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NVIDIA have a new Vulkan Beta driver out, adds a fix for DXVK

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NVIDIA continue advancing their special Vulkan Beta driver, the one that gets all the upcoming features that need a little extra time to brew.

Released today, the NVIDIA 440.43.02 driver includes a fix for those of you playing with DXVK, the D3D9/10/11 to Vulkan layer. Sometimes games might endlessly loop during shader compilation if no "OpSource instruction was present" which should now be sorted. Edit: From what I've now been told, this was specifically when using vkBasalt with DXVK.

Additionally, there's a fix for Linux Kernel 5.5 and "other minor fixes". Find their Vulkan Beta driver here.

Quite a small release, but it's the first Vulkan Beta of 2020 and so there's going to be a lot more to come later this year from the NVIDIA drivers. As a reminder, there's going to be a Linux-focused presentation at this year's NVIDIA’s GPU Technology Conference (GTC) happening in March where we might learn some more of their plans.

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How long until this comes to the official (or maybe it's unofficial I'm not sure) Repository.
TheRiddick 10 Jan
Been testing Fallout4 recently myself, tho I'm using a custom proton wine5rc4 build (without staging). Mostly been bug testing mod organizer 2 and getting that going well. Still gotta test a new patch for it to work with staging (fingers crossed).

Its funny I was considering trying FO76 but then I heard about the mass hacking of peoples loot plus all the other shitstorms, makes returning to fallout4 a much more attractive offer :)

Last edited by TheRiddick on 10 January 2020 at 12:23 am UTC
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