Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone with no article paywalls. Just good, fresh content! Alternatively, you can donate through PayPal, Liberapay or Buy us a Coffee. You can also buy games using our partner links for GOG and Humble Store.

Warhammer 40,000: Mechanicus [Steam, Official Site] has just been announced by Bulwark Studios and Kasedo Games, it's due this year with Linux support. They aren't giving any solid release date other than "late 2018", so hopefully more about it will be revealed soon.

As Magos Dominus Faustinius, in Warhammer 40,000: Mechanicus, you will be taking control of The Adeptus Mechanicus (also known as Cult Mechanicus or Cult of the Machine), one of the most technologically advanced armies in the Imperium. There's not a great deal about the gameplay, but what I do know is that it will be a turn-based strategy game in some form.

The official announcement was posted on the Warhammer Community site (and linked to by the Steam page), where it clearly states:

Hail the Omnissiah! The Adeptus Mechanicus are set to make their epic video game army debut as a new experience comes to the Warhammer 40,000 universe. Get ready as turn-based tactical game, Warhammer 40,000: Mechanicus, heads to PC, Mac & Linux later this year.

Emphasis mine. It also lists Linux in the system requirements on Steam.

Check out the teaser trailer:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Here's a little more about the game: 

Augment
Flesh is weak! Upgrade your Tech-Priests limbs with mechanical augments made from the blessed metals of the Omnissiah. Customize your team with hundreds of possibilities, creating a squad to suit your playstyle.

Difficult Decisions
Make tough decisions that will forge the future from your Ark Mechanicus, The Caestus Metalican, and send you towards alternate endings for a truly unique playthrough.

Experience the Noosphere
Use the Adeptus Mechanicus’ evolved human cognition to scan unexplored tombs for valuable data in order to gain a tactical advantage over your enemy.

The Library
A compelling story written by Black Library author, Ben Counter, specifically crafted to fit the unique personality of the Adeptus Mechanicus faction.

I'm cautiously excited, as I rather like Warhammer, but I want to see some actual gameplay before getting too excited.

Thanks for the tip, mirv!

Article taken from GamingOnLinux.com.
14 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
23 comments
Page: «3/3
  Go to:

Purple Library Guy 21 Feb, 2018
Quoting: fractal
Quoting: KeyrockI'll take a wait and see approach on this one, given that Games Workshop is willing to license their IPs out to literally anyone, which has lead to a veritable deluge of Warhammer and 40K games over the last several years, 90% of which have been garbage. Hopefully this one falls into the 10%.

I'd argue that it's a sea of mediocrity rather than garbage, few games are actually bad, then again few are also actually good and yes, it's a result of GW handing their license over to anyone willing. Now this relatively recent policy (they used to sue anyone for the pettiest things) stems from GW shooting themselves in the foot with various financial decisions, namely insane pricing (55 pounds for a plastic tank c'mon GW) while shrinking their retail distribution and I'm fairly sure licensing is the only thing that kept them afloat.
A friend of mine used to be a big Warhammer player (not sure if 40K or not) and pretty much abandoned it a while ago; I seem to recall the explanation involving some sort of deliberate obsoleting of all the models he'd accumulated, and painstakingly painted, up to then. I got the impression rage was widespread among Warhammer players over this. I can imagine some financial suffering resulting.


Last edited by Purple Library Guy on 21 February 2018 at 5:17 pm UTC
beko 21 Feb, 2018
Quoting: Purple Library GuyA friend of mine used to be a big Warhammer player (not sure if 40K or not) and pretty much abandoned it a while ago; I seem to recall the explanation involving some sort of deliberate obsoleting of all the models he'd accumulated, and painstakingly painted, up to then. I got the impression rage was widespread among Warhammer players over this. I can imagine some financial suffering resulting.
I'm out of the loop but this is probably not the real reason. I can not imagine how GW is going to "obsolete" a space marine (or any other unit - they are all kinda generic).

It's an age old discussion when some new edition comes along. No matter what system (or company). People do not want to buy everything - including rulebooks - again, when new versions show up. And some use this as lame excuse to stop an expensive and time consuming hobby they started to dislike over time anyway.

Others just keep playing there old editions, becoming the Old Guard for the next gen players and even go on active hunts for old models.

Especially 40k has e.g. an accepted and detailed rule set to create custom rules for units. And in the end the models are just representing an idea. In other words: Nobody gives a fuck whether the model on the table is a Bike, a Trike or a Quad. The paper the player filed before the game started defines it. Only a nitpicker would complain that he is not "seeing" that plasma bolter on some unit. Nobody plays (long) with such spoilsports.
mirv 21 Feb, 2018
View PC info
  • Supporter Plus
Quoting: beko
Quoting: Purple Library GuyA friend of mine used to be a big Warhammer player (not sure if 40K or not) and pretty much abandoned it a while ago; I seem to recall the explanation involving some sort of deliberate obsoleting of all the models he'd accumulated, and painstakingly painted, up to then. I got the impression rage was widespread among Warhammer players over this. I can imagine some financial suffering resulting.
I'm out of the loop but this is probably not the real reason. I can not imagine how GW is going to "obsolete" a space marine (or any other unit - they are all kinda generic).

It's an age old discussion when some new edition comes along. No matter what system (or company). People do not want to buy everything - including rulebooks - again, when new versions show up. And some use this as lame excuse to stop an expensive and time consuming hobby they started to dislike over time anyway.

Others just keep playing there old editions, becoming the Old Guard for the next gen players and even go on active hunts for old models.

Especially 40k has e.g. an accepted and detailed rule set to create custom rules for units. And in the end the models are just representing an idea. In other words: Nobody gives a fuck whether the model on the table is a Bike, a Trike or a Quad. The paper the player filed before the game started defines it. Only a nitpicker would complain that he is not "seeing" that plasma bolter on some unit. Nobody plays (long) with such spoilsports.

Indeed. While Warhammer has gone from "Warhammer Fantasy" to "Warhammer: Age of Sigmar", there was no army or race outright obsoleted. Rules are all in place for at least the basics until they get around to a more focused refresh. Not liking Age of Sigmar is different though, and a lot of people were disgruntled, but it did bring in newer players and gave everything a breath of fresh air.

As for Warhammer 40,000 (or just W40k), there have been some recent changes there too (basically an excuse to redesign Space Marines), but again no army has been obsoleted. The recent 8th edition has again at least basic rules for just about every single possible unit, until such time as a particular army gets a more focused refresh.

But yeah, nothing against anyone who wants to stop the hobby, or start it, or using older or newer rules, etc. But to their credit, GW don't just cut out entire model ranges overnight. Some have been phased out, or merged into other armies, or split into two armies, but you can almost always end up playing as what you want in the end. Unless it's Squats.
While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.