Valve are moving quickly based on feedback during the beta period, with Steam Play's Proton now having a 3.16-3 beta available.
Compared to previous releases, it's quite minor. Here's what's changed:
- Fixed debug DXVK, again; same issue as originally fixed by 3.7-2 (DXVK DLLs compiled in debug mode). This surfaced again with their new build system.
- Enabled more optimizations and instruction sets for Wine.
- Minor alt-tab fixes for Unreal Engine 1 games.
See the changelog here.
I'm really quite excited to see where they take it. Especially when they roll out showing something about it directly on store pages for games in their whitelist. It's definitely going to be interesting to see how they're going to show this.
As mentioned before: To enable the beta, you need to go into Steam's main settings, locate the Steam Play section in the left panel and choose it from the dropdown box. You do not need the Steam beta client. You may need to restart Steam to get it to actually show up.
By the time I get around to actually playing some games seriously in Proton, I imagine it's going to be incredible. Thinking ahead, I can't imagine how far it's going to progress a year from now. It's going to be a very different gaming world for us.
Ps. It's also nice to know they're reading your comments here.
Quoting: beniwtvThanks but still no luck for me...Quoting: coolboberHeroes of might and magic 6 - uplay starts here too, however I'am nit able to loginMake sure you have the GnuTLS 3 link workaround as described here: https://github.com/ValveSoftware/Proton/issues/162#issuecomment-425779454
Quoting: beniwtvFor me this was quite the update!Have we leapfrogged the year of Linux on the desktop and jumped straight into the year of Linux VR?
Star Trek: Bridge Crew, which is an Ubisoft game using Uplay just started working, IN VR, everything. Still can't believe it really. Nice job everyone involved!
Quoting: skinnyrafHave we leapfrogged the year of Linux on the desktop and jumped straight into the year of Linux VR?Well Linux-native VR titles (both OpenGL and Vulkan) worked for quite some time, we even maintain a list here: https://gitlab.com/yaomtc/VR-on-Linux
Now, Windows VR games are another story. So far, these are running fine for me (or have been a week ago):
- Beat Saber (is on the official Proton compatibility list)
- Star Trek: Bridge Crew
- Star Wars Droid Repair Bay
- Far Space VR
- Budget Cuts
I do intend to buy and test more games shortly, but it's looking *very* promising at the moment!
Quoting: coolboberThanks but still no luck for me...Sorry to hear that. What links have you currently set?
Quoting: wolfyrionor never like ubisoft games with their stupid uplay clientQuoting: ElectricPrismThe journey of a thousand miles is broken up into each single step.But still upcoming AAA Games are not available in Linux.
I am glad to see lots of small incremental fixes and improvements which will over time mean much bigger things.
Anyone remember when Valve started in 2013 and there were only a handful of games on Linux. Look at where we are now. 5k Games and 2.5k proton games.
Keep it up everyone, our combined contributions to enrich and grow the community and make Linux more awesome snowball. Keep asking devs for natives, keep buying Linux games and hardware, and keep patching, bug reporting and improving our software stack and drivers.
Gabe Newell wasn't kidding when he said the entire goal for Valve with Linux is to remove barriers and friction which slow down content delivery from developers to consumers. Valve has been doing exactly that. They have been an excellent steward enriching Linux.
This is the major problem.
Gamers want to play NEWLY just released games not a year later.
i can live without EA games, but i like far cry, watch dogs and assassins creed. i hope valve has a solution for this problem, or ubisoft stops being a pain in the ass and removes this nonsense
Quoting: mylkaor never like ubisoft games with their stupid uplay clientValve should never have accepted the presence of the Uplay software client, this is duplicate with the Steam client for the same functionalities (success, overlay, discussions etc ...) and it consumes twice the resources.
i can live without EA games, but i like far cry, watch dogs and assassins creed. i hope valve has a solution for this problem, or ubisoft stops being a pain in the ass and removes this nonsense
Last edited by legluondunet on 18 Oct 2018 at 7:27 pm UTC
Quoting: beniwtvWhere I work, I really wish Budget Cuts wouldn't run.Quoting: skinnyrafHave we leapfrogged the year of Linux on the desktop and jumped straight into the year of Linux VR?Well Linux-native VR titles (both OpenGL and Vulkan) worked for quite some time, we even maintain a list here: https://gitlab.com/yaomtc/VR-on-Linux
Now, Windows VR games are another story. So far, these are running fine for me (or have been a week ago):
- Beat Saber (is on the official Proton compatibility list)
- Star Trek: Bridge Crew
- Star Wars Droid Repair Bay
- Far Space VR
- Budget Cuts
Quoting: beniwtvLinks:Quoting: coolboberThanks but still no luck for me...Sorry to hear that. What links have you currently set?
sudo ln -s /usr/lib/i386-linux-gnu/libgnutls.so.30.14.10 /usr/lib/i386-linux-gnu/libgnutls.so.26and
sudo ln -s /usr/lib/x86_64-linux-gnu/i386-linux-gnu/libgnutls.so.30.14.10 /usr/lib/x86_64-linux-gnu/libgnutls.so.26I am not sure if it's a proton issue. A lot of people on windows can't login as well, however from windows VM I can login without any issues.
Anyway THANK YOU for your help!
Last edited by coolbober on 18 Oct 2018 at 6:56 pm UTC
Quoting: coolboberLinks:Those do look right. Only other thing(s) comes to mind:
sudo ln -s /usr/lib/i386-linux-gnu/libgnutls.so.30.14.10 /usr/lib/i386-linux-gnu/libgnutls.so.26
and
sudo ln -s /usr/lib/x86_64-linux-gnu/i386-linux-gnu/libgnutls.so.30.14.10 /usr/lib/x86_64-linux-gnu/libgnutls.so.26
1) Somehow that game isn't using the Proton 3.16-3 beta version (check in Steam Play settings, maybe you need to set "Use this version instead of a game-specific version).
2) There might be another libgnutls.so.26 in Proton's/Steams? lib/ directory, or somewhere else on the system and it gets picked up first
Quoting: beniwtvThose do look right. Only other thing(s) comes to mind:Thank you! Somehow I forgot to change priton version. Heroes 6 works perfectly!
1) Somehow that game isn't using the Proton 3.16-3 beta version (check in Steam Play settings, maybe you need to set "Use this version instead of a game-specific version).
2) There might be another libgnutls.so.26 in Proton's/Steams? lib/ directory, or somewhere else on the system and it gets picked up first
https://github.com/ValveSoftware/Proton/issues/1789
Quoting: beniwtvBUdget Cuts works fine for you? You tested it some levels or just the very entry of the game? I don't see any robots when i try to start the game and comparing it with the spcr.netlify.com-database i am not the only one.Quoting: skinnyrafHave we leapfrogged the year of Linux on the desktop and jumped straight into the year of Linux VR?Well Linux-native VR titles (both OpenGL and Vulkan) worked for quite some time, we even maintain a list here: https://gitlab.com/yaomtc/VR-on-Linux
Now, Windows VR games are another story. So far, these are running fine for me (or have been a week ago):
- Beat Saber (is on the official Proton compatibility list)
- Star Trek: Bridge Crew
- Star Wars Droid Repair Bay
- Far Space VR
- Budget Cuts
I do intend to buy and test more games shortly, but it's looking *very* promising at the moment!
Quoting: Sil_el_motBUdget Cuts works fine for you? You tested it some levels or just the very entry of the game? I don't see any robots when i try to start the game and comparing it with the spcr.netlify.com-database i am not the only one.I'll have to check again, I'm not sure now.




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