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Ethan Lee, the programmer responsible for creating the FNA project along with porting 40+ titles to Linux is going to put FNA into 'maintenance mode indefinitely' and hopefully work on Steam Play's Proton with Valve.

This won't come as a shock to anyone who read our previous article, the one where we spoke to Ethan Lee about his thoughts on Steam Play. To save you clicking around (still a great read though), he said this in it:

[…] I would really like to spend the time that used to be on FNA and maybe try to work as an official Proton developer, if somebody lets me do that.

Shortly after our article went up, Lee sent out a Twitter post hinting at it for those who didn't see my comments in the previous article. So it looks like our little chat helped push this forwards.

In his lengthy post on Google+, he did expand on what his plans are for it this time:

As for what's next, I'm still in the mood to save old games, so I'm currently figuring out a deal to work on Proton as an official developer alongside my usual Linux-native work. If we do figure something out (a bunch of background stuff has to happen before we get the paperwork drafted, let alone signed), I'm going to be working on Wine's migration to FAudio as well as Wine's .NET support, which should help out a lot with games that have C#-based launcher programs.

Personally, I couldn't be happier if it means another proven developer is able to get their hands even dirtier to improve Linux gaming with Steam Play's Proton.

Article taken from GamingOnLinux.com.
Tags: Steam Play
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25 comments
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Liam Dawe Oct 1, 2018
Quoting: Guest
Quoting: GuestBest news since Proton was announced! This means playable Skyrim at last! My favourite game of all time!

Skyrim is playable on linux(with wine) for a very long time. I'm playing it for 2 years.
Skyrim SE however, is not and has some major audio problems.
opera Oct 1, 2018
Awesome news! I hope it works out for him.
dibz Oct 1, 2018
Better .Net support would be HUGE for Wine, it's the bane of any linux user's winesperience. That and old windows kernel-level DRM, anyway.
jarhead_h Oct 1, 2018
Quoting: dibzBetter .Net support would be HUGE for Wine, it's the bane of any linux user's winesperience. That and old windows kernel-level DRM, anyway.

Right now there are bunch of .net games that run on WINE that don't run on Proton. Arkham Asylum and Arkham Knight spring to mind.
minidou Oct 1, 2018
Quoteshould help out a lot with games that have C#-based launcher programs

Oh yeah, They Are Billions maybe ?
ElectricPrism Oct 1, 2018
I wonder if Ethan would be able to help VK9 for Direct X 9 and older what DXVK has done for Direct X 10 and 11

There is a HUGE backlog of products gamers already own that use DX9. I know that it has direct Wine support but I honestly think it could benefit assuming he's good fit for it.


Last edited by ElectricPrism on 1 October 2018 at 11:13 pm UTC
scaine Oct 1, 2018
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And here's me hoping that he was working on this. But seriously, delighted for him if this all works out and very excited to see the future of Proton and what it will bring the platform.
Not having this guy working on Proton is the most bigger technical issue that Proton has...
GabeN, fix that bug and hire this guy!
TheRiddick Oct 2, 2018
Both skyrimse and fallout4 have sound cut out or similar issues which you can read up about extensively on the winehq database (fallout4 has most comments). We have been trying to figure out a real solution for ages now but without much luck.
Nezchan Oct 2, 2018
Quoting: Guest
Quoting: GuestBest news since Proton was announced! This means playable Skyrim at last! My favourite game of all time!

Skyrim is playable on linux(with wine) for a very long time. I'm playing it for 2 years.

Just don't do any quests that involve going underwater.
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