn't say where to get in touch, but their Twitter would be a good start, you can also find general Valve contact emails here.

SteamDevDays continues tonight (UTC evening time), so I will keep an eye out for anything interesting again.

Article taken from GamingOnLinux.com.
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STiAT 14 Oct, 2016
Quoting: GoLBuzzkillWhat happened with contracted LunarG/Valve Intel drivers? Where is Valve contracted GFX debbuger? Where is finished SteamOS? Years are passing...
Valve making good presentations with ZERO deliveries. Last 7-8 years Valve only knows how to take 30% from someone elses work.

Uhm...
https://lunarg.com/vulkan-sdk/

That was what they were hired and paid for by Valve, that's what they did.
That's all what was there when Vulkan was released, the tools by LunarG.

The intel driver patches went upstream and are now maintained by Intel.


Last edited by STiAT on 14 October 2016 at 9:38 am UTC
Jahimself 17 Oct, 2016
If all these good news continue, in the next coming years, open driver may become more powerfull than official driver and may even beat Nvidia proprietary. If AMD(Ati) feels this is good for them, it will bring a lot of change in the gaming industry. Who knows? Leting people passionate, and creative with open source, may leads to better stuff than proprietary. And if AMD even encourage it financially, they may have a huge reward in the end. We have to keep feet on the ground, but very great news overall!

Spray issue is more linked to hack than anything else. On cs 1.6 how many players there were compared to now? Like 1/100 1/1000? There was already so many hackers and cheaters that you had to play it on lan to be sure to have great games. This you have to take into account. But I agree with the stickers and stuff you can buy, the overall steam market and card stuff are stupid for me. I managed to buy myself some game with it, by selling items but i'm really not proud of it because. People lost a lot of money for actually something they just have to screenshot to possess it. But this is a complete different concern than the AMD open source driver here.
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