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It’s been a bit of a ride, but we now have it confirmed for sure that Civilization VI [Steam] is coming to Linux, and the release isn’t far off. We are able to confirm this with permission before the official announcement from Aspyr Media that is due later today.

Note: I will just update this post when Aspyr do their official announcement.

I cannot confirm to you the actual release date, but I can confirm if everything goes as planned that you won’t be kept waiting much longer.

Aspyr Media ported the game to Mac not too long after the Windows release, but Linux gamers had been left waiting as Aspyr stated they were still checking the "feasibility" of a port to get it up to scratch. I've seen a lot of people claim Aspyr had "abandoned" us and other interesting things, but clearly not! I did previously state it was clear that Linux was firmly in their minds, as they were repeatedly mentioning the Linux version in tweets.

I will be speaking with Aspyr Media who have agreed to answer a few of my questions, but that will be saved for another time. If you have any questions burning in your mind, feel free to let me know in the comments and I might be able to include them.

This is really fantastic news. Not only are Aspyr Media back in the game for Linux & SteamOS, but we get another insanely popular title.

Finally, as a bit of fun, try to guess what this image from Aspyr Media provided to me means (I already know):
image
Click to make it bigger. They seem a little familiar...

If 2017 could continue on like this, that would be grand.

Update: Aspyr have now announced it on their official blog:
Quote“This is by far the most requested game we get asked for by the Linux community,” said Elizabeth Howard, Aspyr’s Vice President of Publishing. “Besides daily inquiries asking for Sid Meier’s Civilization® VI, we’ve also received 12 dozen warm chocolate chip cookies as well as squishy Linux penguins toys for the entire office. To say that we are excited to bring Sid Meier’s Civilization® VI to Linux is an understatement.”


Update 2: It is now also showing on SteamDB for those interested. Article taken from GamingOnLinux.com.
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dmantione 9 Jan, 2017
daniel@daniel:~> tclsh
% format %c%c%c%c 0b01000011 0b01101001 0b01110110 0b00110110
Guppy 9 Jan, 2017
Quoting: FaattoriPenguins are binary for Civ6, back turned to viewer is obviously zero.

Edit: Almost forgot:

GREAT NEWS EVERYONE!

Aww here I was hoping that the front facing penguins were finished ports and the backfacing ones were in progress :D
gojul 9 Jan, 2017
Will buy it day one :-)
Eike 9 Jan, 2017
Probably the one obvious question to them:
Which technical problems have held up the port?
tuubi 9 Jan, 2017
Quoting: dmantionedaniel@daniel:~> tclsh
% format %c%c%c%c 0b01000011 0b01101001 0b01110110 0b00110110
python3 -c "print(''.join([int(char, 2).to_bytes(1,'big').decode() for char in ['0b01000011','0b01101001','0b01110110','0b00110110']]))"
rustybroomhandle 9 Jan, 2017
Quoting: EikeProbably the one obvious question to them:
Which technical problems have held up the port?

None. Originally there was going to be no Linux port at all, but since we jumped up & down they decided to reevaluate the "feasibility" of said port and it would appear they decided to do it after all.
Leopard 9 Jan, 2017
Fantastic!

For possibility of Aspyr media speaking as you say in the article;can you ask them are they planning to move their previous tittles to Vulkan?
EzyRhino 9 Jan, 2017
YES!!
tuubi 9 Jan, 2017
Quoting: LeopardFor possibility of Aspyr media speaking as you say in the article;can you ask them are they planning to move their previous tittles to Vulkan?
This is extremely unlikely for existing titles. Is there a specific Aspyr port that doesn't perform adequately with OpenGL? Bit of a wasted effort otherwise.
Leopard 9 Jan, 2017
Quoting: tuubi
Quoting: LeopardFor possibility of Aspyr media speaking as you say in the article;can you ask them are they planning to move their previous tittles to Vulkan?
This is extremely unlikely for existing titles. Is there a specific Aspyr port that doesn't perform adequately with OpenGL? Bit of a wasted effort otherwise.

I asked for that because Feral planning to add Vulkan support for Deus Ex:MD.

I'm not asking for performance problems,i just want to developers get used to Vulkan.Eventually,OpenGL is not so competitive with DirectX but Vulkan has.
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