The Witcher 3 is something Linux users have been practically begging to have, but the problem is that it seems it will likely never come to Linux. An ex-Virtual Programming developer has taken to reddit explaining why this may have happened.
I should stress, for our own record here that this is not the official word from Virtual Programming or CD Projekt RED. This is the personal opinion of an ex-VP developer.
Here's the issue: The Linux version of The Witcher 2 was released in a poor state, it had poor performance and just didn't really work well at all. It was later fixed-up and last time I tried it, the performance was absolutely fine for me. The real problem, is the amount of hate that was sent towards the porters Virtual Programming and directly to CD Projekt RED as well. Even I personally saw some of the hate that was sent their way and it was downright idiotic and absolutely uncalled for.
I will absolutely hold my hands up as well, I made mistakes around it since I simply didn't know enough at the time, and to be honest three years ago I was still learning a lot about everything. I later corrected what I said, as I always aim to.
Writing on reddit, this developer said (source):
It seems we may have also seen a port of The Witcher 1 as well, as the developer also said (source):
There's also this post from another user, who said at the time The Witcher 2 released for Linux, CDProjekt apparently lost a fair amount on the Warsaw Stock Exchange. Apparently due to such a big backlash from the community about the initial release quality. I haven't verified that myself, but if true it would certainly make CDProjekt rather against doing another Linux port with anyone.
This is sad, really sad. I hope this makes a few people reconsider their attitude when talking to developer about the performance of ports. Performance can be worked on and fixed, burnt bridges are harder (and sometimes impossible) to fix.
This reminds me of the time the Blizzard President responded to a small petition asking for Linux ports of their games. The response to the petition was really nice to see from such a big company and truthfully the response I fully expected, but the original statement in reply to it from the petition author (now deleted by the author, but captured in my article) was downright childish and idiotic.
Yes problems are annoying, but throwing insults around helps no one and yes it does make us look bad. I get where people are coming from, to an extent, since some games do end up getting left in a terribly broken state for a long time and sometimes forever. However, in this case VP did good and continued working and now, as stated previously, The Witcher 2 seems fine. Their others ports are generally pretty decent too.
I just hope in future that this developer who got a massive amount of hate and CD Projekt RED can look past it somehow, for all the fans of their franchise on Linux.
Note: I personally spoke to this developer about publishing this with their approval, in the hopes that it might get a few people to re-think their initial attitude towards problems in games.
I should stress, for our own record here that this is not the official word from Virtual Programming or CD Projekt RED. This is the personal opinion of an ex-VP developer.
Here's the issue: The Linux version of The Witcher 2 was released in a poor state, it had poor performance and just didn't really work well at all. It was later fixed-up and last time I tried it, the performance was absolutely fine for me. The real problem, is the amount of hate that was sent towards the porters Virtual Programming and directly to CD Projekt RED as well. Even I personally saw some of the hate that was sent their way and it was downright idiotic and absolutely uncalled for.
I will absolutely hold my hands up as well, I made mistakes around it since I simply didn't know enough at the time, and to be honest three years ago I was still learning a lot about everything. I later corrected what I said, as I always aim to.
Writing on reddit, this developer said (source):
QuoteI agree, things were not right on release... but the vocality of people went way beyond that. It was an all out hate campaign against VP, against CDPR for "lying about the port being native". I attempted to help people out in my own time and got absolutely roasted and abused for it.
The community needs to realise it simply cannot justify this sort of behaviour if they want to convince devs and publishers to support them. There is no excuse.
It seems we may have also seen a port of The Witcher 1 as well, as the developer also said (source):
QuoteThe vitriol was unbelievable. Yes we messed up the performance on release but we put it right. However a huge hate campaign ensued. Both VP and CDPR got lots of vengeful hate mail sent to them. I cannot help but feel this damaged CDPR's view of the Linux platform irrevocably.
They certainly didnt blame us, because they had us work on a Mac port of Witcher 1 to replace the non-functioning Wineskin version. The same port would have ran on Linux too with very little extra work, but they were not interested in releasing it.
There's also this post from another user, who said at the time The Witcher 2 released for Linux, CDProjekt apparently lost a fair amount on the Warsaw Stock Exchange. Apparently due to such a big backlash from the community about the initial release quality. I haven't verified that myself, but if true it would certainly make CDProjekt rather against doing another Linux port with anyone.
This is sad, really sad. I hope this makes a few people reconsider their attitude when talking to developer about the performance of ports. Performance can be worked on and fixed, burnt bridges are harder (and sometimes impossible) to fix.
This reminds me of the time the Blizzard President responded to a small petition asking for Linux ports of their games. The response to the petition was really nice to see from such a big company and truthfully the response I fully expected, but the original statement in reply to it from the petition author (now deleted by the author, but captured in my article) was downright childish and idiotic.
Yes problems are annoying, but throwing insults around helps no one and yes it does make us look bad. I get where people are coming from, to an extent, since some games do end up getting left in a terribly broken state for a long time and sometimes forever. However, in this case VP did good and continued working and now, as stated previously, The Witcher 2 seems fine. Their others ports are generally pretty decent too.
I just hope in future that this developer who got a massive amount of hate and CD Projekt RED can look past it somehow, for all the fans of their franchise on Linux.
Note: I personally spoke to this developer about publishing this with their approval, in the hopes that it might get a few people to re-think their initial attitude towards problems in games.
Some you may have missed, popular articles from the last month:
Quoting: MaCroX95And there is nothing wrong in attacking a bad product. If we're 2% of the market it still doesn't mean that we need to be treated like gatbage and yet be blamed for not accepting the poor port that we paid money for. It's really childish of them how they try to actually make us feel bad about ourselves.
First of all, we weren't treated like garbage. Developers actually worked on fixing bugs. And secondly, no way it justifies any attacks. Provide constructive criticism, not hatred.
10 Likes, Who?
Quoting: MohandevirI always wondered why VP didn't released TW2 Linux as an open beta? Wouldn't it have "lessened" the backlash?
I think after VP realized there is a lot more work to do, they started releasing it as beta before major milestones.
1 Likes, Who?
Quoting: ShmerlQuoting: MaCroX95And there is nothing wrong in attacking a bad product. If we're 2% of the market it still doesn't mean that we need to be treated like gatbage and yet be blamed for not accepting the poor port that we paid money for. It's really childish of them how they try to actually make us feel bad about ourselves.
First of all, we weren't treated like garbage. Developers actually worked on fixing bugs. And secondly, no way it justifies any attacks. Provide constructive criticism, not hatred.
So we get a great promise of a game and than because of a few personal insults from our trolls make them cancel them? How is that not treting our community as garbage...
1 Likes, Who?
Quoting: MaCroX95So we get a great promise of a game and than because of a few personal insults from our trolls make them cancel them? How is that not treting our community as garbage...
No, I'm not saying any of this is a valid reason for cancelling their Linux efforts. All I'm saying that such attacks are unacceptable.
4 Likes, Who?
I find quite a few things upsetting in the world of Linux gaming.
I really loved "Legend of Grimrock" - It was one of the first decent games I played on Linux (bought it on GOG) about 4 years ago. So happy to be able to play that wonderful game on Linux. And then, the next one - Legend of Grimrock 2 - What's going on, it's not on Linux. Well, I picked it up anyway, and thanks to WINE I was still able to play it on Linux although I would have much preferred a native version. (Devs at Almost Human - fingers crossed, then I can play it again, *properly* .)
And then I look at other titles which have done similarly:
The Witcher 2 - Hurray, it's on Linux. The Witcher 3 - Aww no. There isn't a Linux port.
The Banner Saga - cool, a Linux port. The Banner Saga 2 - No Linux port.
Shadow Warrior (2013) - Played it on Linux recently. Shadow Warrior 2 - It should be coming to Linux eventually, but nothing so far, sniffle.
Codemaster's F1 2015 came to Linux. F1 2016 - No Linux port ( due to not enough interest in the 2015 game).
Divinity: Original Sin - A Linux Port. Divinity: Original Sin 2 - No Linux port.
Then there are the games that have surprised me:
Serious Sam HD One, Two - Coming to Linux with Vulkan - Thanks to Croteam's new Fusion system.
Overlord I and II - Old Windows games - surprisingly given Linux ports.
Rocket League - The developers kept their word - It took a while, but we got one of the biggest games natively last year.
Dragon's Lair - Another big surprise - Given a Linux native port.
X-Blades - Another late Linux port.
Anyway, without Witcher 3, I have over 600 *Linux* games in my Steam library and over 100 Linux games in my GOG library. Eventually, I might get around to playing them all ;)
I really loved "Legend of Grimrock" - It was one of the first decent games I played on Linux (bought it on GOG) about 4 years ago. So happy to be able to play that wonderful game on Linux. And then, the next one - Legend of Grimrock 2 - What's going on, it's not on Linux. Well, I picked it up anyway, and thanks to WINE I was still able to play it on Linux although I would have much preferred a native version. (Devs at Almost Human - fingers crossed, then I can play it again, *properly* .)
And then I look at other titles which have done similarly:
The Witcher 2 - Hurray, it's on Linux. The Witcher 3 - Aww no. There isn't a Linux port.
The Banner Saga - cool, a Linux port. The Banner Saga 2 - No Linux port.
Shadow Warrior (2013) - Played it on Linux recently. Shadow Warrior 2 - It should be coming to Linux eventually, but nothing so far, sniffle.
Codemaster's F1 2015 came to Linux. F1 2016 - No Linux port ( due to not enough interest in the 2015 game).
Divinity: Original Sin - A Linux Port. Divinity: Original Sin 2 - No Linux port.
Then there are the games that have surprised me:
Serious Sam HD One, Two - Coming to Linux with Vulkan - Thanks to Croteam's new Fusion system.
Overlord I and II - Old Windows games - surprisingly given Linux ports.
Rocket League - The developers kept their word - It took a while, but we got one of the biggest games natively last year.
Dragon's Lair - Another big surprise - Given a Linux native port.
X-Blades - Another late Linux port.
Anyway, without Witcher 3, I have over 600 *Linux* games in my Steam library and over 100 Linux games in my GOG library. Eventually, I might get around to playing them all ;)
8 Likes, Who?
Quoting: ShmerlQuoting: MaCroX95So we get a great promise of a game and than because of a few personal insults from our trolls make them cancel them? How is that not treting our community as garbage...
No, I'm not saying any of this is a valid reason for cancelling their Linux efforts. All I'm saying that such attacks are unacceptable.
Yeah I completely agree, I'm a very patient man, it's just that I think that they're trying to actually make us feel bad about ourselves eventhough it's not only us to blame for the whole situation. They refuse to take any responsibility at all for the cancelling of promised ports and yet they try to make US feel bad because a few people insulted them :/
2 Likes, Who?
Quoting: lucifertdarkQuoting: ShmerlI'd say damage to their reputation for not keeping their word is worse, than damage from some angry jerks who attacked initially poor Linux port.I still want to see Witcher 1 & 3 on Linux, so if anyone from CDProjekt is watching, ignore the morons & sort out the ports so WE can buy them.
I'm somewhat surprised, this wishlist only got 10,400+ votes. There should be way more interested Linux gamers. Then you can show to CDPR - "See? A lot of people want it.".
And this one needs a big boost too.
Last edited by Shmerl on 3 July 2017 at 11:06 pm UTC
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Quoting: GuestQuoting: MohandevirMy memory is blurred but I remember reading that TW2 was a first try for the eon wrapper and that TW2 was a "work in progress".
It was our first Linux release.
Quoting: MohandevirI always wondered why VP didn't released TW2 Linux as an open beta? Wouldn't it have "lessened" the backlash?
Not up to VP. Most publishers would never agree to an open beta, certainly not before a product's main release.
It is really insulting to me that it seems that VP accuses us of the whole scandal eventhough 95% of the community didn't cooperate in the backlash... I don't think it's exactly fair not to keep the promises but we're used to canceling of majority of great games that are supposed to come to linux so no big deal :)
And update: I truly din't know how many users there were in the backlash, but no matter what they don't represent our whole community...
Last edited by MaCroX95 on 3 July 2017 at 11:09 pm UTC
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Quoting: GuestYou have no idea of the scale of the backlash if you think it was "5 trolls"
I suppose part of the problem is very high initial expectation. TW2 itself is a high quality game, so that possibly magnified the reaction of those who got angry at the initial bad performance. It's partially a management failure on CDPR part, to predict such outcome. Imagine them releasing TW3 for Windows with bad performance. The outrage would be much worse than one with TW2 for Linux.
Last edited by Shmerl on 3 July 2017 at 11:11 pm UTC
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Quoting: GuestQuoting: MaCroX95It is really insulting to me that it seems that VP accuses us of the whole scandal even though 95% of the community didn't cooperate in the backlash... I don't think it's exactly fair not to keep the promises but we're used to canceling of majority of great games that are supposed to come to linux so no big deal :)
VP haven't accused you or the Linux community of anything...
Than the cancelling of the port was more of a financial decision?
Last edited by MaCroX95 on 3 July 2017 at 11:11 pm UTC
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