NVIDIA continue advancing their special Vulkan Beta driver, the one that gets all the upcoming features that need a little extra time to brew.
Released today, the NVIDIA 440.43.02 driver includes a fix for those of you playing with DXVK, the D3D9/10/11 to Vulkan layer. Sometimes games might endlessly loop during shader compilation if no "OpSource instruction was present" which should now be sorted. Edit: From what I've now been told, this was specifically when using vkBasalt with DXVK.
Additionally, there's a fix for Linux Kernel 5.5 and "other minor fixes". Find their Vulkan Beta driver here.
Quite a small release, but it's the first Vulkan Beta of 2020 and so there's going to be a lot more to come later this year from the NVIDIA drivers. As a reminder, there's going to be a Linux-focused presentation at this year's NVIDIA’s GPU Technology Conference (GTC) happening in March where we might learn some more of their plans.