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GameMode is a new daemon/lib combo for Linux that will allow you to optimize your PC for gaming. It’s not magic, it won’t suddenly make your Linux games suddenly get better performance, but it’s something that can help.

You might have seen a message box pop up with some more recent Linux ports from Feral Interactive, one that tells you that your current CPU governor is not optimised—like this:

When games end up waiting on the GPU, some CPU performance governors may downclock the CPU and then up it again later, which can result in performance problems. GameMode, as it is right now, is to help you with that. Curious about it and wanting to know a little more direct from the developers, Feral agreed to answer some quick questions I had about it:

1) Can you give us a rundown on what exactly GameMode is and why Linux gamers might need it?

“GameMode is a daemon/library combo for Linux, written in C, which allows games to request that a set of optimisations be temporarily applied to the host OS. These optimisations improve the performance of the game.

To apply these optimisations, some of our games require that users manually swap the CPU governor using sudo privileged commands. We've had some feedback from people saying that they'd prefer not to have to do so much setup in order to get the best performance from their game. Further to this, some users voiced concerns about the increased energy usage that might result from leaving the CPU in a higher power usage mode.

By automatically applying these optimisations when the game is running and removing them when it isn't, GameMode saves users the trouble of having to tinker. It also ensures that the CPU is restored to a more efficient state when they've finished playing.”

2) You say it is "intended to be expanded beyond just CPU governor states", what extras did you have in mind?

“A lot of good ideas have been put forward by beta testers, including de-activating tools like f.lux, swapping KWin from OpenGL to xrender, and changing users' chat client status to "Playing X". GameMode is Open Source, so pull requests, or forks with features like these are welcome.”

3) To be clear for our readers, is this something that will ship built-in with Feral games and will users have to do any manual steps to enable it?

“GameMode won't ship with the games; since it's open source, users will need to install it themselves using the steps on GitHub. The tool will only need to be installed once, and will work with all future Linux titles released by Feral.

It will also work with previously released games, provided users adjust their launch options on Steam.”

It’s currently under a “BSD 3-Clause License (Revised)” license and you can find out more on GitHub. It’s certainly going to be interesting to see how this project evolves over time, could end up being something extremely useful. It already made its way to the AUR for Arch users.

Once you've installed it using their instructions, you can then tell any game to use it by doing this command:

LD_PRELOAD=/usr/\$LIB/ ./game

You can also add it as a Steam launch option for each of your games like so:

LD_PRELOAD=$LD_PRELOAD:/usr/\$LIB/ %command%

If you wish to know what current CPU governor is in use, you can run this command in terminal:

cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor

I actually had pre-announcement access to it and testing it has given me some good early results. Obviously this will be game and hardware dependent and yes, all tests were done over multiple runs to ensure it wasn't a fluke.

Testing it with F1 2017 for example, gave these FPS results:

That might not look like a big difference, however, behind the FPS results are the frame timings:

  Without Game Mode With Game Mode
Min Frame Time 10.32ms 10.03ms
Average Frame Time 13.31ms 11.88ms
Max Frame Time 19.36ms 16.02ms

As you can see, it has helped to reduce frame timings while increasing the overall framerate, so using GameMode (or manually using performance mode) can have an impact resulting in a smoother game. Using GameMode instead of doing it manually, does have the benefit of your CPU reverting to a more power efficient mode afterwards of course.

Testing Deus Ex: Mankind Divided was a slightly different story, as it always gave a better minimum FPS score when using GameMode, but the average and maximum showed little difference—certainly still worth it though! As for frame timings, the built-in benchmark doesn't give them.

Company of Heroes 2 is similar to Deux Ex with the benchmark mode only giving FPS scores. During my testing, both in the benchmark mode and actually playing it, the difference was noticable when using GameMode—with it being much smoother overall:

Again, to stress, your results will depend on your hardware and it's no different to manually changing your CPU governor to performance—for now (until they do more with it), although it does bring it back down to powersave or ondemand automatically which is nice.

Rise of the Tomb Raider will be the first game from Feral to have support for it integrated, so you won't need to give it any special launch options. However, you still need to install the tool yourself.

It’s great to see Feral Interactive do more open source projects, as they already have their game launcher scripts up on GitHub too.

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strunkenbold 15 Apr, 2018
Quoting: Jahimself
QuoteThat's not correct. Feral themselves claimed that Windows thread scheduler is way smarter when it comes to games.

Except that windows game mode managed to decrease performance...

Except that you making it sound like Windows Game Mode will always decrease performance. Which isnt the case. On high end desktops with a large amount of CPU threads available, Game Mode wont help much if at all. But it does very well on low end and high background tasks load.

Its like comparing apples to oranges anyway, as Ferals Game Mode changes the CPU scheduler to performance which makes the CPU stop from up -and downclocking, whereas Windows Game Mode just shifts priorities from normal to low for any background task and high or realtime for the game itself.

If you see how much CoH2 improves, despite its actually running at low FPS, its actually clear that something like Ferals tool is long overdue and desperately needed.
The sad conclusion is that Linux doesnt offer optimal performance out of the box and you need to start messing around with steam launch options or prefixes which isnt really beginners friendly.
NOX LinuX 15 Apr, 2018
I paste this Command on Steam launch option on XCOM 2 Game and I get approximately 4 FPS+,nice job Feral Interactive keep it up!!!:)

LD_PRELOAD=$LD_PRELOAD:/usr/\$LIB/ %command%

Last edited by NOX LinuX on 15 April 2018 at 1:48 pm UTC
Jahimself 19 Apr, 2018
QuoteOn high end desktops with a large amount of CPU threads available, Game Mode wont help much if at all.

Well loosing 10% perf is not what is expected for a game mode especially on high end desktop. All the DX12 possible gain can only happen on modern hardware supporting the API anyway. So game mode will more concern people owning a HP or ACER small budget tower filled up with bloatware than is almost unusable straight after purchase, and even in that case gamemode of microsoft won't do much.

The problem of windows 10, is that you have to close way more process than previous windows version, as you have all the apps running in the background and that you can't uninstall it definitly whatever tricks you use. Windows 10 has way more stuff to do manually to get your game optimised than linux has nowadays IMO.

I agree with the technical aspect of your argumentation towards CPU scheduler. And as you said it's a small tool but it works as intended and has good results.
mt7479 29 Apr, 2018
Didn't have much luck with 16.04 but on 18.04 it seems to do what it is supposed to:

-- Logs begin at Fri 2018-04-27 17:06:36 CEST, end at Sun 2018-04-29 12:50:22 CEST. --
Apr 29 11:59:05 foo systemd[1371]: Starting gamemoded...
Apr 29 11:59:05 foo systemd[1371]: Started gamemoded.
Apr 29 11:59:05 foo /usr/bin/gamemoded[12372]: Note: No config file found [gamemode.ini] in working directory or in [/usr/share/gamemode/]
Apr 29 11:59:05 foo /usr/bin/gamemoded[12372]: governor is set to [powersave]
Apr 29 11:59:05 foo /usr/bin/gamemoded[12372]: Successfully initialised bus with name [com.feralinteractive.GameMode]...
Apr 29 12:00:53 foo /usr/bin/gamemoded[12372]: Adding game: 12431 [/bin/bash]
Apr 29 12:00:53 foo /usr/bin/gamemoded[12372]: Entering Game Mode...
Apr 29 12:00:53 foo /usr/bin/gamemoded[12372]: Requesting update of governor policy to performance
Apr 29 12:00:53 foo pkexec[12432]: pam_unix(polkit-1:session): session opened for user root by (uid=1000)
Apr 29 12:00:53 foo gamemoded[12372]: Setting governors to performance
Apr 29 12:00:53 foo /usr/bin/gamemoded[12372]: Removal requested for unknown process [12435]
Apr 29 12:00:53 foo /usr/bin/gamemoded[12372]: Adding game: 12436 [/bin/grep]
Apr 29 12:00:53 foo /usr/bin/gamemoded[12372]: Removing game: 12436 [/bin/grep]
Apr 29 12:00:53 foo /usr/bin/gamemoded[12372]: Adding game: 12437 [/home/bar/.steam/steam/steamapps/common/Alien Isolation/bin/AlienIsolation]
Apr 29 12:50:20 foo /usr/bin/gamemoded[12372]: Removing game: 12431 [/bin/bash]
Apr 29 12:50:22 foo /usr/bin/gamemoded[12372]: Removing expired game [12437]...
Apr 29 12:50:22 foo /usr/bin/gamemoded[12372]: Removing game: 12437 [/home/bar/.steam/steam/steamapps/common/Alien Isolation/bin/AlienIsolation]
Apr 29 12:50:22 foo /usr/bin/gamemoded[12372]: Leaving Game Mode...
Apr 29 12:50:22 foo /usr/bin/gamemoded[12372]: Requesting update of governor policy to powersave
Apr 29 12:50:22 foo pkexec[28014]: pam_unix(polkit-1:session): session opened for user root by (uid=1000)
Apr 29 12:50:22 foo gamemoded[12372]: Setting governors to powersave
lucifertdark 1 May, 2018
Quoting: mt7479Didn't have much luck with 16.04 but on 18.04 it seems to do what it is supposed to:
I couldn't even get it to install on 16.04, it works perfectly on 17.10 & 18.04, it just means I can be lazy & not bother to switch the governor myself, which is a task of seconds. :D
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