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Update: Canonical are now saying 32bit libraries will be "frozen" and not entirely dropped.

Original article:

Things are starting to get messy, after Canonical announced the end of 32bit support from Ubuntu 19.10 onwards, Valve have now responded.

Speaking on Twitter, Valve dev Pierre-Loup Griffais said:

Ubuntu 19.10 and future releases will not be officially supported by Steam or recommended to our users. We will evaluate ways to minimize breakage for existing users, but will also switch our focus to a different distribution, currently TBD.

I'm starting to think we might see a sharp U-turn from Canonical, as this is something that would hit them quite hard. Either way, the damage has been done.

I can't say I am surprised by Valve's response here. Canonical pretty clearly didn't think it through enough on how it would affect the desktop. It certainly seems like Canonical also didn't speak to enough developers first.

Perhaps this will give Valve a renewed focus on SteamOS? Interestingly, Valve are now funding some work on KWin (part of KDE).

Looks like I shall be distro hopping very soon…

To journalists from other websites reading: This does not mean the end of Linux support, Ubuntu is just one distribution.

Article taken from GamingOnLinux.com.
Tags: Steam, Valve
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GreydMiyu 22 Jun, 2019
Quoting: MayeulCIf support for 32bit libs had been ended a while ago, we wouldn't be in this situation today.
The easy availability of 32bit libraries is pushing app developers to distribute 32bit executables, which needs to stop.

Every time I see this view expressed I have to wonder how shortsighted people have to be to not understand the implication of this.

We're not talking about future executables. We're not talking about current, and actively maintained executables. This is Gaming on Linux, we're talking about games. And more specifically, games which were created for another OS.

Here is my Steam game list. There are 465 games on my account, the vast majority of which were purchased when I ran Windows. I've got the 15 year badge on there, so I have games going back that far. Further when you count the re-purchases of far older titles. How many of those do you think are going to update to 64-bit any time soon?

That is what the uproar is about. It is knee-capping a breakthrough we had less than a year ago which got lots of people to finally consider, and accept, Linux as a viable gaming platform.


Last edited by GreydMiyu on 23 June 2019 at 12:43 am UTC
einherjar 22 Jun, 2019
Quoting: wvstolzing
Quoting: einherjarShould they work for me for free? Why?

Miss the point much? I'm not talking about getting stuff for free; it's the oddity of the fact that the subscription model comes to mind as the first example for 'supported software', and for an operating system no less.

Hmm, I understood the OP in the way, that this is an optional thing. You can pay if you want to support.
Perhaps I understood that wrong. But I did not mean a "forced" but a "if you like to support us" payment.

So I would give them money. A "supporter" Pack, that you can buy as often as you like could also be a good idea.
If you are pleased and you can effort --> you can support.

I agree with you, that it should never be mandatory to pay in this way.
I'm not saying this as an Ubuntu fan (in fact I haven't used it in ~10 years), but I don't think there is any better distro for Valve's purposes. Everything else either has short support periods (Fedora), feels unpolished (OpenSUSE), is perhaps too technical (Debian), or is a hobby project by a few developers (basically everything not already mentioned).

I think this is a big setback for Linux gaming.
Zelox 22 Jun, 2019
I hope Valve aims for a rolling release destro, like arch or manjaro. Or maybe something totaly new. From what Iv understand its not 100% confirmed that canonical will drop 32 bit, at least that was my interpretation from omg ubuntu.
18:04 will probably be installed on my PC untill support ends.
barotto 22 Jun, 2019
Quoting: ElectroDDwe're reaching the end of what we can do with the x86 from what I heard

And where did you hear that exactly?
Last time I checked ISA's don't matter much on modern microarchitectures.
doomiebaby 22 Jun, 2019
Quoting: barotto
Quoting: ElectroDDwe're reaching the end of what we can do with the x86 from what I heard

And where did you hear that exactly?
Last time I checked ISA's don't matter much on modern microarchitectures.

tell that to licensees of ARM, ROFL x3
Arten 22 Jun, 2019
One think for 64bit zealot. I work as programmer in company developing accounting application witch development began on Win 95 with MFC and is one of most used accounting application in my country. We are not able to “just build it for 64bit”, code is not compatible with 64bit, there are 20 years of legacy code from time when 64 bit has been sci-fi on desktop, where in some place it relies on pointer size 4 bytes and similar 32x64bit conflicts. It is not linux application, but i think that there must be linux desktop application with similar problems, or someone can run it under wine and there are countless similar business application witch have same problem. And one more think from windows world, Microsoft have IDE Visual Studio 2019. 32 bit application with some parts running in separated 64bit processes, reason? Legacy code. If linux want to be on desktop, then linux need support applications with legacy code without ability 64bit build.
ElectricPrism 22 Jun, 2019


Embrace, extend, and extinguish in its modern form.

After all, Mark has been in bed with WSL2 and grooming the company for a buyout. Microsoft gets to maintain their monopoly of the OS market. Influence the Linux sector. And take a blow at Valve all at the same time for pennies on the dollar.

At least Redhat IBM buyout was 34 billion, I wonder what Canonical will sell for as they're gearing up for a buyout.

2022: Microsoft repackages the .NET and Direct X layers and redeploys win32 on Ubuntu and renames it Windows 11 which includes binary blob kernel backdoors, a ssh master key and keylogger.

2023: Cortona becomes self aware.

2024: The United States of Earth tries to pull the plug on Windows 11. Windows 11 fights back by launching the nuclear missiles to destroy their targets in Russia.

Edit: Obligatory Beastie Boys - Sabotage Microsoft plug, they have manipulated the situation with the skill of a Romulan and I salute their prowess.


Last edited by ElectricPrism on 22 June 2019 at 11:52 pm UTC
Jmsnz 22 Jun, 2019
Quoting: mphuZ
Quoting: ArtenMacOS as different case. When Apple remove 32bit support, there is no other way.
And? I still do not see the arguments why Valve should continue to support macOS. Not only because of the rejection of 32-bit support, but in general.

Steam is already 64bit on macOS, and has been since last year.

There is a bug where some people’s clients don’t update properly, but that’s a separate issue.

Steam itself is good to go.
barotto 22 Jun, 2019
Quoting: doomiebabytell that to licensees of ARM, ROFL x3

ARM's ISA has very little to do with the efficency of their CPUs, it's mostly (all?) due to the microarchitecture designs.

The best ARM implementation is currently Apple's A12, and here's the reason why it's so efficient:
https://www.reddit.com/r/apple/comments/9midcx/apple_really_undersold_the_a12_cpu_its_almost/
TL;DR: it's very wide with a very big cache, nothing to do with the ISA.

There's no need to change the x86 ISA and break the compatibility with every piece of software written in the last 40 years.

EDIT: fun fact, Intel will go wider with their next uarch Sunny Cove, we will see how that will go (probably very well) and how AMD's Zen3 will respond.


Last edited by barotto on 22 June 2019 at 11:48 pm UTC
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