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The hype machine has started rolling for Crazy Justice once again, especially now they've announced what's going to happen.

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We're excited, because this will be a proper Battle Royale game with Linux support. However, they've now announced that the two Battle Royale modes (Battle Royale and Skill Royale) will be free to play, with the other multiplayer modes and the co-op/story mode will be a normal purchase.

For people who've supported them early, they will be given a special reward for the free modes as detailed below:

All-time Battle Pass access with all-time +50% XP Boost, two amazing and exclusive backer graffities moreover we triple your in-game coins based on the value of your bundle (CrazyCoins can be used to buy costumes, emotes, accessories, graffities, new drones, drone skins, vehicle skins etc...). 

They confirmed to us that includes pre-orders, not just those who backed on Fig.

I'm actually happy they've decided this, because I was honestly worried about how few players they would have as they have a pretty big mountain to climb (especially after repeated silence and missing their own release schedules). Given all the other similar games, they have some serious competition.

Wishlist and follow on Steam. It should finally release this month! Specifically, the store page text actually says "this week". Although, to keep expectations in check they have missed every target they've set so far…let's hope they finally hit it.

Article taken from GamingOnLinux.com.
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Beamboom 5 Aug, 2018
Quoting: razing32I get what you meant about the stereo now. Still pre-built PCs are a thing.

... Not when the PC performance ratrace continues the day after the purchase. Then you buy a machine that's outdated shortly after purchase (essentially when the next BIG title kicks in that utilise the latest gen GPUs. Typically a title the average games wants to play). If all the software were built for that particular prebuilt PC, *then* it would be comparable.
I just can't stress this enough, because it's a core reason why consoles has become as large as they are.

Quoting: razing32Just feel the consoles may seem to solve the issue and to some extent do , but it just feels like a wasted investment in my opinion.

I were of the same opinion as you, until GTA4 came out and I just could not be arsed to wait for the PC version, I was too big of a fan of the franchise. So I purchased GTA4 bundled with a PS3 :). And eight years later I can firmly reassure you that those few hundred dollars were well spent, weighted in hours of entertainment.

Quoting: razing32The one thing I feel consoles lose most on is MODS.
Yup that is a loss. And player made maps etc.

Quoting: razing32Also let's not forget one little detail . The company that makes the console has complete control over publishing on said console.

True. But to be bluntly honest here - I don't really think one miss out on much. Pretty much all titles of a certain magnitude/significance ends up on consoles - or arrive there first. But if one is interested in the undergrowth/underground of the gaming world, or are after very very niche stuff, then PC is the natural direction to seek.
Also, a huge share of the "retro gaming" are (or at least used to be) on PC only. If that's your cup of tea the choice is obvious.

As for me, I was long dreaming of Valves "Steam boxes" to establish a kind of hardware "generation" reference due to their popularity, and maybe bring some, if only a few drops, of that console longevity/hardware optimisation over to the PC world. That would have been wonderful, imo.
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