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As someone who loves the film Aliens, a dark and atmospheric roguelike with a sci-fi horror theme is exactly what I need.

After being in development for a few years, first appearing on itch way back in 2016 it impressed my instantly with the theme and it's improved massively since then of course. It's now a full and complete game, with it officially leaving Early Access today.

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Features:

  • Rich, Tactical Turn-based Combat
  • infinite, randomly Generated Levels
  • Atmospheric lighting and procedurally generated sound effects
  • Unique useable items such as scanners, forcefields and night-vision goggles
  • 10 alien types with 12 variants each, making 120 enemies: all with unique behaviours
  • No starting class: develop your class on the fly with over 70 skill upgrades
  • Multiple damage types and status effects
  • Crafting (craft items from scrap and upgrade weapons and armor)
  • Hack drones and turrets; deploy traps; find and use mysterious alien tech
  • Random mini-quests
  • Intuitive user interface, with mouse-only and keyboard-only support

It's quite a difficult game, one you going to likely need quite a few runs through before you're able to get too far but it's fun to try. The full release comes with 27 Steam Achievements, new sound effects, UI improvements and plenty of bug fixes.

Find it on Steam. It is also on itch.io but it seems updates there are lagging behind, however itch does have a demo that Steam does not so it could be a good taster.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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1 comment

Tchey Apr 24, 2019
I play this game since very earlier versions, and it's nice, even if it's really "too" difficult. It has a quite slow character progression, no permanent upgrades to keep between runs and other little annoying things, like the need of specific terminal to craft or spend xp.
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