Euro Truck Simulator 2 is expanding again, with the Road to the Black Sea expansion that's now been announced for release on December 5.
Quite a big DLC giving you access to travel through and expand your company through Romania, Bulgaria and some of Turkey too with Istanbul. Coming with it are 11 new local company docks and industries, 20 new major cities and many smaller towns and settlements, a bunch of new unique 3D assets, local AI trains, trams, and traffic cars, border crossings with feature-rich border controls and more.
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These truck sim games always fascinate me. I've tried to get some friends into them and they're always puzzled about what the fun is. It's something you have to experience really, so very oddly relaxing and quite engrossing when you have a nice Wheel setup too. Dealing with all the logistics of not just driving and delivering packages yourself, but the business side to it too is thoroughly interesting.
You can pick up ETS2 on Humble Store and Steam.
Quoting: M@GOidThe last updates on ATS (1.36) got the SMAA functioning more or less properly, so a combination of 200% scaling and SMAA on high is giving good results to me (on a RX570) so far.I run it at 300% scaling and High SMAA normally. Aliasing is still very visible on anything thin or contrasty (like fence posts, street lights and utility poles, chrome details on your truck), and it doesn't affect the moiré on what I assume are partially transparent textures like chain link fences.
I spent quite a while staring at pixels just now and SMAA in ATS simply doesn't have the effect it has in other games. It basically just smooths out some aliasing that wasn't very visible anyway and gives up on the rest. I think it would benefit greatly from something more advanced, like SMAAT2x, the SMAA + TAA combination AA you can enable in games like Shadow of the Tomb Raider. Or even just TAA. Hell, even a smoother algorithm for the internal resolution downscaling might help a lot.
Last edited by tuubi on 30 November 2019 at 4:05 pm UTC
Quoting: GuestThe problem with this "game" is there is no goal. So nothing to do really.
What? Shoo, shoo. Away, fiend!
https://www.gamingonlinux.com/forum/topic/4159
I hope that this driver will replace the current one on kernel in the future.
Cheers!
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