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MXGP3 - The Official Motocross Videogame has been released for Linux

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Ready to get dirty? Today, 'MXGP3 - The Official Motocross Videogame' has been officially released for Linux.

Originally developed and published by Milestone S.r.l. and ported to Linux by Virtual Programming, the Linux version arrives little over a year after it was released for Windows. This is the first release from Virtual Programming in some time, after Micro Machines World Series and ARMA 3 updates.

Supporting both NVIDIA and AMD GPUs, plenty of you should be able to jump in.

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More about it:

Experience all the adrenaline of Motocross with the official Championship’s only videogame! MXGP3 - The Official Motocross Videogame offers the most involving game experience ever, with completely new gameplay and graphics thanks to Unreal® Engine 4. Race on 18 official tracks and in the MXoN with all riders and bikes from the 2016 MXGP and MX2 seasons and be the first to experience the thrill of riding one of the 10 2-strokes available! Render your rider and your bike unique, with more than 300 official components for a complete customisation!

We've reached out to VP today, to see if we can get a review key for testing. So hopefully we can say a lot more about it in a future article.

Looks like a game I would really enjoy, so hopefully it performs well. The customisation options sound pretty fun!

You can find it on Humble Store (70% off) - No Linux icon there yet since it just released, but it's simply a Steam key or head directly to Steam.

Article taken from GamingOnLinux.com.
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dubigrasu Nov 23, 2018
I had the choppy videos at the very first launch, after that is OK.
Played few races, career etc and performance is good at medium settings, although occasionally has very short hangs.
No crashes except for the Compound mode, where it does crash consistently after few minutes.

Not very crazy about the game though, I only bought it because VP ported it.

Edit: there was another small update to the game, that seems to fix the crashes for me.
Also, Jaycee advice is to delete ~/.local/shared/vpltd/mxgp3/eONprecompiledShaders.dat if problem persists.


Last edited by dubigrasu on 23 November 2018 at 4:53 pm UTC
dubigrasu Nov 23, 2018
Quoting: XpanderBenchmark vs DXVK

https://www.youtube.com/watch?v=rFiNNneul3s
Wow, VP should really consider switching to Vulkan for their future ports.
Xpander Nov 23, 2018
Quoting: GuestIt's worth noting that VP's version uses OpenGL, not Vulkan. I don't mean to say one way or another is better, but from a pure performance perspective I suspect DXVK will win out.
Note that there are other considerations: if vsync is enforced (doubtful), if there are any crashes/glitches that impact gameplay (uh....yeah, let's just move on from the initial launch there...), and of course the matter of customer support (VP are normally pretty good there these days, and do have a quick turnaround on reported problems).

That being said, I was hopeful to see VP use Vulkan going forward, because I think they could do very nice things with it. But I'm also pragmatic enough to see that perhaps wine + DXVK might given them a run for their money very soon (at least on Steam, perhaps less so via GOG).

Ofc, their port is using OpenGL 4.1 according to logs. 60 FPS cap on a 144hz monitor, now way sadly :( and the thing is, where there are other racers around its even worse with the VP port sadly. I just benchmarked timetrial because it can be compared more equally. Doing race with other racers can yield too much variety in results


Last edited by Xpander on 23 November 2018 at 5:57 pm UTC
gojul Nov 23, 2018
Game is fixed by now. Cannot say I like it, but well, at least I supported VP.
robvv Nov 24, 2018
Quoting: liamdaweOuch, another botched release? Was hoping that wouldn't happen after The Witcher 2.

Works fine on my OpenSUSE Tumbleweed system. The videos are rather lumpy but the gameplay is fairly smooth on my GTX 970.
Liam Dawe Nov 24, 2018
Quoting: robvv
Quoting: liamdaweOuch, another botched release? Was hoping that wouldn't happen after The Witcher 2.

Works fine on my OpenSUSE Tumbleweed system. The videos are rather lumpy but the gameplay is fairly smooth on my GTX 970.
Yes, they did multiple patches and so now it should work.
robvv Nov 24, 2018
Quoting: liamdawe
Quoting: robvv
Quoting: liamdaweOuch, another botched release? Was hoping that wouldn't happen after The Witcher 2.

Works fine on my OpenSUSE Tumbleweed system. The videos are rather lumpy but the gameplay is fairly smooth on my GTX 970.
Yes, they did multiple patches and so now it should work.

Ah, fairy 'nuff :-)
titi Nov 26, 2018
The performance of this "port" is horrible in my opinion. Nvidia 960 should be fast enough to play this game, but you get very low framerates, its nearly unplayable. I hope VP gets fixed this soon. Is there a way to try it with proton meanwhile ?
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